Moderator: Community Team
Loy wrote:Everyone realizes this would only effect dice rolls if they were a TIE, right?
insomniacdude wrote:It would make more sense if your argument was switching offensive and defensive dice. Giving the offense only two dice and the defense three, and letting the offense win ties. That would actually mix up strategy.
insomniacdude wrote:Loy wrote:Everyone realizes this would only effect dice rolls if they were a TIE, right?
You want to play a game where the attacker has three dice that win the tie?
It would make more sense if your argument was switching offensive and defensive dice. Giving the offense only two dice and the defense three, and letting the offense win ties. That would actually mix up strategy.
The current idea is to give attack dice more weight without offsetting it in any way, shape, or form. That wouldn't change strategy. That would reduce it. Suicidal runs would be more common, since the defense has no advantage over the offense besides sheer luck of the draw. There would be more aggression without any sense of defensive balance, because it would be uneccessary. I don't know what school of knowlegde to which you adhere, but that is not strategy
Loy wrote:What if attacker and defender had two dice, but attacker would win ties?
wolfhound01 wrote:i think rules for how you win a dice role should be changed its completly unfair when i get a 6 out of 3 dice and the one dice im rolling against also gets a 6 and i lose it should be no one loses the dice role or both people lose the dice role.
