Moderator: Community Team
kcoenich wrote:jarrett155 wrote:to be honest you make no sense here... you are not arguing that this would restrict strategies but you are saying it makes the game more strategic..... i think you need to go get a dictionary and look up restrict.
yes, the game is more strategic, cause the strategy part of the game takes more importance...
kcoenich wrote:still you have to build up armies to win... but you need to build them in more territories and those territories have to be on strategic points to make them more effective...


You spelled establish wrong twice...kcoenich wrote:Concise description:
stablish
I have nothing against new options as long as they add good/interesting new variants to play (even if I wouldn't like to play them myself). This option however I don't think would be a good/interesting variant. And poor options is, IMO, only detrimental to the site as it dilutes the number good/interesting games available.jakejakejakejake wrote:I think this is a fantastic idea. I think what a lot of these people aren't getting is that it would be *optional*. Don't like it? Don't play it.
Thezzaruz wrote:I have nothing against new options as long as they add good/interesting new variants to play (even if I wouldn't like to play them myself). This option however I don't think would be a good/interesting variant. And poor options is, IMO, only detrimental to the site as it dilutes the number good/interesting games available.jakejakejakejake wrote:I think this is a fantastic idea. I think what a lot of these people aren't getting is that it would be *optional*. Don't like it? Don't play it.
Well IMO it would ruin all game modes but some (like largeish esq games) would be especially hard done by.jakejakejakejake wrote: That's great, but it seems most of the reasoning on this topic by others has been "NOOOOOOO IT WOULD RUIN *one specific game mode* FOREVER", which is absurd.
In an escalating game, there would get to be a point where, no matter how many places you had, you could not use the entire amount of troops. On Doodle Earth/Luxembourg even if you have all but one place, you only have 17. If the limit is 20, then if you turn in a set for 400, you cannot place all of the troops.kcoenich wrote:any reasons why it would ruin them???
well... usually in escalating games when someone change their set for a very large number its really weird to see that the player doesnt win the game.... and that number aint that big.. I've never seen someone change a set for more than 80 armies. not saying its not posible. the point is that if you couldnt manage to keep enough territories to be able to put armies when changing a set, eather you made a mistake, or someone else is beating you... and you'll have to come up with some strategy to counter attack him.In an escalating game, there would get to be a point where, no matter how many places you had, you could not use the entire amount of troops. On Doodle Earth/Luxembourg even if you have all but one place, you only have 17. If the limit is 20, then if you turn in a set for 400, you cannot place all of the troops.
number of choices of what?? choices of strategy?? the answer is that if you have a limit on territories you must plan very well attacks and set the right moves to defend as well not only when moving armies when you win a territory, but also when you make reinforcements...How is strategy enhanced by limiting the number of choices you have?
