netspyman wrote: What he did is "intentional deadbeating" by missing his turn. Thats just my opinion.
What he did was not defined as "deadbeating." Deadbeating is when you miss 3 or more turns in a game. Then you are kicked out of the game. ljex is describing a single missed turn here.
Though it may not be the best play on the board, it would have certainly been silly of a person to commit "suicide" and take the game from his/her teammates. If you were in that situation, would you have hit the start button if you knew it meant deciding the game? If you miss the turn, you win, if not, you lose.....think about it a minute.
As another poster stated, there really should be a "Give Up Turn" button. I already defended at this stage of CC's life, it has evolved to pick up new strategies and gaming options (freestyle and resetting territories). Offering to intentionally miss a turn would be far and few between, and could ultimatly hurt or help you by the end of the game.
You guys are all comparing home games here too. No one would miss a turn in a home game because of this same reason. There is no tactical advantage to missing turns (that I can think of, even in 2210ad). So of course it wouldnt happen.