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Travian Map [Abandoned]

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Re: Travian Map (updated, see the bottom of post 1)

Postby bryguy on Tue Apr 22, 2008 7:09 am

some ideas about villages

1) Maybe have large villages take up 4 spaces? bonus of 3?
2) Maybe have small villages take up 1 space? bonus of 1?
and
3) Heck while were at it, and to avoid copyright even more (i hope) add some castles
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Re: Travian Map (updated, see the bottom of post 1)

Postby water_foul on Tue Apr 22, 2008 12:59 pm

bryguy wrote:some ideas about villages

1) Maybe have large villages take up 4 spaces? bonus of 3?
2) Maybe have small villages take up 1 space? bonus of 1?
and
3) Heck while were at it, and to avoid copyright even more (i hope) add some castles

I like some aspects of your idea so i combined them and added a castle which takes up the center 3x3, will upload an image when I get home
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Re: Travian Map (updated, see the bottom of post 1)

Postby bryguy on Tue Apr 22, 2008 1:36 pm

water_foul wrote:
bryguy wrote:some ideas about villages

1) Maybe have large villages take up 4 spaces? bonus of 3?
2) Maybe have small villages take up 1 space? bonus of 1?
and
3) Heck while were at it, and to avoid copyright even more (i hope) add some castles

I like some aspects of your idea so i combined them and added a castle which takes up the center 3x3, will upload an image when I get home



most people like my ideas :mrgreen:

i usually do to :lol:
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Re: Travian Map (Updated, Currently at idea version 4)

Postby fighter1405 on Sun Apr 27, 2008 5:28 pm

I like the idea behind it, but as said before there are many copyright issues. Travian is a great game :) I think the map could gain a lot from featuring an individual village and resource fields though
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Re: Travian Map (Updated, Currently at idea version 4)

Postby water_foul on Mon Apr 28, 2008 12:34 am

fighter1405 wrote:I like the idea behind it, but as said before there are many copyright issues. Travian is a great game :) I think the map could gain a lot from featuring an individual village and resource fields though

Well, thanks to this little post I reworked it, look for the new idea version, the instructions are in the post and it is very rough compared to the others (cause I re-built the sketch from a blank slab) but I think the idea is great!
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Re: Travian Map (Updated, Currently at idea version 5)

Postby bryguy on Mon Apr 28, 2008 7:48 am

All i have to say about the 5th is....


what the heck?!?!


sorry if this insults u, but it looks crappy.......


hopefully that doesnt insult u, cause im not trying to and u seem like a very upcoming map maker
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Re: Travian Map (Updated, Currently at idea version 5)

Postby water_foul on Mon Apr 28, 2008 9:22 am

bryguy wrote:All i have to say about the 5th is....


what the heck?!?!


sorry if this insults u, but it looks crappy.......


hopefully that doesnt insult u, cause im not trying to and u seem like a very upcoming map maker

OK, you are not supposed to look at the artwork you are supposed to look at the IDEAS and CONCEPTS ignore the cruddy illustration and just look at the concept, if you want I can remake it into a better looking form
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Re: Travian Map (Updated, Currently at idea version 5)

Postby fighter1405 on Mon Apr 28, 2008 12:27 pm

I like the reworking, nice set of ideas. A couple of things, I think the number of terits is too high and the bonusses are probably a little high as well. Obviously the graphics needs work, but worry about that later. Thanks for making the effort and looking forward to seeing where you will take this :)
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Re: Travian Map (Updated, Currently at idea version 6)

Postby bryguy on Tue Apr 29, 2008 9:39 am

5&6 look crappy.... but i still like the travian map idea, just not 5&6
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Re: Travian Map (Updated, Currently at idea version 6)

Postby water_foul on Tue Apr 29, 2008 12:32 pm

bryguy wrote:5&6 look crappy.... but i still like the travian map idea, just not 5&6

Please ignore how it looks, we can work on that more later, look more at the concepts (ex do you like the 3-way divide/towns etc.)
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