Also, many of you complain about the redundancy of the territ names. My creativity only applies to art, so could anybody PM me (or sinc) some suggestions?
Moderator: Cartographers




If you look at the original texture that I created, there is a shadow. The light is coming from the top-left of the image.bryguy wrote:1) The land texture is good, but there are a couple of things that you seem to have forgotten, such as lighiting. If theres a shadow, there has to be a light source, in which case part of the crater would be lighter

bryguy wrote: 2) Its not very realistic imo for an asteroid/comet to just hit the ground and stop... wouldn't it usually leave a path behind it, since most asteroids/comets would hit the curved planet we call earth at an angle?
Basically, an asteroid impact behaves more like an explosion than an impact because of the huge energies involved.some website on the internet wrote:The short answer is that the energy involved in an impact is so huge that when the impactor hits the ground, it explodes like a bomb, rather than just denting the surface like a rock thrown into mud. Explosions are generally symmetric, so the resulting crater from most impacts is circular. Only very very shallow impacts form elliptical craters, but they do exist!
If the new artist wants to attempt this, I wish them good luck.bryguy wrote:3) As Oak said, destruction and mayhem would be niceIf you add a path of destruction, maybe you could add like rubble and such?



well the point of this map is that a specific territ is so desired, but has no troop benefits. So there has to be one territ everyone is aiming for.Hopscotcher wrote: ...What if everyone was in the middle of the crater and they were trying to get OUT???
But the way most games like this are won are by eliminating players. AOR2. Sure.... sometimes someone takes the winner territory, but usually it's a storm into each other's territories. This map is going to be the same way unless you make that Territory EXTREMELY accessible.izacque wrote:well the point of this map is that a specific territ is so desired, but has no troop benefits. So there has to be one territ everyone is aiming for.Hopscotcher wrote: ...What if everyone was in the middle of the crater and they were trying to get OUT???


