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maniacmath17 wrote:Thanks Sully. I'll just go back to assuming I'm just the unluckiest person in the world, lol.
AndyDufresne wrote:maniacmath17 wrote:Thanks Sully. I'll just go back to assuming I'm just the unluckiest person in the world, lol.
Maybe the Dice gods are trying to balance out your skill.
--Andy
tyche73 wrote:i had a 52v12 that ended 3v3
tyche73 wrote:i had a 52v12 that ended 3v3
maniacmath17 wrote:What is the most troops you've had attack a country with 3 and lose? I just lost a 22 v 3 a few minutes ago. In case you were wondering, that's 99.99541% to win.
I also lost a 21 v 6 in the same game which is only a 99.8% favorite but combine the two and that should basically never happen in a game. Now I've never had an issue with the dice, but has there been any research gone into possible "streakyness" of the dice?
maniacmath17 wrote:Wow 35 v 2? That's definitely the worst one I've ever heard. Gambit doesn't even go to that many decimals, but based on very rough estimates, I'd say the probability of that happening is around one in 500,000,000. The calculation for the other one is a bit more involved but I'm sure the chances of winning that one are just as slim.
What's weird is that even though the odds suggest this only should happen to maybe one or two people in the history of conquer club, I'm sure there's more than that many people who have had this happen. It definitely defies the odds, but I can't think of a reason for it.
KLOBBER wrote:maniacmath17 wrote:What is the most troops you've had attack a country with 3 and lose? I just lost a 22 v 3 a few minutes ago. In case you were wondering, that's 99.99541% to win.
I also lost a 21 v 6 in the same game which is only a 99.8% favorite but combine the two and that should basically never happen in a game. Now I've never had an issue with the dice, but has there been any research gone into possible "streakyness" of the dice?
Actually, your numbers are off.
If those things actually happened (of which there is no proof by the way) then they were 100% likely to happen. 99.99541% is incorrect, and 99.8 is incorrect. The correct number, in each and every case, is that whatever patterns the dice actually manifest are 100% likely to manifest.
100% -- in reality, there is never any exception to this number.
What "should" or "should never" happen in a game is also something about which you are mistaken: In reality, what should happen in every game is that every player should be unable to predict the dice, just as you were unable to do in your two examples above. What should never happen in a game is for any player's predictions of the dice to come true. Your predictions did not come true, and so all is exactly as it should be.
"Man bites dog" would be reportable news. "Dog bites man," however, is not news, as it happens every day, many times, in every city. You have only reported that your own arbitrary and unscientific dice predictions were incorrect, just like everybody else's arbitrary predictions are always incorrect. You have merely reported two boring instances of "dog bites man," and this is not newsworthy, sadly.
I have seen hundreds of dice complaints, and each and every one of them contains attempts at predictions that are arbitrary, unscientific, and incorrect, just like yours, above. What I'm waiting to hear is a player, ANY player, reporting that his dice predictions were correct, just once. Now THAT would be real news, but it has never happened -- never. You were wrong, and the dice were right.
Have you no shame?
This is my challenge to all dice complainers: Predict correctly. Just once. Stop reporting "dog bites man." Report "man bites dog," just once, and then and only then will your text be considered to have some value, some meaning. Then, and only then, will you have some valid basis for a complaint. Don't be wrong -- be correct -- just once. But no, not a single dice complainer has ever reported any correct prediction of the dice, never reported any stats of actual note. Never. Not a single time. It's always dog bites man, dog bites man, dog bites man -- again, and again, and again. Reality check: this is NOT news, guys!
CONCLUSION:
All of the above only means that the dice work properly -- exactly as they were designed to work -- unpredictably.
maniacmath17 wrote:KLOBBER wrote:maniacmath17 wrote:
Actually, your numbers are off.
If those things actually happened (of which there is no proof by the way) then they were 100% likely to happen. 99.99541% is incorrect, and 99.8 is incorrect. The correct number, in each and every case, is that whatever patterns the dice actually manifest are 100% likely to manifest.
100% -- in reality, there is never any exception to this number.
What "should" or "should never" happen in a game is also something about which you are mistaken: In reality, what should happen in every game is that every player should be unable to predict the dice, just as you were unable to do in your two examples above. What should never happen in a game is for any player's predictions of the dice to come true. Your predictions did not come true, and so all is exactly as it should be.
"Man bites dog" would be reportable news. "Dog bites man," however, is not news, as it happens every day, many times, in every city. You have only reported that your own arbitrary and unscientific dice predictions were incorrect, just like everybody else's arbitrary predictions are always incorrect. You have merely reported two boring instances of "dog bites man," and this is not newsworthy, sadly.
I have seen hundreds of dice complaints, and each and every one of them contains attempts at predictions that are arbitrary, unscientific, and incorrect, just like yours, above. What I'm waiting to hear is a player, ANY player, reporting that his dice predictions were correct, just once. Now THAT would be real news, but it has never happened -- never. You were wrong, and the dice were right.
Have you no shame?
