porkenbeans wrote:An outer glow can be used to make a dark object stand out on a dark background.
A drop shadow can be used to make a light object stand out on a light background.
you have both light and dark icons, so you are in a pickle here, if you want them all to be the same. There is no rule that says they have to have the same treatment. You can use them both. Glow for the dark icons, and shadow for the light icons. If you do not want to do that, then maybe you could just make the icons all dark, or all light.
There are 3 icons that are problematic at this point. The wheat, the gold, and the fish or whatever that is.
pnb...i am beginning th think that your eyes are worse than mine....it is sugar dear sir, the legend tells you that,
not wheat.The wheat- Not only is it a light icon, on a light background, it is a similar color as well. This is what is causing the main problem there.
OK. i'll try a dard background but if that doesn't work for me then it won't get up...
The gold- same as the wheat. But it has an additional problem in that the picture is not decipherable on the small map. Maybe a gold bar would work better.
A Gold bar does not tell this story, pnb, cobs were used in this time period, not gold bars.
I will see what i can do about a dark background or darkening the outliness of the cobs.
The multi-colored fish looking thing- I can't figure out just what it is, so I can't really give a good suggestion for that, other than, try to make it more clear as to what it is.
Maybe it needs to be just one colour instead of multicoloured.
The top and bottom legend areas are superb. They frame the picture well, and really give a nice feel to the map. I have 2 suggestions that I think would make them even better.
1.) give them a drop shadow to raise them up from the canvas a bit, (like a frame of sorts). Make the light source from 2, 4, 8, or 10 o'clock.
If the top and bottom legends are superb, pnb, why do you want to throw a light source on them.
If you look several versions back, you'll see that the background was lighter and i changed it to make the legend stand out even better. If they're superb, why raise the issue.
2.) Make those swards separate, not joined together at the bottom like that. The tips could just overlap maybe.
If you look more closely, the swords are actually spearate, and end about 4 o'clock
The hats in the sea only detract from those very nice ships. they are not needed. I would nix them.
The hats are the differentiation to priates and colonials, They stay.
Also, you can make those islands larger so they look more like islands.
Nah, i'm happy with them.
Keep on keeping on, and I hope that my suggestion are helpful.

Mmmm. not quite.
When the original thing that you decided needed fixing was the icons, you seem to have gone on a nitpick rampage.
Remember, lots of this stuff was sorted by others before you arrived on the scene, so please bear that in mind with your attempted positive contributions.
