War of the Triple Cult (Day 6)

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ace1217
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Re: War of the Triple Cult (Day 3)

Post by ace1217 »

pmchugh wrote:
ace1217 wrote:
sheepofdumb wrote:And I'd be dead.

Think of it this way. You tell us the killer, or we kill you. It's very simple.


Yes but you lot need to unvote first.

Sheep will not give out names if were are going to kill him anyway.

Fine. unvote
william18
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Re: War of the Triple Cult (Day 3)

Post by william18 »

Unvote Norse

Just reserving vote for sheep.
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Re: War of the Triple Cult (Day 3)

Post by william18 »

Can we get a list of roles?
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Re: War of the Triple Cult (Day 3)

Post by william18 »

Im mean claimed people and what they claimed.
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captainwalrus
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Re: War of the Triple Cult (Day 3)

Post by captainwalrus »

VOTE COUNT PLEASE!
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Juan_Bottom
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Re: War of the Triple Cult (Day 3)

Post by Juan_Bottom »

Juan_Bottom wrote:And if he actually is a leader, why aren't his cult coming forward and telling him to stow it?

spiesr wrote:How do you propose they would do that without giving away that they are his cult mates. Besides, how do you know they aren't, they would obviously make that communication via pm.

Oh, well I'm new. I though that you couldn't communicate via PM.
Besides, I should think that his cult members would want to do something to stay alive at least.... just something. And yet Sheep has already announced that he is going to kill them...
1)IF he is the cult leader, then I would expect his cult to either want him dead to protect their anonimity, or
2)They know the jig is up and since they are dead anyway, they wouldn't bother hiding or maybe even playing, or
3)He isn't the cult leader so they don't care what he says... prolly part of the "bigger picture." (plan)

Personally I think that Sheep has a plan and that we are not going to get anywhere negotiating with a mafia terrorist.
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Stroop
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Re: War of the Triple Cult (Day 3)

Post by Stroop »

Whatever it is, sheep isn't in this to help the town win at the end. You can count on it that any deal we strike with him will benefit his cult more than it benefits us, he can still win even though he's dead.

Juan_Bottom wrote:2)They know the jig is up and since they are dead anyway, they wouldn't bother hiding or maybe even playing

They aren't automatically dead if the cult leader dies. They can still go on to win, though they'll have a harder time without being able to recruit anymore. (If they win, sheep wins too even if he's dead)
Juan_Bottom wrote:Personally I think that Sheep has a plan and that we are not going to get anywhere negotiating with a mafia terrorist.

Couldn't agree more.
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Natewolfman
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Re: War of the Triple Cult (Day 3)

Post by Natewolfman »

Vote Count

speedofdumb - 6 votes (spiesr, Haggis_McMutton, Stroop, derfderf34, Juan_Bottom, Suspect101)
derfderf34 - 2 votes (Juan_Bottom, sheepofdumb)
william18 - 2 votes (norsemsn1066, Thezzaruz)

With 18 players it takes 10 to lynch
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Natewolfman
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Re: War of the Triple Cult (Day 3)

Post by Natewolfman »

Note: I have no rule against quoting me :) (and honestly i have no clue why most have said rule :? )
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spiesr
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Re: War of the Triple Cult (Day 3)

Post by spiesr »

OMG pmc you are not in the right mind about this. There is no good reason to leave sheep alive and let him recruit another cult member. He has no reason to truthfully tell us who his kill maker is.
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Juan_Bottom
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Re: War of the Triple Cult (Day 3)

Post by Juan_Bottom »

Stroop wrote:Whatever it is, sheep isn't in this to help the town win at the end. You can count on it that any deal we strike with him will benefit his cult more than it benefits us, he can still win even though he's dead.

Yup!

Stroop wrote:Juan_Bottom wrote:
2)They know the jig is up and since they are dead anyway, they wouldn't bother hiding or maybe even playing
They aren't automatically dead if the cult leader dies. They can still go on to win, though they'll have a harder time without being able to recruit anymore. (If they win, sheep wins too even if he's dead)

I ment that they are dead anyway because
Sheep promised to turn his cult members in to us. In that sense, they are already dead.
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pmchugh
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Re: War of the Triple Cult (Day 3)

Post by pmchugh »

Natewolfman wrote:Vote Count

speedofdumb - 6 votes (spiesr, Haggis_McMutton, Stroop, derfderf34, Juan_Bottom, Suspect101)
derfderf34 - 2 votes (Juan_Bottom, sheepofdumb)
william18 - 2 votes (norsemsn1066, Thezzaruz)

With 18 players it takes 10 to lynch


Sheep don't listen to the above fools (offense meant ;) ) you need 10 votes to be lynched and with only 6 sitting on you, your safe for now.

Oh and I think to help convince the entire town you should give the name of your investigator as well.

spiesr wrote:OMG pmc you are not in the right mind about this. There is no good reason to leave sheep alive and let him recruit another cult member. He has no reason to truthfully tell us who his kill maker is.


If he doesn't tell us who the killer is truthfully then we lynch him today. Think this through entirely, think of what we can do once he has revealed who is supposedly his investigator and killer.
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Stroop
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Re: War of the Triple Cult (Day 3)

Post by Stroop »

pmchugh wrote:If he doesn't tell us who the killer is truthfully then we lynch him today. Think this through entirely, think of what we can do once he has revealed who is supposedly his investigator and killer.

