Thanks everyone for your input.
I think we now understand why in automatic initial troop games there is a first player advantage in sequential but not freestyle. I tried generating numbers for speed vs casual, 2 players vs 6 players, but could not figure out why in manual initial troop games there is a first player advantage only if the game is freestyle. But I put in a double turn block so it is more fair.
72o wrote:Did your analysis count the manual troop placement as a turn?
No
Elijah S wrote:kylegraves1 wrote:i think that the fog at the start should be cut out
Here here!
It wont work, see comments by DJ Teflon and AAFitz.