On the basis of just listening to the songs, I couldn't choose. But Time was my vote based on the added fact that I love playing that song (might get my band to play it...mmm...)
Herakilla wrote:you could have water leaks which caused a the floor of a room to collapse or some other disasters that you would see in a building like that to make more borders
Or you could have a fire in one of the sections and have OJ Simpson somewhere in the building.
Movies: Star Wars (Old Trilogy), Star Trek (Wrath of Khan / First Contact)
TV Series: Stargate (SG-1 over Atlantis), Star Trek (Deep Space Nine, followed by The Next Generation), Doctor Who (The new series, particularly season 3)
Games: Most Trek/Wars games (ST: Armada, Bridge Commander ; SW: X ...
happy2seeyou wrote:They must be in use on Steelhorse, Twill and you since the game is still going.... You just have your own lil game going on the side.
One issue with this. If someone takes a territory from me that was by itself, in the game log, it says that PlayerX attacked ? from ? and conquered it from JerenYun. But wouldn't I be able to know what I lost?
I know I would love such a feature. I've had problems with Firefox lagging at work (NOT that I play CC instead of working...*cough*) and, when I think I have 0 armies chosen, it really hasn't chosen 0 and ends up advancing armies that I didn't want to advance (which can sometimes be a headache in an ...
It sounds kind of cool, but could lead to problems like accidentally getting in a game you don't want, or joining with someone who is a total jerk that you wouldn't have joined if you saw their feedback.
I would say that that would be the trade-off to such an option. If it is called "Quick-Join ...
Thanks for the support, JerenYun. I hope that others share your interest in the map.
Regarding the map and its possible problems, I think I have a nice solution to the problem of 3 digit numbers and that of the bonus system. Using the new 'neutral territories on start' coding, I think I could use ...