classic map solution

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tyche73
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classic map solution

Post by tyche73 »

why not just write a script for grease monkey
that would paste over the current classic map
that way CC is in the clear and the lovers of the classic map would still be able to enjoy their favourite map
just a suggestion
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Phlaim
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Re: classic map solution

Post by Phlaim »

is it possible?
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jiminski
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Re: classic map solution

Post by jiminski »

yeah, i reckon it's possible and worth a go.

if it is legally ok the site will have to remain silent but if it is not they can speak up.

so if we hear nothing official, i say go for it.
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tyche73
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Re: classic map solution

Post by tyche73 »

if someone can post me the orignal classic map i can have it done by the end of the week
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Gilligan
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Re: classic map solution

Post by Gilligan »

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Bruceswar
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Re: classic map solution

Post by Bruceswar »

interesting... I look forward to it..
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Optimus Prime
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Re: classic map solution

Post by Optimus Prime »

I highly doubt that Lack will allow a script like this to exist on the site.
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max is gr8
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Re: classic map solution

Post by max is gr8 »

He would not be breaking copyright, if this happened through PMs etc, the people who make the script would be breaking copyright
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Optimus Prime
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Re: classic map solution

Post by Optimus Prime »

max is gr8 wrote:He would not be breaking copyright, if this happened through PMs etc, the people who make the script would be breaking copyright

Regardless, I am still 100% positive that Lack and Twill will not allow the script, at least not to be advertised on CC.
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max is gr8
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Re: classic map solution

Post by max is gr8 »

That was the point I was trying to make, if this script went ahead, you would not be allowed to make threads regarding it
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tyche73
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Re: classic map solution

Post by tyche73 »

thank you gilligan
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hammocksleeper
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Re: classic map solution

Post by hammocksleeper »

awwwwww f*ck yeah. i can't wait for this. Thanks!
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Robinette
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Re: classic map solution

Post by Robinette »

The doctors tell me that this can save me...

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bless you...
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Hatchman
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Re: classic map solution

Post by Hatchman »

LOL you Classic addicts.
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Re: classic map solution

Post by pimpdave »

I fully support this thread.

This is an example of people actually trying to make the site better.

Keep at it guys. Catch you on the flip' side.
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Re: classic map solution

Post by reggie_mac »

Kind of like digital media copyright, because i actually own a copy of the board game, i'm not breaking the copyright. do it, i was about to loose hope and get my fix else where.
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Kaplowitz
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Re: classic map solution

Post by Kaplowitz »

ur gonna need the xml too so that hte names and coordinates arent messed up.
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jiminski
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Re: classic map solution

Post by jiminski »

Kaplowitz wrote:ur gonna need the xml too so that hte names and coordinates arent messed up.


where does he get that Kap?
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bbqpenguin
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Re: classic map solution

Post by bbqpenguin »

what? this is bullshit. i already posted this idea TWICE (in the xml forum and the suggestions forums) and it got deleted both times... how come this thread gets to survive?


on another note, i fully support a black-market level xml cover for the classic map. we'll just have to keep it on the down-low ;)
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Aurens
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Re: classic map solution

Post by Aurens »

Don't forget that's the small version. We need the regular sized version as well. It might be better to force the users of the plugin to select their own image from their PC so you don't have to worry about bandwidth or anything, too.
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Re: classic map solution

Post by TeeGee »

If it works.. I am all for it :D
FantasyDemon
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Re: classic map solution

Post by FantasyDemon »

I tried to do a search and all but what happened to the classic map????? I mean no bad stuff CC but the new ones suck! I liked the older one better. From what i read it a copyright violition? Of what? Cant we change somethign like add antarctica or something to make it our own???
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Dancing Mustard
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Re: classic map solution

Post by Dancing Mustard »

Why don't we add a 'Valhalla' area that troops move to instead of dying? Or an 'Atlantis' territory that got destroyed after turn five or something? Those things would totally differentiate the map and I bet nobody has ever thought of them before.
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mibi
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Re: classic map solution

Post by mibi »

this discussion needs to happen off site.
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yeti_c
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Re: classic map solution

Post by yeti_c »

FWIW - as stated in other threads around here - this won't work properly anyway.

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