Kiko’s 4 Player Challenge [WINNER - greenoaks]

Tournaments completed in 2011.

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Kiko13
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Location: Philadelphia, PA, USA

Kiko’s 4 Player Challenge [WINNER - greenoaks]

Post by Kiko13 »

Kiko’s 4 Player Challenge

WINNER: greenoaks

Welcome to my first tournament. This will be a 4 player standard singles tournament . In each round each player will play 6 games (each game on a different map) and will receive points for their place of finish. The tournament will start with 16 players, then the top 8 will proceed to play in the semifinals and then the top 4 will play in the finals.

Game Settings
Maps – Australia, Canada, France, Germany, Italy, USA
Game Type - Standard with 4 players
Initial Troops - Automatic
Play Order - Sequential
Spoils - Flat Rate
Reinforcements - Unlimited
Fog of War - Yes

There will be a cap of 40 rounds for each game. If the cap is reached, all players still alive will split the available points (ie. 2 players left - both get 8 points; 3 players left - each gets 6 points; 4 players left - each gets 5 points).

Matchups for the 1st round will be decided by random.org. Semifinal matchups will be decided by seed number which will be determined by the scoring system. In Round 1, every player will play against every other player at least once (3 players will be repeated for each player).

Entry Requirements
  • Premium Members only (6 games played at once)
  • No points restrictions
  • 50+ games played
  • 97%+ turns taken

Player List (player # from random.org):
[player]Kiko13[/player] (7)
[player]mcshanester29[/player] (13)
[player]kuma32478[/player] (4)
[player]shoop76[/player] (16)
[player]LewisJB3[/player] (11)
[player]rmjw10[/player] (2)
[player]V.J.[/player] (1)
[player]xman5151[/player] (10)
[player]GhoStedar[/player] (6)
[player]skillfusniper33[/player] (15)
[player]Risk_Averse[/player] (8)
[player]TAFFATTACK[/player] (12)
[player]Bonobo[/player] (3)
[player]Tirbid[/player] (5)
[player]greenoaks[/player] (9)
[player]jeraado[/player] (14)

Reserves Rules and List
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Scoring
show


Tiebreakers
show


Round 1 Schedule/Results (Completed 29May11)
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Semifinals Schedule/Results (updated through 18Aug11)

show


Finals Schedule/Results (updated through 10Sep11)
show
Last edited by Kiko13 on Sun Sep 11, 2011 11:48 pm, edited 98 times in total.
Kiko13
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Re: Kiko’s 4 Player Challenge (1/16)

Post by Kiko13 »

Round 1 Standings (Completed 06Jun11)
show


Semifinals Standings (updated through 18Aug11)
show


Finals Standings (updated through 11Sep11)
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Last edited by Kiko13 on Sun Sep 11, 2011 11:47 pm, edited 50 times in total.
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mcshanester29
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Re: Kiko’s 4 Player Challenge (1/16)

Post by mcshanester29 »

in please and good luck with your first tourney
kuma32478
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Re: Kiko’s 4 Player Challenge (2/16)

Post by kuma32478 »

In please. Might I suggest a cap on rounds or different spoils settings
Kiko13
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Re: Kiko’s 4 Player Challenge (2/16)

Post by Kiko13 »

kuma32478 wrote:In please. Might I suggest a cap on rounds or different spoils settings


You are probably right. I have changed the spoils to Flat Rate. Thanks.
shoop76
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Re: Kiko’s 4 Player Challenge (3/16)

Post by shoop76 »

in please
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LewisJB3
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Re: Kiko’s 4 Player Challenge (4/16)

Post by LewisJB3 »

In please, sounds awesome :)
Kiko13
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Re: Kiko’s 4 Player Challenge (5/16)

Post by Kiko13 »

The player's list is updated through this point. Thanks for joining everyone.
rmjw10
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Re: Kiko’s 4 Player Challenge (5/16)

Post by rmjw10 »

in please
V.J.
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Re: Kiko’s 4 Player Challenge (5/16)

Post by V.J. »

I'm in
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xman5151
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Re: Kiko’s 4 Player Challenge (5/16)

Post by xman5151 »

In please
Kiko13
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Re: Kiko’s 4 Player Challenge (8/16)

Post by Kiko13 »

List updated. Halfway full.
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GhoStedar
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Re: Kiko’s 4 Player Challenge (8/16)

Post by GhoStedar »

I'm in please.
Good luck to all and to all a good fight!

