On the other hand, I am intrigued by the "CC via Wii" comment. I have wondered about doing that, but I didn't have high-speed internet until the free browser offer for the Wii had expired, so I have never bothered to get it. Is it painful to access CC via the Wii? Will I lose BOB?
Version 9.6 Small - 601x600 [bigimg]http://i213.photobucket.com/albums/cc121/RedBaron0/japan-version96-inprogress.jpg[/bigimg] Large - 800x799 [bigimg]http://i213.photobucket.com/albums/cc121/RedBaron0/bigjapan-version96-inprogress.jpg[/bigimg]
After a bit of spinning my wheels and some unforeseen events... We've got an update.
Oki-shoto territory shape changed to be 2 islands with the army circle moved between the islands. XML updated to accommodate the change of position. The shadow around the land has been changed to a simple drop shadow which is also under the sea connections. The Compas rose has been toned down a bit, but is darker now with a white drop shadow behind. Orientation of the mountains has be reversed to put the lit side of the mountain facing the light source of the map, the left top corner.
I think I've finally put my finger on what's been bothering me about this map and I think it is the font. I think it gets conflicted in with the raised areas on the texture of the map. Try on a couple spaces writing it in black with a light color glow, like the Bushido saying, or try a dark glow on the white text. Use your judgment, if either looks like an improvement run with it. If not, don't worry about it.
Industrial Helix wrote:I think I've finally put my finger on what's been bothering me about this map and I think it is the font. I think it gets conflicted in with the raised areas on the texture of the map. Try on a couple spaces writing it in black with a light color glow, like the Bushido saying, or try a dark glow on the white text. Use your judgment, if either looks like an improvement run with it. If not, don't worry about it.
Industrial Helix wrote:I think I've finally put my finger on what's been bothering me about this map and I think it is the font. I think it gets conflicted in with the raised areas on the texture of the map. Try on a couple spaces writing it in black with a light color glow, like the Bushido saying, or try a dark glow on the white text. Use your judgment, if either looks like an improvement run with it. If not, don't worry about it.
Industrial Helix wrote:I think I've finally put my finger on what's been bothering me about this map and I think it is the font. I think it gets conflicted in with the raised areas on the texture of the map. Try on a couple spaces writing it in black with a light color glow, like the Bushido saying, or try a dark glow on the white text. Use your judgment, if either looks like an improvement run with it. If not, don't worry about it.
Industrial Helix wrote:I think I've finally put my finger on what's been bothering me about this map and I think it is the font. I think it gets conflicted in with the raised areas on the texture of the map. Try on a couple spaces writing it in black with a light color glow, like the Bushido saying, or try a dark glow on the white text. Use your judgment, if either looks like an improvement run with it. If not, don't worry about it.
Industrial Helix wrote:I think I've finally put my finger on what's been bothering me about this map and I think it is the font. I think it gets conflicted in with the raised areas on the texture of the map. Try on a couple spaces writing it in black with a light color glow, like the Bushido saying, or try a dark glow on the white text. Use your judgment, if either looks like an improvement run with it. If not, don't worry about it.
"dark glow" ?
lol... as in outer glow effect in black
Ah, ...drop shadow.
No, black outer glow…
Like usual, you talk as though you know, ...but you have no clue.
Okay tried it a little bit with outer glow. Check out Nagano (Black text white glow) and Fuji (White text black glow) I can fiddle withe some the numbers too, the glow for both these is at 60%; 3 pixels bigger than the text.
FUJI. You can also try keeping the drop shadow. just crank it up a bit. Then add an outside blk. stroke. The drop shadow raises it up and makes it stand out.
The drop shadow I have on the the rest of the map is pretty much as high as it'll go opacity wise. I can make it disperse more though, which will likely make the text harder to read.
Lets see what a couple more people think and I'll make a version with all the territory text in that way.
RedBaron0 wrote:The drop shadow I have on the the rest of the map is pretty much as high as it'll go opacity wise. I can make it disperse more though, which will likely make the text harder to read.
Lets see what a couple more people think and I'll make a version with all the territory text in that way.
If that is as high as it goes, maybe try pumping up the choke on it.
Okay tried it a little bit with outer glow. Check out Nagano (Black text white glow) and Fuji (White text black glow) I can fiddle withe some the numbers too, the glow for both these is at 60%; 3 pixels bigger than the text.
I actually like both so I can go either way.
I didn't really have a problem with the text before, but the new text on Fuji may be a good idea for Hokkaido and Shikoku, where the white text does not contrast with the yellow backgrounds. I don't think it will hurt anywhere else, so it would likely be worth a look at a version with all the text done that way.
Here's the whole big map with the outer glow on all the territories, in black, white text, 60 % opacity, 2 pixels larger than the original. The mini-map text is still in drop shadow if you want to compare the difference.