Maximum number of players
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Maximum number of players
With the introduction of 8 player games, Lack has had to code a restriction for settings on maps that won't work - currently Age of Might with 7 or 8 players.
I hope that this code is flexible enough to also allow 2 player - only maps too, although we would need to know whether there needs to be a minimum of 2 or 3 starting positions.
I hope that this code is flexible enough to also allow 2 player - only maps too, although we would need to know whether there needs to be a minimum of 2 or 3 starting positions.

benjikat wrote:But if we create a map with only 2 or 3 starting territories then 4 or more players would get blocked.
My question is what happens if there are only 2 starting territories as 1v1s currently divide the available territories in 3.
You would have to code 3 starting territories...
C.

Highest score : 2297
yeti_c wrote:benjikat wrote:But if we create a map with only 2 or 3 starting territories then 4 or more players would get blocked.
My question is what happens if there are only 2 starting territories as 1v1s currently divide the available territories in 3.
You would have to code 3 starting territories...
C.
So we can now create maps that are only for 2 or 3 players - cool - as long as there are many starting neutrals. Time to put my CVhristmas thinking cap on

benjikat wrote:yeti_c wrote:benjikat wrote:But if we create a map with only 2 or 3 starting territories then 4 or more players would get blocked.
My question is what happens if there are only 2 starting territories as 1v1s currently divide the available territories in 3.
You would have to code 3 starting territories...
C.
So we can now create maps that are only for 2 or 3 players - cool - as long as there are many starting neutrals. Time to put my CVhristmas thinking cap on
Yeah - they would have to be "Conquest" game types though...
C.

Highest score : 2297
- DiM
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yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...
C.
not really. it could be a wheel of fortune for 2 players.
nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
yeti_c wrote:DiM wrote:yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...
C.
not really. it could be a wheel of fortune for 2 players.
nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins.
NO
i say it could be
are you denying the theoretical existence of such a map?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
DiM wrote:yeti_c wrote:DiM wrote:yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...
C.
not really. it could be a wheel of fortune for 2 players.
nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins.
NO
i say it could be![]()
are you denying the theoretical existence of such a map?
Yes - because it's Shit... stop being annoying and facetious.
C.

Highest score : 2297
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
yeti_c wrote:DiM wrote:yeti_c wrote:DiM wrote:yeti_c wrote:
Yeah - they would have to be "Conquest" game types though...
C.
not really. it could be a wheel of fortune for 2 players.
nothing can be attacked no bonuses and the objective is to hold your starting location. whoever gets picked to start the game wins.
NO
i say it could be![]()
are you denying the theoretical existence of such a map?
Yes - because it's Shit... stop being annoying and facetious.
C.
so you think i'm cleverly amusing?
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku