-------------------------------------------- As promised here is the new and improved classic touchup. This map has entered final forge as a near complete map. All concern should be of anything people feel need to be done to improve upon issues or concern on the map.
Take note the artist of the revamp has been asked to stay out of light for this one, I will act as a third person between artist and community for this.
What has been touched up:
Lighter army shadows.
Color coordiantion between continents and legends.
Improvment on the visuals of territory names.
All army numbers are now properly centered.
Last edited by gimil on Sat Mar 01, 2008 2:37 pm, edited 14 times in total.
i like it. quench.
one small thing though. i really liked the signature where it used to be.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
A lot of the territories names seem kinda un-natural. It may just be the way the light is shinging on my computer but some of them seem kinda cramped and discolored.
DiM wrote:i like it. quench. one small thing though. i really liked the signature where it used to be.
The signature is in the same position as the current classic.
wtf?? you're right. either i was dreaming or i saw a version where demonart was written vertically along the right edge of the map. i liked that.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
can you maybe whiten the text color so it s a little easyer to read? so it doesn't look so blured, i don't know if it would work or not so i think you shoudl try it and post it.
Ah, now that's much better than the half-ass touch-up.
I do have one request, which may not be in the purview of this touch-up, but it's something that's always annoyed me on classic: would it be possible to get rid of that mobile missile platform (that looks way more like a caterpillar than it should) that's on baffin island?
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Incandenza wrote:Ah, now that's much better than the half-ass touch-up.
I do have one request, which may not be in the purview of this touch-up, but it's something that's always annoyed me on classic: would it be possible to get rid of that mobile missile platform (that looks way more like a caterpillar than it should) that's on baffin island?
i thought it was a fighter jet that was smoking. i didn't know it was a mobile missile platform
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Gimil...nice work...the only prob i had the original was i couldn't see the numbers against the background properly....do you think you army shadows go light enough considering many of your shadows show a background tinge of the continent colour?
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
cairnswk wrote:Gimil...nice work...the only prob i had the original was i couldn't see the numbers against the background properly....do you think you army shadows go light enough considering many of your shadows show a background tinge of the continent colour?
Please didnt thank me cairns i didnt do the work
However you issues is one that was taken into consideration so i hope its been addressed
Incandenza wrote:Ah, now that's much better than the half-ass touch-up.
I do have one request, which may not be in the purview of this touch-up, but it's something that's always annoyed me on classic: would it be possible to get rid of that mobile missile platform (that looks way more like a caterpillar than it should) that's on baffin island?
THAT'S what it is? I thought it was like a fishing jumping from island to island. But you're absolutely right, it looks ridiculous.
Incandenza wrote:Ah, now that's much better than the half-ass touch-up.
I do have one request, which may not be in the purview of this touch-up, but it's something that's always annoyed me on classic: would it be possible to get rid of that mobile missile platform (that looks way more like a caterpillar than it should) that's on baffin island?
THAT'S what it is? I thought it was like a fishing jumping from island to island. But you're absolutely right, it looks ridiculous.
DiM wrote:i thought it was a fighter jet that was smoking. i didn't know it was a mobile missile platform
tenio wrote:are you talking about that random red piece of something near canada?
if so get rid of that!! it is poorly drawn and I cant even tell what it is
wrightfan123 wrote:THAT'S what it is? I thought it was like a fishing jumping from island to island. But you're absolutely right, it looks ridiculous.
InkL0sed wrote::( I have a soft spot for that shark-thing
mrjayfbennett wrote:I assumed it was some sort of lumpy Zeppelin.
Like I said, I dunno if getting rid of the damned thing is something that can be done within the touch-up framework, but given that no one seems to be able to tell what it is (hell, I'm only guessing that it's a mobile missile platform), I don't think too many people would miss it.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
could we at least get a clarification as to what that shark/zeppelin/missile/jet/fish thing really is?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku