MrBenn wrote:My concern is about the Pacific/Caribbean ports - the 'one-sidedness' of the ports on the New World map still gets me muddled - at the very least Panama should be able to attack both oceans?
Are you saying that it would be better for play if Panama can hit both, or that the map would be more clear if Panama could hit both? Because I think it is the latter. What I think is getting you muddled about the current set-up is that we started with letters for ports that could attack each other, then simplified it by just having one attack route on each side... now both systems are on the map, and it's redundant and confusing. If I lose the "P" and "C" entirely, all we're dealing with is the attack routes, which for gameplay purposes is very straightforward.
I tend to think that it makes play more interesting to give Costa Rica a direct link to the north, since both Costa Rica and Panama may be somebody's start position and this provides some balance to the starts. So while I like the attack routes, the system needs to be clarified...
[bigimg]http://i141.photobucket.com/albums/r76/ron_parodi/central-america07.jpg[/bigimg]
Perhaps the designer will have a better method of representing this visually, or of explaining how these attacks work. We'll be hoping for somebody's inspiration.
I've done so many updates just to make it look cleaner, I almost might as well just finish this up myself!
