Das Schloß [QUENCHED #2]

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cairnswk
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Re: Das Schloß [Quenched]

Post by cairnswk »

yeti_c wrote:Sweet work Cairns.

You sir are a genius.

C.


Oh dear...not that high please C.
Remember this is one game that you can't eleminate your opponents on, you have to battle it out until the objective is reached.
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bryguy
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Re: Das Schloss [Quenched]

Post by bryguy »

t-o-m wrote:
bryguy wrote:btw, u realize the thread title is Das Schloss? And the map is Das Schlob or something like that?

sorry to double post:
the funy lookin B in german is the ezquivilant to two ss's in english, so its the same thing really


oh.... ok :)


ZeakCytho wrote:Bryguy - http://en.wikipedia.org/wiki/%C3%9F


so that would make it Das SchloU+00DF??
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Sir. Ricco
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Re: Das Schloß [Quenched]

Post by Sir. Ricco »

Congratulation cairnswk. =D> :D
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cairnswk
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Re: Das Schloß [Quenched]

Post by cairnswk »

Latest Upload versions

Trying to pre-empt things here, changes made to Der Stadt -> changed to Das Dorf (the village)
and Flughaven changed to Flughafen

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[bigimg]http://i155.photobucket.com/albums/s282/cairnswk/das%20schloss/das_schloss_v24L.jpg[/bigimg]

http://i155.photobucket.com/albums/s282 ... s_v24S.jpg

http://i155.photobucket.com/albums/s282 ... s_v24L.jpg

http://h1.ripway.com/cairnswk/das_schloss_070508.xml
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AndyDufresne
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Re: Das Schloß [Quenched]

Post by AndyDufresne »

Update submitted.


--Andy
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cairnswk
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Re: Das Schloß [Quenched]

Post by cairnswk »

AndyDufresne wrote:Update submitted.


--Andy


Thanks Andy. ;)
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t-o-m
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Re: Das Schloß [Quenched]

Post by t-o-m »

so whens all this going to be up for live?
this and all the other recently quenched maps?
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yeti_c
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Re: Das Schloß [Quenched]

Post by yeti_c »

t-o-m wrote:so whens all this going to be up for live?
this and all the other recently quenched maps?


Soon!

C.
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Re: Das Schloß [Quenched]

Post by AndyDufresne »

You know Lack likes to do them in Batches. ;)


--Andy
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t-o-m
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Re: Das Schloß [Quenched]

Post by t-o-m »

ok, 2maps i cant wait to play are:
THIS ONE!
and the new worlds,
-
both of those maps at the same time - i will probably die!
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Re: Das Schloß [Quenched]

Post by AndyDufresne »

In Das Schloß xml, to avoid an error with the ß, author should change 1st line of xml to read

Code: Select all

<?xml version="1.0" encoding="iso-8859-1"?>

And there may be a few more errors. Cairnswk, look through it again, and I'll see if Forza can also, perhaps Yeti and anyone else too!


--Andy
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Re: Das Schloß [Quenched]

Post by cairnswk »

AndyDufresne wrote:
In Das Schloß xml, to avoid an error with the ß, author should change 1st line of xml to read

Code: Select all

<?xml version="1.0" encoding="iso-8859-1"?>

And there may be a few more errors. Cairnswk, look through it again, and I'll see if Forza can also, perhaps Yeti and anyone else too!


--Andy


Andy, I have added the first line above to the xml and also changed the Militaerlager to Militärlager...this was the only ISO changes needed on this map.

I have run this xml file through the XMl Tool Checker and it comes up with this below error:

Test results:

line 95: <override>3 Flughafen</override> - Did not expect element override there

line 128: <override>3 Dorf</override> - Did not expect element override there

Summary: 2 errors and 0 warnings detected in das_schloss_140508.xml


This is because i have the overrides for +7 bonuses on the continent listing for Dorf and Flughafen.
I'm not sure if this should/can be improved upon. Please advise.