This is my challenge to all dice complainers: Predict correctly. Just once. Stop reporting "dog bites man." Report "man bites dog," just once, and then and only then will your text be considered to have some value, some meaning. Then, and only then, will you have some valid basis for a complaint. Don't be wrong -- be correct -- just once. But no, not a single dice complainer has ever reported any correct prediction of the dice, never reported any stats of actual note. Never. Not a single time. It's always dog bites man, dog bites man, dog bites man -- again, and again, and again. Reality check: this is NOT news, guys!
CONCLUSION:
All of the above only means that the dice work properly -- exactly as they were designed to work -- unpredictably.
Klobber, while I sort of see what you're saying, that kind of reasoning wouldn't fly in a statistics course....
If someone were to win the lottery 3 weeks in a row...
KLOBBER wrote:If those things actually happened (of which there is no proof by the way) then they were 100% likely to happen. 99.99541% is incorrect, and 99.8 is incorrect. The correct number, in each and every case, is that whatever patterns the dice actually manifest are 100% likely to manifest.
100% -- in reality, there is never any exception to this number.
KLOBBER wrote:According to your feeble brand of "logic," if I were to roll a die 5 times, yielding 1, 2, 3, 4, and 5, then the next number must necessarily be 6.
ppgangster wrote:KLOBBER wrote:If those things actually happened (of which there is no proof by the way) then they were 100% likely to happen. 99.99541% is incorrect, and 99.8 is incorrect. The correct number, in each and every case, is that whatever patterns the dice actually manifest are 100% likely to manifest.
100% -- in reality, there is never any exception to this number.
Ok, I wasn't about to say anything until I saw the last post.... it is simple, you are both right, but slightly off. The Dice are 100% correct like Klobber mentionned. The Statistics predictions tell us that there is 0.00469% chance for THESE CONDITIONS AND NUMBERS to happen in THIS PARTICULAR SUCCESSION!KLOBBER wrote:According to your feeble brand of "logic," if I were to roll a die 5 times, yielding 1, 2, 3, 4, and 5, then the next number must necessarily be 6.
Here for the numbers to happen in this succession, you have to calculate 6 (the number of the faces on a dice) to the power = to the number of time you throw the dice... so here 6^6 (6 power 6) = 46 656. Conclusion, this serie doesn't predict 6, it says that if after 1,2,3,4,5 then there is ( 1/46 656)x100 = 0,00214% chance of having a 6.
Go do some University stats, then come back with your "logic" Klobber...
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
KLOBBER wrote:ppgangster wrote:[...]The Dice are 100% correct like Klobber mentioned. The Statistics predictions tell us that there is 0.00469% chance for THESE CONDITIONS AND NUMBERS to happen in THIS PARTICULAR SUCCESSION!KLOBBER wrote:You are as incorrect as the other guy who posted "statistics." In reality, previous rolls NEVER affect subsequent rolls, and your numbers are off. Mine are perfectly accurate.
ppgangster wrote:KLOBBER wrote:ppgangster wrote:[...]The Dice are 100% correct like Klobber mentioned. The Statistics predictions tell us that there is 0.00469% chance for THESE CONDITIONS AND NUMBERS to happen in THIS PARTICULAR SUCCESSION!KLOBBER wrote:You are as incorrect as the other guy who posted "statistics." In reality, previous rolls NEVER affect subsequent rolls, and your numbers are off. Mine are perfectly accurate.
Ok, just for your little mind and LACK of attention, I bolded and color the important part of the message... man, such a little brain in this big head... (if you are like your avy...)
In statistics previous rolls do, because they are talking about a SUCCESSION of numbers... plz stop posting if you can't read and you don't understand!
KLOBBER wrote:The fact that everyone who believes (and it is a belief) as you do is ALWAYS proven wrong by the actual dice patterns proves my point.
ppgangster wrote:In statistics previous rolls do, because they are talking about a SUCCESSION of numbers... plz stop posting if you can't read and you don't understand!
maniacmath17 wrote:What's weird is that even though the odds suggest this only should happen to maybe one or two people in the history of conquer club, I'm sure there's more than that many people who have had this happen. It definitely defies the odds, but I can't think of a reason for it.
Thezzaruz wrote:ppgangster wrote:In statistics previous rolls do, because they are talking about a SUCCESSION of numbers... plz stop posting if you can't read and you don't understand!
But that does not apply here. Every roll is a new individual roll, not a part of a succession of rolls. Whatever the expected value of a dice roll is it will never be a relevant number.
Thezzaruz wrote:maniacmath17 wrote:What's weird is that even though the odds suggest this only should happen to maybe one or two people in the history of conquer club, I'm sure there's more than that many people who have had this happen. It definitely defies the odds, but I can't think of a reason for it.
Not it doesn't defy the odds. There are a few hundred thousand rolls made each day IIRC and that means that even a extremely unlikely situation suddenly becomes likely to happen.
maniacmath17 wrote:What is the most troops you've had attack a country with 3 and lose? I just lost a 22 v 3 a few minutes ago. In case you were wondering, that's 99.99541% to win.
I also lost a 21 v 6 in the same game which is only a 99.8% favorite but combine the two and that should basically never happen in a game. Now I've never had an issue with the dice, but has there been any research gone into possible "streakyness" of the dice?
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