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Is the behavior described in my post unsportsmanlike?

 
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Postby hawkeye on Sun Jan 14, 2007 12:07 am

Kugelblitz22 wrote:
hawkeye wrote:This type of behavior is actually expensive. In what I don't know, but the price it high.


Your not still trying to argue this point are you? After I pulled out a can of dictionary whoop-ass on you earlier in the thread?


What the hell are you on? Don't worry you an keep it.
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Postby Evil Semp on Sun Jan 14, 2007 12:27 am

Nous-irons wrote:A meaning (an attitude) can be implied without needing a translation. You're faulting me for calling you a putain because you assume the English "translation" of the word.


Correction you are faulting me for trying to understand what you said. I assume the English "translation" because that is the only language that I understand.

Nous-irons wrote:Other people use them too. Your logiic is really funny. Apparently if I don't like those tactics, I should improve myself in freestyle or get to know how to play it, but I already know how to play it! So, I tell you I know how to play it, but then you tell me not to play that way. WTF is wrong with you?



Yes I know other people use those tatics. You complained about the tatics and I said there was nothing wrong with them. I said you should come up witha a counter tatic.

You told me you were the one using these tatics and that you felt guilty. I told you if these tatics made you feel guilty then you shouldn't use them.

I should ask what is wrong with you!!!


You give part of the details each time, you complain about the tatics that you use and then get mad when you are told there is nothing wrong with that tatic.

Why don't you give out all the information in the beginning? You complain that I don't understand what you are saying then you use words that are foreigon to me and then you critize me for looking it up in a dictionary so I can understand it.
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Postby Kugelblitz22 on Sun Jan 14, 2007 5:10 pm

hawkeye wrote:
Kugelblitz22 wrote:
hawkeye wrote:This type of behavior is actually expensive. In what I don't know, but the price it high.


Your not still trying to argue this point are you? After I pulled out a can of dictionary whoop-ass on you earlier in the thread?


What the hell are you on? Don't worry you an keep it.


Ok sorry. Want to play a doubles game?
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Postby tals on Sun Jan 14, 2007 5:37 pm

AAFitz wrote:the whole idea of freestyle is that move there...take it, get the credit, crush

thats what makes it so fun

i dont really like the defacto double turn, but i dont do it, and know its a risk when i play them

if you dont like freestyle dont play it

if you dont like no cards dont play it

etc

more options will be a blast

they will all have their advantages and disadvantages....this is a game that we play because they include such things

there's risk, loopholes, strategy, drama, luck, etc

if you want an even playing field play chess, speed chess if you want to spice it up...

if you want an unpredictable game with many options, many ways to win and lose


welcome


It's not really quite as simple as that. No cards is a particular game type. Freestyle is encompasses number of game types as you can have a no cards free style game. Me I want Freestyle to work - its what drew me to this site and no doubt others as well. But it has to be fair and tbh it's total rubbish. A game should not suit the person who sits ready to play his turn.

I don't think it would be that hard to make it work well - I just don't get the impression that their is a will to do so. That said now i'm into sequential i'm quite happy to play sequential - but freestyle could be so good - a game that will change turns every 24 hours - that is what I seek :)

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Postby hawkeye on Sun Jan 14, 2007 8:40 pm

Kugelblitz22 wrote:
hawkeye wrote:
Kugelblitz22 wrote:
hawkeye wrote:This type of behavior is actually expensive. In what I don't know, but the price it high.


Your not still trying to argue this point are you? After I pulled out a can of dictionary whoop-ass on you earlier in the thread?


What the hell are you on? Don't worry you an keep it.


Ok sorry. Want to play a doubles game?



Were you talking to me or was it a misqoute? And I don't have a doubles partner.
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Postby Kugelblitz22 on Sun Jan 14, 2007 11:30 pm

hawkeye wrote:
Kugelblitz22 wrote:
hawkeye wrote:
Kugelblitz22 wrote:
hawkeye wrote:This type of behavior is actually expensive. In what I don't know, but the price it high.


Your not still trying to argue this point are you? After I pulled out a can of dictionary whoop-ass on you earlier in the thread?


What the hell are you on? Don't worry you an keep it.


Ok sorry. Want to play a doubles game?



Were you talking to me or was it a misqoute? And I don't have a doubles partner.


No misqoute, I usually play sequential but I could use a good doubles game.
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Postby Hamster on Tue Jan 16, 2007 1:43 pm

Its a bit sad. :cry:
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Postby musomackem on Mon Mar 12, 2007 7:02 pm

I was searching for "refresh" and "freestyle", looking for a discussion on a similar situation and stumbled across this thread so I thought I'd throw my 2 penneth-worth in.