Current XMl file here:
http://h1.ripway.com/cairnswk/das_schloss_140508.xml
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yeti_c
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Re: Das Schloß [Quenched]

Post by yeti_c »

2 of your continents are missing the

<overrides>

</overrides>

Grouping tags...

C.
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Re: Das Schloß [Quenched]

Post by cairnswk »

yeti_c wrote:2 of your continents are missing the

<overrides>

</overrides>

Grouping tags...

C.


C...can you identify please....as far as i can see, all is covered. :)
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yeti_c
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Re: Das Schloß [Quenched]

Post by yeti_c »

Code: Select all

<continent>
<name>Flughafen</name>
<bonus>7</bonus>

   <components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
<territory>K2</territory>
<territory>K3</territory>
<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
<territory>K7</territory>
<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
</components>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</continent>

   <continent>
<name>Dorf</name>
<bonus>7</bonus>

   <components>
<territory>Helipad A</territory>
<territory>Wache Dim</territory>
<territory>Wache Qwert</territory>
<territory>Pvt. Max</territory>
<territory>Pvt. Otto</territory>
<territory>Pvt. Gus</territory>
<territory>Pvt. Dax</territory>
<territory>Pvt. Wes</territory>
<territory>Kom. Wilhelm</territory>
<territory>Obl. Hans</territory>
<territory>Hpt. Vim</territory>
<territory>Pvt. Rip</territory>
<territory>Pvt. Gerd</territory>
<territory>Pvt. Sven</territory>
<territory>Hpt. Karl</territory>
<territory>Kontrol 1</territory>
<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
<territory>Inn</territory>
</components>
<override>3 Dorf</override>
<override>6 Dorf</override>
<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
</continent>


need to be

Code: Select all

<continent>
<name>Flughafen</name>
<bonus>7</bonus>

   <components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
<territory>K2</territory>
<territory>K3</territory>
<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
<territory>K7</territory>
<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
</components>
<overrides>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</overrides>
</continent>

   <continent>
<name>Dorf</name>
<bonus>7</bonus>

   <components>
<territory>Helipad A</territory>
<territory>Wache Dim</territory>
<territory>Wache Qwert</territory>
<territory>Pvt. Max</territory>
<territory>Pvt. Otto</territory>
<territory>Pvt. Gus</territory>
<territory>Pvt. Dax</territory>
<territory>Pvt. Wes</territory>
<territory>Kom. Wilhelm</territory>
<territory>Obl. Hans</territory>
<territory>Hpt. Vim</territory>
<territory>Pvt. Rip</territory>
<territory>Pvt. Gerd</territory>
<territory>Pvt. Sven</territory>
<territory>Hpt. Karl</territory>
<territory>Kontrol 1</territory>
<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
<territory>Inn</territory>
</components>
<overrides>
<override>3 Dorf</override>
<override>6 Dorf</override>
<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
</overrides>
</continent>
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Re: Das Schloß [Quenched]

Post by cairnswk »

yeti_c wrote:

Code: Select all

<continent>
<name>Flughafen</name>
<bonus>7</bonus>

   <components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
<territory>K2</territory>
<territory>K3</territory>
<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
<territory>K7</territory>
<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
</components>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</continent>

   <continent>
<name>Dorf</name>
<bonus>7</bonus>

   <components>
<territory>Helipad A</territory>
<territory>Wache Dim</territory>
<territory>Wache Qwert</territory>
<territory>Pvt. Max</territory>
<territory>Pvt. Otto</territory>
<territory>Pvt. Gus</territory>
<territory>Pvt. Dax</territory>
<territory>Pvt. Wes</territory>
<territory>Kom. Wilhelm</territory>
<territory>Obl. Hans</territory>
<territory>Hpt. Vim</territory>
<territory>Pvt. Rip</territory>
<territory>Pvt. Gerd</territory>
<territory>Pvt. Sven</territory>
<territory>Hpt. Karl</territory>
<territory>Kontrol 1</territory>
<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
<territory>Inn</territory>
</components>
<override>3 Dorf</override>
<override>6 Dorf</override>
<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
</continent>


need to be

Code: Select all

<continent>
<name>Flughafen</name>
<bonus>7</bonus>

   <components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
<territory>K2</territory>
<territory>K3</territory>
<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
<territory>K7</territory>
<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
</components>
<overrides>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</overrides>
</continent>

