-Sully
Moderator: Cartographers
The blue would work if it was a little lighter in eastern part of the Mediterranean. Other than that I think the green is fine.Victor Sullivan wrote:I like the blue seaAt least for this map. While I like the green sea better by itself, it doesn't contrast enough with the green bonus areas in the East.
-Sully
natty_dread wrote:if you necessarily want it green-ish... how about reversing the gradient, so the sea is lighter on the east side? Not sure if it'll work, but might be worth a shot...

I actually like it! When you said sunset I thought maybe that's something you could add? A red-yellow tone to the map in the southeast maybe??Kabanellas wrote:Here it is Natty. Seems strange, somehow. Must be the Sun that should be setting on the West...
My point, exactly!isaiah40 wrote:No, it the sun RISING in the east, not setting!
I had a first idea of making them as a tribal tent, or something like that. Couldn't make it work though, barbarian Settlements and Outposts weren't completely unambiguous. This ended up to be the most practical, clear and understandable option in my opinion....Gillipig wrote:The barbarian tribes bubbles needs some work! You could make them look much more interesting! After all they're starting positions so I don't see why they should look as bland as they do now!
Well, the blue sea option doesn't seem so bad now, right?Kabanellas wrote:Guys, that first option with the setting Sun on the East, ain't happening!I hate it.

It doesn't look like it's made with care! It looks like something on the drawing board to illustrate the idea not the final product! You could keep the bubbles but the bubbles need to be more extravagant! not just a white bubble. It doesn't fit the map! Maybe a fortress border around the bubble or an image of one the tribes leaders inside the bubble?Kabanellas wrote:I had a first idea of making them as a tribal tent, or something like that. Couldn't make it work though, barbarian Settlements and Outposts weren't completely unambiguous. This ended up to be the most practical, clear and understandable option in my opinion....Gillipig wrote:The barbarian tribes bubbles needs some work! You could make them look much more interesting! After all they're starting positions so I don't see why they should look as bland as they do now!
Top Score:2403natty_dread wrote:I was wrong
How would making them blend in with the background make them look less blandKabanellas wrote:As I said before, I like the way they look now. I suppose I could make them blend more with the 'barbarian background', but looking at it I still prefer the original version.....
Thanks a lot Gimil, I really appreciate itgimil wrote:Kabanellas, have I mentioned that I think this is one of the prettiest maps in the foundry just now. I keep coming back just to look at it, without having anything constructive to say.
Very very nice effort!
Gilli, I really want to avoid adding confusion to the map by introducing different figures of tribal leaders. Besides i need one and only one recognizable form that can be easily perceptible in the legend. The bubbles, as you call them, are commonly used on history books to describe the starting points of barbarian migrations/invasions. These representations are clusters of territory owned by their respective tribes that don't have a exactly defined border. (except maybe for the Sassanid empire)Gillipig wrote:I think my suggestion with a tribal leader as the foreground is worth trying! It would go naturally with the game play! I don't see how white bubbles has got anything to do with tribes in the roman age so it's not as if there's already a great idea on how to make the bubbles fit in the map!
Top Score:2403natty_dread wrote:I was wrong
Yes what he said. I've never had any problem with them from day one!gimil wrote:P.s. I think the bubbles are fine and make good use of the space available.
..it has no boobs but...Nola_Lifer wrote:Is this map sexy enough for the centerfold?