I like freestyle games, particularly when played realtime, and have come across some really fun situations whereby I'm shifting armies around to defend against people on different fronts after my attacks. These wouldn't be possible if players weren't allowed to take their turns at the same time as each other.

My question was along similar lines to the poll on this thread, but kind of in reverse.

When playing a freestyle classic game, it'd been realtime since the start, with all players playing at the same time. After the end of my attacks in one turn, I'd noticed one of the players had ended his turn alread so I shifted all my armies to one country bordering the 3rd player who was still attacking, defending a continent bonus I would get in my next turn but weakening my border with player 1.

That 3rd player ended his turn, leaving me to end mine last of the 3 of us.

I did without moving my armies, expecting the game to be continuing immediately, thereby allowing me to collect my continent bonuses and position them for defence, but all of a sudden BOTH players stop playing.

Presumably, whether by communicating through covert means or just by coincidence, they intend to wait til I'm gone, start their turn and run straight onto my continents, stealing my bonuses without me getting a chance to claim them.

As far as I'm concerned, by keeping those continents at the end of the turn, in a freestyle game, I should get the bonus for them the next turn, and any damage done to me when the person eventually starts the turn in my absence should not affect my bonuses.

To me, THAT is a really shady, cheap, unsporting tactic.
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Postby musomackem on Thu Mar 15, 2007 7:58 am

No comments for or against?
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Postby alex_white101 on Thu Mar 15, 2007 8:06 am

im fed up of freestyle already, too many people hittin refresh ruins it, ive already been killed off twice by the guy who took the last go in the round before, and i hadnt even deployed yet. sequential is the game type for me!
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Postby detlef on Thu Mar 15, 2007 8:19 am

Only allowing one person to play at a time would go a long way to improving Freestyle but I certainly side with those who feel like it's essentially lame. Sure, using it to your advantage is not cheating but it's still Bush league and irritating.

Freestyle is a form that allows people with more time on their hand then ability to actually form a solid strategy to earn cheap ratings points and feel good about themselves. Yes, yes, I know using pussy-assed tactics like hovering over your computer waiting for some to start the next round is a strategy. Well, so is baseball players using performance enhancing drugs that haven't been made illegal yet.
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Postby sarcaschtick on Thu Mar 15, 2007 2:30 pm

For those who feel the current freestyle game can be improved, how would you do it? Even the mod in consideration (only one player playing at a time) wouldn't eliminate the 'problem' of someone being at the computer 24/7 and being able to take his/her turn asap.

If your bitching about freestyle play, come up with ways to improve it. I hate freestyle games myself and so I rarely, if ever, play them anymore unless it's going to be RT.
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Postby billval3 on Sun Mar 25, 2007 6:24 pm

For example, I had to refrain from playing my turn right after my opponent had ended his turn and conquered a bunch of continents and territories (we were the only one left), because I feared he would claim his bonuses if I started right away. I waited four hours, then I proceeded to attack all over the map, in order to get the same advantage as it would in sequential.

If it were truly "good tactics" or "a little more aggressive than me", then the timing of the moves (that is, the time of day I choose to play my turn, not when I choose to attack) wouldn't matter. But clearly I've done some chronoacrobatics in order to resolve this advantage. If it were truly a balanced advantage, it would not be circumvented so easily by merely choosing to play later.


What you call chronoacrobatics another person would simply call good strategy.

I did without moving my armies, expecting the game to be continuing immediately, thereby allowing me to collect my continent bonuses and position them for defence, but all of a sudden BOTH players stop playing.


Again, I'd have to say that was merely good strategy if it was done on purpose. It's all about timing. You have to try to figure out what other players will do. You have to figure out what time zone they're in. There are a lot of factors. It's not always easy, but it can be fun if you try to use all possible strategies to your advantage.
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Is this type of behavior cheap?

Postby Iainarm on Sun Mar 25, 2007 10:23 pm

Definately. There should be some way to stop that.
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Re: Is this type of behavior cheap?

Postby Hologram on Sun Mar 25, 2007 10:58 pm

Kugelblitz22 wrote:This poll relates to something I see in freestyle play sometimes. I enter a game to find that some tool has spread himself so thin that he has only one man on each space but holds virtually every continent. I think to myself "Hah! what an idiot, I can easily break these continenents up. But then upon hitting my start turn button, the player with the spread out armies immediately hits start on his turn and gets the continent bonuses for all these continents that he doesn't really deserve. Basically the player has just been sitting in front of his computer hitting refresh over and over waiting for someone else to go so that he can get all the bonuses for continents. I find this type of behavior cheap, unsporting and essentially cheating. What do you guys think.
(I know I can just play sequential. You don't need to mention it.)

edit: I know it's not actually cheating.
Yet another stunning reason why you should play sequential.
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