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jenticker wrote:Hello everyone..
I play many games which included dice..
If you have any idea how to get maximum numbers in dice please tell me..
Help anyone..
White Moose wrote:People just have to stop blaming dice so much. They work as they should for me at least. I get my share of both good and bad dice. But of course the latter is easier to remember, which is why people think they have bad dice all the time.
Timminz wrote:Superstitious bullshit.
maniacmath17 wrote:What is the most troops you've had attack a country with 3 and lose? I just lost a 22 v 3 a few minutes ago. In case you were wondering, that's 99.99541% to win.
I also lost a 21 v 6 in the same game which is only a 99.8% favorite but combine the two and that should basically never happen in a game. Now I've never had an issue with the dice, but has there been any research gone into possible "streakyness" of the dice?
DonohueDominator wrote:maniacmath17 wrote:What is the most troops you've had attack a country with 3 and lose? I just lost a 22 v 3 a few minutes ago. In case you were wondering, that's 99.99541% to win.
I also lost a 21 v 6 in the same game which is only a 99.8% favorite but combine the two and that should basically never happen in a game. Now I've never had an issue with the dice, but has there been any research gone into possible "streakyness" of the dice?
Since you are so good at calculating the win percentages, what about 3 different 8 to 1 attacks that all lost. BTW, That was within 4 or 5 turns and the same game.
maniacmath17 wrote:DonohueDominator wrote:maniacmath17 wrote:What is the most troops you've had attack a country with 3 and lose? I just lost a 22 v 3 a few minutes ago. In case you were wondering, that's 99.99541% to win.
I also lost a 21 v 6 in the same game which is only a 99.8% favorite but combine the two and that should basically never happen in a game. Now I've never had an issue with the dice, but has there been any research gone into possible "streakyness" of the dice?
Since you are so good at calculating the win percentages, what about 3 different 8 to 1 attacks that all lost. BTW, That was within 4 or 5 turns and the same game.
I may be good at math (just finished my math minor at Johns Hopkins University) I definitely couldn't calculate those percentages on my own. http://gamesbyemail.com/Games/Gambit/BattleOdds
ljex wrote:maniacmath17 wrote:
I may be good at math (just finished my math minor at Johns Hopkins University) I definitely couldn't calculate those percentages on my own. http://gamesbyemail.com/Games/Gambit/BattleOdds
what kind of math?
ljex wrote:
what kind of math?
maniacmath17 wrote:ljex wrote:
what kind of math?
The only two minors offered were applied math and pure math, I went with pure. 3.94 GPA in those classes. I wouldn't make the thread if there wasn't something to it.
Statistically speaking, there's some stuff that happens on this site that just wouldn't occur with random dice. Apparently someone lost a 27 v 1 in a game. Odds of that are like 1 in 10 trillion, or roughly once every 100 billion games and we haven't even hit 10 million games yet. In other words, it shouldn't happen again for another 5000 years, but somehow I think it will... just sayin.
Dako wrote:Odds of 27v1 are low, but it doesn't mean it cannot happen on your 3rd try. It can happen, it does happen and it doesn't break the statistics at all.
maniacmath17 wrote:Maybe the problem is that people can't grasp how much larger 10 trillion is compared to 10 million.
I'm at a loss to explain it any more clearly. Assuming a 27 v 1 occurs 100 times a game, that means there's been 1 billion 27 v 1 situations on this site.
A 1 in 10 trillion event occurring in just 1 billion trials is not very likely. Billions of dice rolls can't explain why events with odds of 1 in ten trillion keep happening. It DOES "break the statistics"
maniacmath17 wrote:Dako wrote:Odds of 27v1 are low, but it doesn't mean it cannot happen on your 3rd try. It can happen, it does happen and it doesn't break the statistics at all.
Again, anything "can" happen but these outcomes aren't likely to occur with random dice given the relatively few number of games on this site. Maybe the problem is that people can't grasp how much larger 10 trillion is compared to 10 million.
I'm at a loss to explain it any more clearly. Assuming a 27 v 1 occurs 100 times a game, that means there's been 1 billion 27 v 1 situations on this site.
A 1 in 10 trillion event occurring in just 1 billion trials is not very likely. Billions of dice rolls can't explain why events with odds of 1 in ten trillion keep happening. It DOES "break the statistics"
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