:roll:

You think sheep doesn't realize that himself?
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derfderf34
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Re: War of the Triple Cult (Day 3)

Post by derfderf34 »

seriously pmc?
All that we have been trying to do so far in this game is find out who the cult leaders are and then lynch them. We find one and then you say that he shouldnt be lynched. if he was actually going to tell us who the killer is then why hasnt he done it yet? Sheep isnt going to sell out his cult to live one more day.

Almost forgot... *Gives Nate his pancakes*
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sheepofdumb
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Re: War of the Triple Cult (Day 3)

Post by sheepofdumb »

Natewolfman wrote:sheepofdumb - leader
william18 - investigator
/ - thug

/ - you have been recruited into the red cult! you are now the cult thug, each night william is given a chance to investigate for other cult members, after which you will have a chance to kill a player HOWEVER you are only allowed to kill cult members, should you attempt to kill a townie your identity will be completely revealed to the town. You do have the option to kill noone in the night if you are not certan.
I AM MASTER SHEEP, TEH AWESOME

DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
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Stroop
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Re: War of the Triple Cult (Day 3)

Post by Stroop »

Right... now lynch sheep and see what we do with this tomorrow...

Nate, can we be sure that you actually said everything inside that quote, or do you also allow that we edit or fake your quotes for our own purposes?
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sheepofdumb
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Re: War of the Triple Cult (Day 3)

Post by sheepofdumb »

Right... I kept my end of the bargain. You'll find them to be totally true. Why would I lie? Lynch William or /. That way we both get what we want.
I AM MASTER SHEEP, TEH AWESOME

DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
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sheepofdumb
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Re: War of the Triple Cult (Day 3)

Post by sheepofdumb »

Besides, I just gave you the description for the killer role. Isn't that valuable on its own?
I AM MASTER SHEEP, TEH AWESOME

DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
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Stroop
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Re: War of the Triple Cult (Day 3)

Post by Stroop »

sheepofdumb wrote:Right... I kept my end of the bargain. You'll find them to be totally true. Why would I lie? Lynch William or /. That way we both get what we want.

I don't want you to get what you want... I'd rather just lynch you now. Besides, I think you'll find that I never agreed to your bargain ;)

sheepofdumb wrote:Besides, I just gave you the description for the killer role. Isn't that valuable on its own?

It is, thanks :)
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sheepofdumb
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Re: War of the Triple Cult (Day 3)

Post by sheepofdumb »

Stroop wrote:
sheepofdumb wrote:Right... I kept my end of the bargain. You'll find them to be totally true. Why would I lie? Lynch William or /. That way we both get what we want.

I don't want you to get what you want... I'd rather just lynch you now. Besides, I think you'll find that I never agreed to your bargain ;)

sheepofdumb wrote:Besides, I just gave you the description for the killer role. Isn't that valuable on its own?

It is, thanks :)


So think about it. You'll get the investigators role description, an investigation, a possible kill, and the next nights role description if you don't lynch me.
I AM MASTER SHEEP, TEH AWESOME

DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
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sheepofdumb
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Re: War of the Triple Cult (Day 3)

Post by sheepofdumb »

Me and my cult are unrecruitable, your cops are. You'll just end up losing anyways.
I AM MASTER SHEEP, TEH AWESOME

DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
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Stroop
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Re: War of the Triple Cult (Day 3)

Post by Stroop »

sheepofdumb wrote:
Stroop wrote:
sheepofdumb wrote:Right... I kept my end of the bargain. You'll find them to be totally true. Why would I lie? Lynch William or /. That way we both get what we want.

I don't want you to get what you want... I'd rather just lynch you now. Besides, I think you'll find that I never agreed to your bargain ;)

sheepofdumb wrote:Besides, I just gave you the description for the killer role. Isn't that valuable on its own?

It is, thanks :)


So think about it. You'll get the investigators role description, an investigation, a possible kill, and the next nights role description if you don't lynch me.

Think about it. You don't win with the town. However good this deal may seem, in the end you're still in it to win this game and somehow this is supposed to help you achieve that...

Also, seeing as the thug can't kill townies, I don't see how your other cult members pose a threat to the town, while that unknown role might proof bad.

Lynching you stops a cult from growing and it takes away future worries about your cult.

sheepofdumb wrote:Me and my cult are unrecruitable, your cops are. You'll just end up losing anyways.

So we should help you win? I'll take my chances with the town, thanks.
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spiesr
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Re: War of the Triple Cult (Day 3)

Post by spiesr »

No, sheep there is no way we can actually control you and you know that. You might or might not cooperate with the town. What you will do is gain recruits and strengthen your cult. You need to die, today.
Sheep, may or may not have told us the truth about / and will. We won't know unless they come out and agree with him. Even if they do, he might have switched the roles.
There is no good reason to not lynch sheep today.
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spiesr
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Re: War of the Triple Cult (Day 3)

Post by spiesr »

Stroop wrote:Also, seeing as the thug can't kill townies
He actually said that they can kill townies, but they will be revealed if they do so.

Of course, anything and everything sheep has said could be a lie...
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Stroop
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Re: War of the Triple Cult (Day 3)

Post by Stroop »

spiesr wrote:
Stroop wrote:Also, seeing as the thug can't kill townies
He actually said that they can kill townies, but they will be revealed if they do so.

sheepofdumb wrote:/ - you have been recruited into the red cult! you are now the cult thug, each night william is given a chance to investigate for other cult members, after which you will have a chance to kill a player HOWEVER you are only allowed to kill cult members, should you attempt to kill a townie your identity will be completely revealed to the town. You do have the option to kill noone in the night if you are not certan.
[/quote]
"only allowed to kill cult members" - Apparently, he can only kill cult members, so he can't kill townies.
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