Help
Play States
Play By Clickable Map
			
			Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
			
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
			
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
			
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
					
Play By Keyboard and Mouse
					N Key: Skip to next game, Jump to next game
					
B Key: Begin Turn
					
E Key: End Deployment, End Assaults, End Reinforcement
					
L Key: Later (decline to play spoils)
					
W,S Keys:  Increase/decrease troop quantity (slow)
					
Q,A Keys:  Increase/decrease troop quantity (fast)
					
Mouse Wheel: Change troop quantity by scrolling over the selected region.
					
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
					
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
					
 
		
			- Players
 
	- 2
 
				- Game Type
 
	- Standard
 
				- Slots Per Player
 
	- 1
 
				- Initial Troops
 
	- Automatic
 
				- Play Order
 
	- Sequential
 
				- Spoils
 
	- No Spoils
 
				- Reinforcements
 
	- Chained
 
				- Fog of War
 
	- Yes
 
				- Trench Warfare
 
	- No
 
				- Round Limit
 
	- None
 
				- Round Length
 
	- 24 Hours
 
			
	
				
		| 
	2	 | 
		
	 | 
		
				
		| 
	Standard	 | 
		
	In a standard game each player fends for himself and there is only one winner. | 
		
					
		| 
	Automatic	 | 
		
	Regions are randomly distributed at the start of the game and each region starts with three troops. | 
		
				
		| 
	Sequential	 | 
		
	A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. | 
		
				
		| 
	No Spoils	 | 
		
	There are no 'spoils' in this game. | 
		
				
		| 
	Chained	 | 
		
	At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). | 
		
				
		| 
	Yes	 | 
		
	Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log | 
		
				
		| 
	No	 | 
		
	You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. | 
		
				
		| 
	None	 | 
		
	 | 
		
				
		| 
	24 Hours	 | 
		
	Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. | 
		
	    
  
  | Regular
   | 
  
  Regular leaderboard scoring is in place for this game   | 
  
	
	
 
  | Battle For Iraq!:  | 87 Territories, 113 Continents, Min Reinforcements: 0 |   | 
 
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our 
Game Settings page.
 
	
	2010-05-01 20:52:58 - Game has been initialized
2010-05-06 23:09:56 - TalynStarburst eliminated uckuki from the game
2010-05-06 23:09:56 - TalynStarburst won the game
2010-05-06 23:09:56 - uckuki lost 20 points
2010-05-06 23:09:56 - TalynStarburst gained 20 points
	
	
 
	
	
	
					2010-05-02 09:12:29 - TalynStarburst: wow, i go first in all 3.. bad odds for you, but i'll take it :p
					2010-05-02 09:14:33 - TalynStarburst: though not liking the drop on all 3, so that may even it out somewhat..
					2010-05-02 10:34:33 - uckuki: very few maps are suited for 1 v 1 (no start bonus, pretty  even drop, e.g. Imperivm Romanvm, Arms Race)
					2010-05-02 10:35:41 - uckuki: most are wild card, and some are just notorious for starting w/bonus (I shiver any time I wanna look at the drop in 1 v 1 Prohibition Chicago or Be-Ne-Lux) :)
					2010-05-02 10:36:21 - uckuki: ... and the call it Giggle Juice :]
					2010-05-03 00:54:01 - TalynStarburst: heh Giggle Juice.. and P.Chicago is a huge risk!
					2010-05-03 00:54:30 - TalynStarburst: i used this map because of it's complexity as most don't know how to play it, which gives me an advantage
					2010-05-03 00:54:40 - TalynStarburst: haven't lost with it yet on this tourney
					2010-05-03 00:56:12 - TalynStarburst: of course with most maps, dice always plays a big part of the outcome..
					2010-05-03 03:15:26 - uckuki: seems like we use the same tactic (go for Baathists)
					2010-05-03 03:16:51 - uckuki: I've played this map few times before, maybe I should do like you though, pick a map nobody likes :)
					2010-05-03 03:17:44 - uckuki: I don't have that BOB thing. do you know 3 LEAST liked maps in CC? :)
					2010-05-03 23:14:45 - TalynStarburst: i don't know about least liked, but as for complexity advatage.. this one of course alongside with ones like Poison Rome, Forbidden City, Bamboo Jack, Operation Drug War, the Rail maps - probably the least liked
					2010-05-03 23:15:17 - TalynStarburst: Poker Club can have some good advanates.. oh and AA did WWII Poland which has some good tech to it
					2010-05-03 23:16:13 - TalynStarburst: and the AoR and Fed maps of course when going up against those who do not know them, but many seem to pick those
					2010-05-03 23:16:44 - TalynStarburst: heh, yeah Baathists are the key in this map.. easy grabs for bonuses
					2010-05-04 19:36:25 - uckuki: ah, Rome, if I could only know where 1 family ends, and the other one begins :)
					2010-05-04 19:37:02 - uckuki: I used to hate Rail maps, but now I'm getting the hang of it (the key is to start with small bonuses, avoid large ones at the beginning)
					2010-05-04 19:38:19 - uckuki: Aor and Fed, and several other maps (WW Poland included) I have a Quads team half of which never played the maps = a learning curve :0
					2010-05-04 19:40:17 - uckuki: I've won all these, except Bamboo Jack I think (lousy dice, bad drops, hostile neighbors, named it, it happened to me there), only play Bamboo if I get radnom mapped :)
					2010-05-04 19:40:50 - uckuki: 'random'
					2010-05-04 20:59:01 - TalynStarburst: i had fun on bamboo the few times i played it.. i had my worst rob of a victory because of dice on it though
					2010-05-04 20:59:35 - TalynStarburst: 7 remaining men couldn't take out 1 last guy in escalating.. would had won, but lost the game because of that.. was so pissed
					2010-05-04 21:00:29 - TalynStarburst: yeah BOB helps a ton for the Rome map! i'm playing my 2nd game now, but i'm stuck between stacked players
					2010-05-04 21:03:16 - TalynStarburst: wow, i found some superdice here..
					2010-05-05 09:30:38 - uckuki: gg
					2010-05-06 00:04:24 - TalynStarburst: gg