MrBenn wrote:Here's a quick update to show how things might work if I knock Crete off the bottom.
i rather like this change, which lets us fit the whole map on a 600 x 600 board without shrinking it.
MrBenn wrote:Gameplay-wise I've bumped Romania back up to 6.
this is probably necessary, otherwise all of the action in head-to-head games (such as 1v1 or quads) will centre on the small western bonuses.
MrBenn wrote:Keffalonia has been added to replace Crete (to keep the territory count the same), and I've shuffled some of the attack routes around a bit.
as already mentioned, this improves the visual shape of the map.
MrBenn wrote:I was a little worried about Attica becoming the gateway to half of Greece, which is why I've got rid of the bottleneck there. How does this look now?
the attica bottleneck helps the greece player somewhat by letting him conquer the country in two stages.
Evil DIMwit wrote:Bosnia being worth +2 I'm not sure about, since there are a bunch of 3-territory bonuses worth +2 and some of them are even more central than Bosnia. It's all relative, right?
agreed. also, if we use 4 start positions, the existing bosnia +1 can already be dropped reasonably frequently in 1v1 and 3-player games (20% and 30% respectively). making it +2 necessitates a starting neutral there.
Evil DIMwit wrote:Greece has as good expansion potential as NA does -- it can expand from Thrace to Burgas to include European Turkey without gaining an extra border. Therefore I think Greece should be worth at most 5.
we can counter this with the fact that turkey will almost certainly be taken far earlier than greece, so it's turkey that's likely to be doing the expanding. i made the recommendation below a bit earlier, before the map was recycled. the idea is that bulgaria is made holdable by reducing it to 6 regions. to restore the region count to 52, i suggest adding corfu to greece (this island is already visible, but currently with no troop circle) as a dead-end from epirus, so that greece becomes a +6 bonus for 11 regions with 3 borders - slightly more difficult than
classic north america.
iancanton wrote:kyustendil was given this name on our map when a bonus for holding capital cities was being considered and we split sofia province into 2 regions. now we know that there will be no capital bonuses, i consider that the map will be fairer for the eastern player if we merge these 2 regions back to the original sofia province, so that there is a bonus zone similar to classic africa in the east
ian.
