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canderson92 wrote:exacty that, to try to make the game more interesting. i admit that the dice are not random but bad both ways as long as the game is close but i have had more games that have ended in me trying to finish two or three armies with a dozen or more and it ended with me beating my head against the wall
canderson92 wrote:ok so i wrote it down. when i read the paper it says, "the dice are obviosly not random, if you cant see that you are an idiot"
canderson92 wrote:there is no way you can tell me the dice aren't completely random. i understand losing `12 to 1 once, cause that's just probability. but just listen, you are rolling one die and i am rolling three, ok so you beat me 9 times in a row, fine then. I just got sucky luck. SUCK IT UP CUPCAKES!! I dont win the lottery every other time i play, and all the dice analyzers show that people have the same odds on here every week. means.
jecko7 wrote:I agree with this guy.
I think that there is a seperate program that the admins made just for him. It makes the maximum roll for him a 3, and the minimum for his opponent a 4. It took some time, and effort, and the entire structure of the server for CC was altered, but the admins knew it was worth it because finally, canderson92 would get bad dice in some of his games.
They house canderson92's server in Area 51, and all dice rolls come from a sadistic android in Atlantis. This is all a seperate deal for him, but it came cheap since the sadistic dice-rolling androids work for magic beans.
OPEN YOUR EYES PEOPLE! (I think I had too much caffeine...)
wcaclimbing wrote:canderson92 wrote:exacty that, to try to make the game more interesting. i admit that the dice are not random but bad both ways as long as the game is close but i have had more games that have ended in me trying to finish two or three armies with a dozen or more and it ended with me beating my head against the wall
if you can provide some kind of statistical analysis of the dice, not just a
"I attacked ## with ### armies and lost ## three times in a row!!!11!!!one!"
Then you might be able to convince a few people.
The mods/lack have said before, if you want it changed, you need to prove that it needs to be changed. A whiny "the dice suck" post does not count as proof.
Bean_ wrote:What CC does in effect is to run a random number generator once, and lock in the file. By analogy, we would have a "coin file" that has 20 flips, and let's say 10 are heads and 10 are tails. [The first time the file is generated, it is random; but once it's reused, the data set becomes fixed, and randomness is lost.]
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