Moderator: Cartographers
sailorseal wrote:Very nice I like the map feel. Could you do the crinkle paper effect?
1. SMALL MAP: WIDTH up to 630 px; HEIGHT 600 px
2. LARGE MAP: WIDTH up to 840 px ; HEIGHT 800 px.
RjBeals wrote:Are you aware of the size restrictions for maps?1. SMALL MAP: WIDTH up to 630 px; HEIGHT 600 px
2. LARGE MAP: WIDTH up to 840 px ; HEIGHT 800 px.
Your map is at 1024px Ć 774px.
The background texture is overwhelming. Sort of looks like a rock. Is that the look you want? Or do you want parchment? I would seriously suggest bringing that contrast down.
So this is an objective map? Hold the treasure territ for 1 complete round any win? If so - it needs to be pointed out on the map somewhere.
Overall the map looks messy. I understand you're going for a "old map" feel - but it needs some work to get there. I think it's a good concept though. I think it would be fun to play.
JweezyIII wrote:I might consider changing the type face.
bryguy wrote:Premier2k wrote:Poseidon will start neutral, as will everything except for the outer islands. We're considering making this have an objective, such as hold Poseidon for x number of turns.
What do you think?
i like that idea
only problem is you cant set it to have to hold it for x number of turns, you can only have it to have it for 1 turn
el-presidente wrote:From the Atlantis map dessucsion:bryguy wrote:Premier2k wrote:Poseidon will start neutral, as will everything except for the outer islands. We're considering making this have an objective, such as hold Poseidon for x number of turns.
What do you think?
i like that idea
only problem is you cant set it to have to hold it for x number of turns, you can only have it to have it for 1 turn
Premier2k wrote:Nice map so far.
I don't like the black lines near the blnus information though. It makes it very hard to read.
Prem.
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