Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

Housing completed games. Come take a walk through a history of suspicion!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.
william18
Posts: 3367
Joined: Sun Aug 05, 2007 6:45 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by william18 »

Vote Mr.I. I've seen insane cops cause way to much confusion and it ends up getting ugly. Plus when he dies and is actually sane, then we all know to to lynch tomorrow.
User avatar
Anarkistsdream
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by Anarkistsdream »

william18 wrote:Vote Mr.I. I've seen insane cops cause way to much confusion and it ends up getting ugly. Plus when he dies and is actually sane, then we all know to to lynch tomorrow.

Exactly.
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
animorpherv1
Posts: 49
Joined: Sat Dec 22, 2007 1:54 pm
Location: In your mind, messing with your thoughts

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by animorpherv1 »

william18 wrote:Vote Mr.I. I've seen insane cops cause way to much confusion and it ends up getting ugly. Plus when he dies and is actually sane, then we all know to to lynch tomorrow.


I'm not ready to lynch him yet. If he's an insane cop, he's still a cop, which means if we kill him, then were closer to hacing the mafia win, if not, you can all lynch me tommorrow, promise!
User avatar
lord voldemort
Posts: 9596
Joined: Sat Oct 20, 2007 4:39 am
Gender: Male
Location: Launceston, Australia
Contact:

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by lord voldemort »

ill go with it
vote mib
Image
User avatar
Hanged_Man
Posts: 0
Joined: Fri Jun 13, 2008 3:41 pm

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by Hanged_Man »

I hate to be seen going with the crowd but Anarkist in particular is raising some good points against Mr.I. I'm not voting for him yet, i think it's fair to give him some time to post in reponse to all this, but he's definately scumlike.
User avatar
Balsiefen
Posts: 2299
Joined: Wed Aug 30, 2006 6:15 am
Gender: Male
Location: The Ford of the Aldar in the East of the Kingdom of Lindissi
Contact:

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by Balsiefen »

lord voldemort wrote:ill go with it
vote mib


Uh oh, was that voting mr inc, because if it was, I think you just dropped the hammer. #-o

He's not even been able to defend himself yet.
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 8:33 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by Mr_Adams »

A blonde runs into a bar, and falls down unconcious...

Somewhere nearer and more relevant an angry crowd picks up Mr. Incrediball and drags him off to be burned at the stake.

Mr.Incrediball(Sully800{cop}) has been lynched. quite quickly, might I add.
Last edited by Mr_Adams on Fri Jun 20, 2008 3:49 pm, edited 1 time in total.
Image
User avatar
animorpherv1
Posts: 49
Joined: Sat Dec 22, 2007 1:54 pm
Location: In your mind, messing with your thoughts

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by animorpherv1 »

Mr_Adams wrote:A blonde runs into a bar, and falls down unconcious...

Somewhere nearer and more relevant an angry crowd picks up Mr. Incrediball and drags him off to be burned at the stake.

Mr.Incrediball(Sully800{cop}) has been lynched. quite quickly, might I add.




WHAT DID I TELL YOU!
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 8:33 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by Mr_Adams »

to be honest, I've never seen a more effective mafia. WOW.
Image
User avatar
mr. incrediball
Posts: 3423
Joined: Mon Oct 16, 2006 1:07 pm
Location: Right here.

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by mr. incrediball »

what just happened? i wasn't paying attention...
darvlay wrote:Get over it, people. It's just a crazy lookin' bear ejaculating into the waiting maw of an eager fox. Nothing more.
william18
Posts: 3367
Joined: Sun Aug 05, 2007 6:45 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(day 2. death count 2)

Post by william18 »

Mr_Adams wrote:A blonde runs into a bar, and falls down unconcious...

Somewhere nearer and more relevant an angry crowd picks up Mr. Incrediball and drags him off to be burned at the stake.

Mr.Incrediball(Sully800{cop}) has been lynched. quite quickly, might I add.


Was he sane?
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 8:33 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by Mr_Adams »

yes.
Image
User avatar
Balsiefen
Posts: 2299
Joined: Wed Aug 30, 2006 6:15 am
Gender: Male
Location: The Ford of the Aldar in the East of the Kingdom of Lindissi
Contact:

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by Balsiefen »

mr. incrediball wrote:what just happened? i wasn't paying attention...

Yousir, just got bandwagoned.