   <continent>
<name>Dorf</name>
<bonus>7</bonus>

   <components>
<territory>Helipad A</territory>
<territory>Wache Dim</territory>
<territory>Wache Qwert</territory>
<territory>Pvt. Max</territory>
<territory>Pvt. Otto</territory>
<territory>Pvt. Gus</territory>
<territory>Pvt. Dax</territory>
<territory>Pvt. Wes</territory>
<territory>Kom. Wilhelm</territory>
<territory>Obl. Hans</territory>
<territory>Hpt. Vim</territory>
<territory>Pvt. Rip</territory>
<territory>Pvt. Gerd</territory>
<territory>Pvt. Sven</territory>
<territory>Hpt. Karl</territory>
<territory>Kontrol 1</territory>
<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
<territory>Inn</territory>
</components>
<overrides>
<override>3 Dorf</override>
<override>6 Dorf</override>
<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
</overrides>
</continent>


But C....if you examine the top of the xml where the continents are listed....you'll see that those overrides are listed in the continent files. That's why there is an error message.
Please check again.
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yeti_c
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Re: Das Schloß [Quenched]

Post by yeti_c »

You're missing the point...

you NEED

<overrides>

and

</overrides>

to surround all of your

<override> tags.

C.
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cairnswk
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Re: Das Schloß [Quenched]

Post by cairnswk »

yeti_c wrote:You're missing the point...

you NEED

<overrides>

and

</overrides>

to surround all of your

<override> tags.

C.


Ah....now i see. thanks. Will fix shortly.
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Re: Das Schloß [Quenched]

Post by yeti_c »

No probs.

C.
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Re: Das Schloß [Quenched]

Post by cairnswk »

yeti_c wrote:No probs.

C.


xml is valid. see test results.


adjusted xml file...

http://h1.ripway.com/cairnswk/das_schloss_140508.xml
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Re: Das Schloß [Quenched]

Post by cairnswk »

AndyDufresne wrote:
In Das Schloß xml, to avoid an error with the ß, author should change 1st line of xml to read

Code: Select all

<?xml version="1.0" encoding="iso-8859-1"?>

And there may be a few more errors. Cairnswk, look through it again, and I'll see if Forza can also, perhaps Yeti and anyone else too!


--Andy


Andy,,,yeti..C assisted in the identification of errors in my xml file.
The new file is below.
http://h1.ripway.com/cairnswk/das_schloss_140508.xml
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Forza AZ
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Re: Das Schloß [Quenched]

Post by Forza AZ »

So this overrides thing was the only problem with the XML now? Or do I need to check the whole XML again?
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cairnswk
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Re: Das Schloß [Quenched]

Post by cairnswk »

Forza AZ wrote:So this overrides thing was the only problem with the XML now? Or do I need to check the whole XML again?

I beleive it was the only problem...the xml tool checker now gives it a green light.
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Re: Das Schloß [Quenched]

Post by BENJIKAT IS DEAD »

Congratz on another wonderful map (although I still haven't figured out if I can win from 2nd in seq 1v1s).

One small xml bug though (so far):

Markt can be attacked by, but cannot attack Wache dim
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Re: Das Schloß [Quenched]

Post by cairnswk »

BENJIKAT IS DEAD wrote:Congratz on another wonderful map (although I still haven't figured out if I can win from 2nd in seq 1v1s).

One small xml bug though (so far):

Markt can be attacked by, but cannot attack Wache dim


Whoopsie...one slipped through.

Fixed below:

http://h1.ripway.com/cairnswk/das_schloss_220508.xml
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