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Top personal rank: Captain
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skillfusniper33
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Re: Kiko’s 4 Player Challenge [9/16]

Post by skillfusniper33 »

I will play.

But one suggestion is to still have a cap for number of rounds even with flat rate cards building will happen in at least a few games. I know for a fact that it can really slow down the tournament if you are waiting on one or two games, especially with it being a point based setting and placements means just as much as winning the game. But with fog of war on, this would be very difficult to find out who is in the lead on troops since you would need players to get screenshots for you, since you can't see every player.

That's just my 2 cents to keep in mind. Good luck with the tourny, and by the way you have this set up it looks like it will run very smoothly.
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Kiko13
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Re: Kiko’s 4 Player Challenge [9/16]

Post by Kiko13 »

skillfusniper33 wrote:I will play.

But one suggestion is to still have a cap for number of rounds even with flat rate cards building will happen in at least a few games. I know for a fact that it can really slow down the tournament if you are waiting on one or two games, especially with it being a point based setting and placements means just as much as winning the game. But with fog of war on, this would be very difficult to find out who is in the lead on troops since you would need players to get screenshots for you, since you can't see every player.

That's just my 2 cents to keep in mind. Good luck with the tourny, and by the way you have this set up it looks like it will run very smoothly.


Updated the player list, you're in.

I did PM Kuma (the one who suggested I cap it or change spoils) yesterday about this and he suggested a 100 round cap. Seems like it could take forever to get to that point. What would you suggest for a cap? For the tournaments I've played in so far, I have not seen anyone put a cap on rounds, so I don't know what is typically used and many of them have not used escalating spoils.

Since it is Foggy, I was thinking I could just call it a tie for whoever is left at the capped round. So if 2 are left, they would both get 8 points (total of 1st and 2nd points split between them). If it reached the cap there's a decent chance it would be stalemate I would think and a lead by someone may be minimal and not necessarily worthy of a true win. Is that reasonable?

I appreciate the suggestions as this is my first tourney and I don't know all the pitfalls that a tournament can have yet.
Kiko13
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Re: Kiko’s 4 Player Challenge [10/16]

Post by Kiko13 »

I decided to take the advice of others and add a cap to the games. I added the following to the rules:

There will be a cap of 40 rounds for each game. If the cap is reached, all players still alive will split the available points (ie. 2 players left - both get 8 points; 3 players left - each gets 6 1/3 points; 4 players left - each gets 5 points).

Still looking for 6 more players.
Risk_Averse
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Re: Kiko’s 4 Player Challenge [10/16]

Post by Risk_Averse »

in pls
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TAFFATTACK
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Re: Kiko’s 4 Player Challenge [11/16]

Post by TAFFATTACK »

in please
Kiko13
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Re: Kiko’s 4 Player Challenge [12/16]

Post by Kiko13 »

Only 4 spots left.
Bonobo
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Re: Kiko’s 4 Player Challenge [12/16]

Post by Bonobo »

hello there, count me in please
Kiko13
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Re: Kiko’s 4 Player Challenge [12/16]

Post by Kiko13 »

Player list is updated through here.
sheet58
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Re: Kiko’s 4 Player Challenge [12/16]

Post by sheet58 »

COUNT ME IN
Kiko13
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Re: Kiko’s 4 Player Challenge [13/16]

Post by Kiko13 »

Need 3 more.
Kiko13
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Re: Kiko’s 4 Player Challenge [13/16]

Post by Kiko13 »

Just need 3 and we can get this thing rollin'.
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MrandMrsC
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Re: Kiko’s 4 Player Challenge [13/16]

Post by MrandMrsC »

Can freemions join? If so ill play :o)
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