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MeDeFe wrote:The only case when it's definitely better to attack is when there are only 2 players left. You and the other one.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
qeee1 wrote:MeDeFe wrote:The only case when it's definitely better to attack is when there are only 2 players left. You and the other one.
Not necessarily, I just won a game because I restricted myself from attacking certain areas which would have freed up the other players troops in an adjacent fortification game.
Blackadder wrote:Attack or defense depending on the situation
adragons wrote:I definitely think that (all out)attacking near the beginning of the game is suicide.
RobinJ wrote:adragons wrote:I definitely think that (all out)attacking near the beginning of the game is suicide.
Yep - I've seen some of those games where one player (usually a noob) attacks everything and ends up with 1 army in a lot of territories. In a few rounds, they are out.
Myself: I am probably too agressive for my own good (which is probably why i'm still a seargent). With a choice between attack and just sitting and deploying, I usually choose attack - more fun (when you win) and more RISK. This either wins me the game or slowly ends up in defeat because i'm too spread out. I have seen quite a few players who have gained control of one continent and then deployed until breaking out and winning the game in an instant. Needless to say, most of these players are quite highly ranked. (And I still won't learn!)
vtmarik wrote:If we can fire a bomb down an airshaft into an underground bunker, what's stopping us from developing technology to launch food at hungry people?
Hey, that guy could use a banana!
ShOOM! Smack!
Mission Accomplished
vtmarik wrote:If we can fire a bomb down an airshaft into an underground bunker, what's stopping us from developing technology to launch food at hungry people?
Hey, that guy could use a banana!
ShOOM! Smack!
Mission Accomplished
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