edthemaster wrote:c, i've noticed that by bob menu displays "latest version installed"--even when there is a newer version on the server...
am i missing something?
Does this answer your question?:
yeti_c wrote:
Night Strike wrote:I upgraded to 3.6.4 earlier, and it's not telling me that there is an upgrade available (3.6.6). This happens on both the in-game and site-wide view.
This is because I've not updated the support script - this is so that I can wait til the update has been widely accepted before I prompt people to upgrade.
so I don't have a game to test this update on buuuuutt
I was wondering about the possibility of being able to choose the width of the floating action bar? Or, at least having one where it goes all the way to the right like it would when it doesn't float.
I like having the end buttons all the way to the right of the screen. to me, the itty bitty gap we have now is just not satisfactory. the point of having the end button all the way to the right is so I only go towards it when I'm ready.
yes. I can turn on confirming buttons, but that's not the point. I want to be able to use the floating action bar just like it does when it's not floating.
this post might sound like a demand, but it's just a "I'm not going to use this feature until something changes post" even though I love the floating action bar
I'm guessing that might solve the issue. I didn't know it was adjustable.
in the turns I was just taking earlier the gap did seem a lot smaller than before. So, I guess when it became adjustable, the default was smaller than you had it before.
edbeard wrote:I'm guessing that might solve the issue. I didn't know it was adjustable.
in the turns I was just taking earlier the gap did seem a lot smaller than before. So, I guess when it became adjustable, the default was smaller than you had it before.
Minimum is 600 or map width...
I think there are a couple of maps that need more than 600 - WW2 Western Front I think...
But it all kindof depends on what's in your drop downs...
i like it the way yeti has it now - neat and tidy no scrolling and very compact
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
In 1vs1 games, it's off. Since I usually only play age of realms, I didn't figure why for a while, but apparently it's because it automatically divides the terits by the number of players in the game, not factoring in the third neutral faction.
In 1vs1 games, it's off. Since I usually only play age of realms, I didn't figure why for a while, but apparently it's because it automatically divides the terits by the number of players in the game, not factoring in the third neutral faction.
Don't suppose this could be fixed?
Ah yes of course... missed that rule... certainly...
played fow several times in 2 player and never noticed anything wrong
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
Any possibility you could extend that as a point summary for all games, as it would make life -so- much easier for us tournament organiser types who need to see what order people were knocked out in?
FIXED : The BOB Support Script has been removed from userscripts - so I've sorted out some new hosting.
Also made it so that if it fails again - it won't error - it just won't think there's an update.
Also removed the Check for during turns - it is only run on page init.