whitestazn88 wrote:thanks for the image update, looks sweet.
but what about the gameplay?
gameplays all in the desert. The Fertile land doesn't matter very much, its just the starting place for your race to the Grand Oasis.
I'm getting all of the fertile land out of the way now, because its pretty easy and not that big of a deal where the countries go. If any of the borders do need to be changed, it will be very easy to do. I can just re-draw them wherever (which is why there aren't any names on the map yet. Names will be added once the terrain is finished, because I won't know where to put them until the villages and plants and water are all painted in.)
Oh, and about the number of countries:
I finished drawing in the borders for the fertile area on the right side of the map. It is about equal in size to the fertile area on the image in my first post, but instead of the 10 countries there in the first draft, there are now 21.
The countries will be packed much tighter, but it will still work well and look good (see my preview on page 3. the size of the countries in that image is about the same as the rest of the map.) The benefit of small countries is that once I begin developing the desert, i will be able to put a ton of countries in there and really make it the scale I am imagining it to be. It wouldn't suprise me if there ends up being around 80 countries within the desert. Deserts are big and mostly empty. that is the feel I am going for. Lots of space to travel and move around, and lots of oases to help build up your bonuses.