dcowboys055 wrote:I would also like to know what "first officer" is, if you don't mind.
So why does everyone think it was a vig?
I have no reason to think it was... I guess people are assuming two people died and one of them was protected by a doc... Spin says that he revived UCA with it...
I don't know... All I know is I'm confused.
virus90 wrote: I think Anarkist is a valuable asset to any game.
why is anyone assuming that there were two killers? One person died, and our doctor has already said that he could not protect anyone tonight, for whatever reason that may be.
I think it was one killer, possibly just one person as autoload might have hinted at at the beginning of the thread.
Minkish wrote:why is anyone assuming that there were two killers? One person died, and our doctor has already said that he could not protect anyone tonight, for whatever reason that may be.
I think it was one killer, possibly just one person as autoload might have hinted at at the beginning of the thread.
[quote="autoload"]Rescue Mission to Omega Sector Colony!
While on a routine star mapping mission in the Delta sector, your ship receives an unexpected emergency communiqué… “Attention crew of the starship autoload; it has come to the attention of Star Command that one of our distant colonies is under distress. You must abandon your current mission and move immediately towards the colony in Omega sector to investigate. From your current position, the colony in Omega sector is approximately a 4 week trip at maximum cruising speed. Intelligence has indicated a strong possibility of a saboteur on your ship whose mission is to prevent you from completing your mission. You must also find this saboteur and eliminate him. A full report will be expected once the mission is complete. Star Command out.”
autoload wrote:Rescue Mission to Omega Sector Colony!
While on a routine star mapping mission in the Delta sector, your ship receives an unexpected emergency communiqué… “Attention crew of the starship autoload; it has come to the attention of Star Command that one of our distant colonies is under distress. You must abandon your current mission and move immediately towards the colony in Omega sector to investigate. From your current position, the colony in Omega sector is approximately a 4 week trip at maximum cruising speed. Intelligence has indicated a strong possibility of a saboteur on your ship whose mission is to prevent you from completing your mission. You must also find this saboteur and eliminate him. A full report will be expected once the mission is complete. Star Command out.”
all single words
But not for sure, seems like it would be unfair to have just one mafia/sabotuer doesn't it?
well, it could be like MB's game for now, where there was only one mafia for now. Since we're joining up with the colony after a few turns, it leads me to believe that its possibly the case. I have a feeling if we do find a mafia, and if they are the only one, we will find out from auto or something
Maybe...i did forget about the combining part though. If you have too many saboteurs/mafia when you combine it would be pretty uneven in the other sense.
crewman is a normal townie wisse. At this point in time i have no idea who to think about as mafia.
Wicked seemed suspicious the 1st day and butted heads with MB a lot.
A clever mafia could have killed MB to try and frame her.
But an even cleverer wicked could have killed MB and made it seem that she was framed thereby throwing the suspicion off herself.
sfos: Wicked (small finger of suspicion)
viperbitex wrote: what the f*ck were the dinosaurs all about?? Did G-Dog wear his silly pants one day 10 million years ago and make them??
crap, my bad, I thought dummies was cowboy when I responded there. sorry, I didn't sleep at all last night (and not for a good reason). so cowboy didn't FOS me, but does appear to be avoiding the question, so I'll leave my vote until he does.
wicked wrote:sorry, I didn't sleep at all last night (and not for a good reason). so cowboy didn't FOS me, but does appear to be avoiding the question, so I'll leave my vote until he does.
lol....
Well i was avoiding it a bit because i DID delete my pm...figuring A) auto would have the wc posted, and B) not really having anything important to remember from it. However i am almost sure it was 7, i remember the specific idea, taking note of that since the wc's change a little bit from game to game.
dcowboys055 wrote:Well i was avoiding it a bit because i DID delete my pm...figuring A) auto would have the wc posted, and B) not really having anything important to remember from it. However i am almost sure it was 7, i remember the specific idea, taking note of that since the wc's change a little bit from game to game. [size=0]this is just a test[/size]
dcowboys055 wrote:Well i was avoiding it a bit because i DID delete my pm...figuring A) auto would have the wc posted, and B) not really having anything important to remember from it. However i am almost sure it was 7, i remember the specific idea, taking note of that since the wc's change a little bit from game to game. [size=0]this is just a test[/size]
wicked wrote:sorry, I didn't sleep at all last night (and not for a good reason). so cowboy didn't FOS me, but does appear to be avoiding the question, so I'll leave my vote until he does.
lol....
Well i was avoiding it a bit because i DID delete my pm...figuring A) auto would have the wc posted, and B) not really having anything important to remember from it. However i am almost sure it was 7, i remember the specific idea, taking note of that since the wc's change a little bit from game to game.
This is the answer but i do not have time to go back and look for the question. Was it how many words in your WC?
viperbitex wrote: what the f*ck were the dinosaurs all about?? Did G-Dog wear his silly pants one day 10 million years ago and make them??