jpcloet wrote:Several people have suggested going to 8-4-4, however, I'd say 9-4-4 works better.
Well. I was taking 8-4-4, because it says so in your first post. So I was assuming, that this is the current proposal. 9-4-4 is just as fine with me.
My point however was the set-up of the play-offs: 7-0-0 (as in your first post). That is, what I / my clan don´t agree with.
jpcloet wrote:As for the finals, there is no real upper ranked clan, so some other method would be needed.
We could use random map for that. Or limit it to a randomly chosen classic style / standard map, as this would give no advantage to specialists on either side.
jpcloet wrote:There are almost 130 available maps, no more than double for all season and playoffs would be somewhere in between. Does that seem fair. The use of maps by far was the biggest complaint I received in Season 1
Yes. Fair enough.
As for the Doodle-Quads-debate (you know, what I mean):
As Bruce pointed out: If a weaker clan faces a superior one, they could choose to play their Quads on these Doodle-style-mini-maps and their chance at winning would increase to roughly 50 %. I see potential for abuse there.
The whole argument about freedom of choice doesn´t cut it for me. After all, we have certain limits & restrictions in place already, and that is for a reason. This is merely a suggestion for one more limit, and for a reason too.
The question is: Do we want this to be a competition of skill ?
Yes, drop & dice play a role in every single game here on CC. It always is a mixture of both skill & luck. And yes, even on maps like Supermax & Waterloo you can get a very lopsided drop. This is part of the game.
The settings in question however (Quads on those Doodle-mini-maps) will always & every time make for a completely luck-based game.
jpcloet wrote:How about this:
Someone (who ever has done this work already) prepares a list of recommended quad maps so that at least all the clans are informed of which maps are best suited to quads In Your Opinion. The Clan Directors will monitor the map usage as we already plan to, and if there is a serious issue or abuse in some way, we will intervene, otherwise we will see how it goes and look at changing for season 3 if there is an issue.
I don´t know. Most maps can be used / are ok for Quads. Recommendations would be a very subjective thing. I actually find it easier to point out those, that are simply bad.
And before we get all heated up, let´s remember, that we are talking about a handful of maps only. And those would still be available for Doubles.
8 player games starting with 3 terrs each:
- Circus Maximus
- Duck & Cover
- Egypt: Upper
- Greater China
- Haiti
- Indochina
- Madagascar
- Operation Drug War
- USA West
8 player games starting with 2 terrs each:
- Doodle Earth
- Egypt: Lower
- Egypt: Nubia
- Luxembourg
If we´d set a limit at 4 terrs, 13 maps would not be allowed for Quads. 4 would not be allowed for Trips. All would be allowed for Doubles.
If we´d set a limit at 3 terrs, 4 maps would not be allowed for Quads. And as far as I can see, all would be allowed for Trips & Doubles.