gimil wrote:gimil wrote:I am still in the camp that is for the minimap as it is currently. But if there is no agreement on the issue and natty still feels it is difficult to make the minimap work, then how about this. Move the title down to the bottom, move the minimap into the top right corner and move the capitals and ports stuff on top of the flag.
This way the title can better utilise the unused space at the bottom as well as stand out on the darker colours while the minimap will pop more because it is on top of grey. This will also address DiM concerns about the bottom left not standing out. With the title at the bottom and the flag at the top, both areas have something that pops out in there area.
What about my unaddressed suggestion above, I think you will have more success natty if you go with this!
Sorry gimil for not responding earlier... I'm getting forgetful at this old age...
I don't think having the title at the bottom is a good idea though. Firstly... the upper right corner is narrow and sort of "uncomfortable" in shape (I can't explain it better...) so cramming all the other elements there would make it too cramped... Also, I feel having the title at the bottom would be sort of backwards... the current layout has a sort of flowing order, when you go from top to bottom: first the title, explaining the setting, and the special rules, then the map itself, and lastly, the minimap explaining the bonuses. I think it's a good order, it flows well, and reversing that order would not be productive for the purposes of this map - I would have to redesign the whole layout and redraw the map to make it work, and I frankly don't think it's worth the effort...
I hope this explanation satisfies you, even though I have to decline your suggestion for now.
cairnswk wrote:Now i think the title is too dark and has taken over.
Doesn't have the same feel as previous version title; i think the previous title is not the problem. It's the concrete.
So... what's the problem with the concrete, in your opinion? Just that it covers the sea route, or it's too 3d?
I'm going to try playing with this concrete/solid title setup a bit more and see if I can make it work. If not, I'll go back to the minimap-only version.