Then my error for misunderstanding the way the starting code works.MarshalNey wrote:Hmmmm, I think that either one or both of us is confused about the nature of starting positions as proposed... I confess that it may be me![]()
As I understand it, starting positions as you showed in the XML psuedocode below--would have a 'batch' of three starting positions that would be distributed to a random player along with the other batches (of three). It would not automatically get assigned to the 1st (red) player.cairnswk wrote: Code: Select all
<positions>
<position>
<territory>Ann Putnam Jr</territory>
<territory>Samuel Brabrook</territory>
<territory>Alice Shaflin</territory>
</position>
....
</positions>
Sorry guys, i have a head cold at present and my head is not working well....
ender516, tell me, and i am sorry for not understanding straight up what you are proposing...
so the coding would have 16 batches of 3 starting positiions, but none of the accused terts would be included in these batches?




