m=0
Moderator: Cartographers

 lt_oddball
				lt_oddball
			
 
		
 Industrial Helix
				Industrial Helix
			

















 
		 If you are unsure check first to  make sure the font will size down to where its going to be.
 If you are unsure check first to  make sure the font will size down to where its going to be.

 porkenbeans
				porkenbeans
			









 
		
 the.killing.44
				the.killing.44
			


















 
			18 pix. is what I used on my large version Romania map. My small version is 30% smaller than that, and the text is still legible. I would not want it any smaller than that so no smaller than 18ix. on the large is my rule of thumb. This is only a general rule of thumb, as fonts are all different, and some work better than others at small sizes. All you really have to do if you have any concerns, just make sure before hand that your font can be scaled down to the % that your small map is.the.killing.44 wrote:18px is title-sizeā¦
Why are you changing the mountains? I love them as is!


 porkenbeans
				porkenbeans
			









 
		Industrial Helix wrote:To do:
Add mountains in better effects.
Redraw all borders
Rivers
Play with font size

 ender516
				ender516
			










 
		 
  



 RedBaron0
				RedBaron0
			


























 
			Industrial Helix wrote:It_oddball - The Iron Crosses and Shields are put in to show the important places during each war of unification. In the case of Italy, all the important places were in what is now Italy. In the case of Germany, all the important battles were outside of Germany. Prussia and Austria waged war with Denmark for Schleswig Holstein and won the battle of Dybbol. Prussia then warred with Austria-Hungary and defeated them in Konigsgratz which lead to the annexation of several of the German territories under the protection of Austria. The expanded Prussia and ally Bavaria then warred with France, defeated them at Sedan and captured Paris in 1870-1. Bavaria and Prussia agreed to unite and The German Empire was declared at Versailles with Wilhelm I, King of Prussia, as Kaiser of Germany. So the historical fact was that Germany waged its wars of unification outside of Germany, rather than in and this map reflects this. I chose Prussian signs because they were Prussian military victories, rather than French or Danish or Austrian, and they were battles instrumental in the formation of the German Empire.
I'm not trying to reinforce the perception that Germany was an aggressive state any more than it was during the admin of Bismarck and Wilhelm I, I see what you mean about sending wrong signals but I think these are historical fact and there is no embellishing involved. For what its worth, Denmark broke the London protocol which resulted in its battleground defeat and France declared war on Germany, not the other way around. Sure Bismarck goaded the French government, but that's a minor detail.
 ) ...but then the game implementation would have to be something like "conquer (at least ? of the following) Paris , Dybbol, Königsgrad, München and you get bonus of +? instead of the autodeploy +1 for each of these places you control .
 ) ...but then the game implementation would have to be something like "conquer (at least ? of the following) Paris , Dybbol, Königsgrad, München and you get bonus of +? instead of the autodeploy +1 for each of these places you control .
 lt_oddball
				lt_oddball
			
 
		porkenbeans wrote:I know that you will hear different from a few map makers, but (and I know this first hand from a friend of mine that works as a graphic artist for a local T.V. station), ALWAYS, ALWAYS, ALWAYS start with your large version first. You can scale down without loosing detail. If you try to go the other way and scale up, you will always have a certain amount of loss in detail. No ifs and or butts.
I know the argument put forth by some that it is easier to start with your small version first. Because you can make sure that your text will not be too small to read. Well, all you really need do, is never make your text smaller than 18 pix. while working on your large map version. 16 is pushing it, but some fonts work better than others at small sizes. That way you are pretty safe from encountering any problems when sizing down.If you are unsure check first to make sure the font will size down to where its going to be.
 Kabanellas
				Kabanellas
			

















 
		
 sam_levi_11
				sam_levi_11
			



 
		Always from large to small.


 natty dread
				natty dread
			












 
		
 Industrial Helix
				Industrial Helix
			

















 
		


 porkenbeans
				porkenbeans
			









 
		

 natty dread
				natty dread
			












 
		Well put it this way. Everything that you enlarged, has lost detail. Some things may not be so easily evident, but There Is loss of detail in Every brush stroke, believe me. These people that say to start from the small, do NOT understand this, and their eye is just NOT trained well enough to see it.natty_dread wrote:Well, not quite from scratch, but I know I'll have to do lots of finetuning on the large image in the future, if my map ever gets past the drafting room...



 porkenbeans
				porkenbeans
			









 
		
 Industrial Helix
				Industrial Helix
			

















 
		 )
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 Raskholnikov
				Raskholnikov
			












 
		 but I fixed the Objectives on my version of the map. Thanks!
 but I fixed the Objectives on my version of the map. Thanks!
 Industrial Helix
				Industrial Helix
			

















 
		

 thenobodies80
				thenobodies80
			






















 
		
 Industrial Helix
				Industrial Helix
			

















 
		
 AndyDufresne
				AndyDufresne
			











 
			

 iancanton
				iancanton
			


















 
		
 Industrial Helix
				Industrial Helix
			

















 
		
 ender516
				ender516
			










 
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