trapyoung wrote:i'm just wondering what issues there would be with team assassin...
if each team has a single target then i don't really see any flaws, the could mask who they pursue while having to keep each member of their own team relatively strong so their target isn't taken out. i think it's a great game idea - i'd have to see the potential problems with it to understand. granted i'm thinking of it as a 3v3 or 4v4 game. i guess with a 2v2v2 you could have the issue of 'is there 1 target per team or are their targets on each team'? i think either would work and think that it's possible for a game where team 1 and team 2 both see the target for team 3 as player 'x' and team 2 and team 3 see a target on team 1 as player 'z' and team 1 and team 3 see an additional target of player 'y' on team 2. if the target it taken out i think the game shouldnt end but rather all remaining armies from either member turn neutral... thoughts?
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation
makes it ever so much more erotically thrilling"
How about multiple target assassins as well. 8 player game, there's two people you have to take out. Your targets would of course be shared by others, so you'd have to time your eliminations well. Also means that when a player is taken out, it's not insta-endgame, which would help on Doodle, Madagascar, Lux, and other tiny maps
e_i_pi wrote:How about multiple target assassins as well. 8 player game, there's two people you have to take out. Your targets would of course be shared by others, so you'd have to time your eliminations well. Also means that when a player is taken out, it's not insta-endgame, which would help on Doodle, Madagascar, Lux, and other tiny maps
As long as it was programmed so that every player had a unique combinations of targets I can see it working. I don't have much interest in assassin games so I'm neither for nor against the suggestion (same goes for the team sugg) but this is a case of the more options the better it would seem.
e_i_pi wrote:How about multiple target assassins as well. 8 player game, there's two people you have to take out. Your targets would of course be shared by others, so you'd have to time your eliminations well. Also means that when a player is taken out, it's not insta-endgame, which would help on Doodle, Madagascar, Lux, and other tiny maps
you can have it so you must talk out the one targeting you and your target
Also not a big assassin player, but might actually get into it if it were team based. Not sure how much of a headache it would be to get games like that to exist so dont want to act like it would be coming anytime soon, but definately would be neat to see a new game type added since i think quad games are the newest game type we have...
xxtig12683xx wrote:yea, my fav part was being in the sewer riding a surfboard and wacking these alien creatures.
Gold Knight wrote:Also not a big assassin player, but might actually get into it if it were team based. Not sure how much of a headache it would be to get games like that to exist so dont want to act like it would be coming anytime soon, but definately would be neat to see a new game type added since i think quad games are the newest game type we have...
Whoa watch out GK you might get that headache really fast, as you may be playing assassins lol
caymanmew wrote:you can have it so you must talk out the one targeting you and your target
huh? am i going to need to use the internal microphone on my laptop to play this? "talk"? huh? i don't know if i'm behind this now... i thought we were discussing simple team assassin games here, not some new fangled type of game play that involves voice recognition and p2p chat engines!!! talk? huh?-0
p.s.-still a great idea, even when spelled wrong...
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation
makes it ever so much more erotically thrilling"
Master Fenrir wrote:So would the objective be to eliminate one entire other dub team, or just one player on another team?
Both player, but it would only work with 3 or more teams.
he has already made a proper suggestion in the suggestions forums... the mods are just slow to move it because i properly reported it to be moved... great idea, and lanyards came up with it quite a bit ago...-0
Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation
makes it ever so much more erotically thrilling"
caymanmew wrote:you can have it so you must talk out the one targeting you and your target
huh? am i going to need to use the internal microphone on my laptop to play this? "talk"? huh? i don't know if i'm behind this now... i thought we were discussing simple team assassin games here, not some new fangled type of game play that involves voice recognition and p2p chat engines!!! talk? huh?-0
p.s.-still a great idea, even when spelled wrong...
Yes owen this was just supposed to be a very simple idea.
Examples: 3 Team game: Team 1 has Team 2 Team 2 has Team 3 Team 3 has Team 1
4 Team Game: Team 1 has Team 2 Team 2 has Team 3 Team 3 has Team 4 Team 4 has Team 1