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hoytdwow wrote:I defy anyone to produce a real world scenario in which 2 beat 11.
that's all I have to say.
khazalid wrote:hoytdwow wrote:I defy anyone to produce a real world scenario in which 2 beat 11.
that's all I have to say.
i defy you to produce a CC scenario in which that actually happened.
Beckytheblondie wrote:Mine's better. Why aren't you at school?
hoytdwow wrote:I defy anyone to produce a real world scenario in which 2 beat 11.
that's all I have to say.
Georgerx7di wrote:http://en.wikipedia.org/wiki/Battle_of_Isandlwana
khazalid wrote:hoytdwow wrote:I defy anyone to produce a real world scenario in which 2 beat 11.
that's all I have to say.
i defy you to produce a CC scenario in which that actually happened.
hoytdwow wrote:khazalid wrote:hoytdwow wrote:I defy anyone to produce a real world scenario in which 2 beat 11.
that's all I have to say.
i defy you to produce a CC scenario in which that actually happened.
It happened on my 2nd turn in this game: 6445899
11 of my men vs. 2 neutrals. I lost all 11 men, neutrals lost none, and, no, I didn't use auto assault.
hoytdwow wrote:Ronaldinho wrote:If i had the time, and could throw the amount of dice that have been chucked on this game since the beginning, i would. And i'm sure i'd have a pretty good chance to
I said real world scenario
Fruitcake wrote:On reflection, wasn't there a game some time back where one player almost managed to clear the board on his first turn? This would have necessitated a series of wins with 2 attackers (so 2 dice) against a bunch of 3 defender territs.
hoytdwow wrote:I'll try again, because citing equivalent CC examples of the dice absurdity is not what I originally posed. Nor is citing the outcomes of historical sword and armor battles.
I defy anyone to produce a REAL WORLD scenario where 11 beats 2.
Meaning, take 2 human beings, give one 3 dice; give the other 2 dice and try to get the result where 11 beats 2.