Not happy chaps.
User avatar
animorpherv1
Posts: 49
Joined: Sat Dec 22, 2007 1:54 pm
Location: In your mind, messing with your thoughts

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by animorpherv1 »

Weve just lost.
User avatar
V.I.
Posts: 238
Joined: Mon May 07, 2007 12:23 pm
Location: City of No Illusions
Contact:

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by V.I. »

Did the mod die in a horrible automobile accident?
Image
william18
Posts: 3367
Joined: Sun Aug 05, 2007 6:45 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by william18 »

I think now we must lynch anarkists dream.
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 8:33 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by Mr_Adams »

V.I. wrote:Did the mod die in a horrible automobile accident?


nope. the mod was just in Vegas for a while w/o access to his Microsoft word document w/ all the info on it. I'm back now though, so here we go. wait, still need 1 more night action.
Image
fireedud
Posts: 1704
Joined: Fri Mar 02, 2007 10:06 pm

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by fireedud »

Mr_Adams wrote:
V.I. wrote:Did the mod die in a horrible automobile accident?


nope. the mod was just in Vegas for a while w/o access to his Microsoft word document w/ all the info on it. I'm back now though, so here we go. wait, still need 1 more night action.



Can you please just end the night?
me have no sig
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 8:33 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by Mr_Adams »

Lackattack wrote:Over the weekend I found some time for programming. Here are the results:

1. Auto-Kick happens after 3 missed turns.
This means three strikes and you're out of the game.

2. No more surrender button.
It was causing problems with people pushing it too early in the game or to stop players from getting cards.

3. No points for deadbeats.
Your score is intended to reflect your skill, and it does not take much skill to defeat players who don't play. A deadbeat is now defined as someone who does not play after round 1. This is a separate concept from auto-kick.
EDIT: In team games, deadbeats on the winning team do not get a share of points.

4. Readjustment of all scores.
All points awarded for defeating deadbeats were taken away and the game logs have been revised to account for this. I hate to mess around with historical data but this will make the scoreboard more fair.

5. Other improvements.
In the game you can now click on the game # to refresh the screen. Teams are now listed in the game. The Classic and Asia maps have been revised to make borders clearer. The number of countries has changed on the new Asia map, so you'll have to start a new game to try it out.


That's right, it's time for that change in the game play. Those of you recieving new roles (the "change in game play") will get them when I get around to it.

Anyway... There was an eary silence last night. No dead, no wounded. curious. very curious. :?

The only thing to be reported is a double brake in. A small man in dark clothing creeps through the night to an open window, jumps through and starts snooping about. Mid-search, he is joined, unexpectedly, by another snoop. When the two see eachother, they flee in opposite directions, nither managing to grab anything they might have come for.
Last edited by Mr_Adams on Tue Jun 24, 2008 8:21 pm, edited 1 time in total.
Image
fireedud
Posts: 1704
Joined: Fri Mar 02, 2007 10:06 pm

Re: Conquerclub Mafia! Mods vs. Multis(send in night actions!)

Post by fireedud »

VOTE Anarkistsdream



SCUM!
me have no sig
william18
Posts: 3367
Joined: Sun Aug 05, 2007 6:45 pm
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(day 3! Site upgrade!)

Post by william18 »

Vote Anark

You sir are scum!
User avatar
Hanged_Man
Posts: 0
Joined: Fri Jun 13, 2008 3:41 pm

Re: Conquerclub Mafia! Mods vs. Multis(day 3! Site upgrade!)

Post by Hanged_Man »

VOTE Anarkistsdream

You got us to vote for our sane cop, for this reason I'm calling you scum.
User avatar
Minister Masket
Posts: 4882
Joined: Fri Apr 20, 2007 2:24 pm
Gender: Male
Location: On The Brink

Re: Conquerclub Mafia! Mods vs. Multis(day 3! Site upgrade!)

Post by Minister Masket »

Vote AD

Caught in the act sunshine.
Victrix Fortuna Sapientia

Image
User avatar
Anarkistsdream
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am
Gender: Male

Re: Conquerclub Mafia! Mods vs. Multis(day 3! Site upgrade!)

Post by Anarkistsdream »

You're all ignorant...

Nobody counter claimed AND I showed my powers to you guys, which obviously are true since I used it twice...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
V.I.
Posts: 238
Joined: Mon May 07, 2007 12:23 pm
Location: City of No Illusions
Contact:

Re: Conquerclub Mafia! Mods vs. Multis(day 3! Site upgrade!)

Post by V.I. »

I'm the sane cop, jackasses. Or at least a sane cop.

Anark is obviously not a part of the mafia, though I believe a good number of those calling for his head should be hung from the nearest tree.

VOTE Firedud, as he was the first to call for lynch on this day.
Image
Post Reply

Return to “Mafia Archives”