XML Options...

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Keredrex
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XML Options...

Post by Keredrex »

Can We have a clear Standard List Of ALL available XML options like the MAP MAKING Tips, Tricks...POST

Example, Describe Borders, Bombardments, One Way Borders, Objectives, Decay, All types of Bonuses, Etc.

I remember seeing a post that had this and couldn't Find It. Figured it should be here as well
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gimil
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Re: XML Options...

Post by gimil »

Keredrex wrote:Can We have a clear Standard List Of ALL available XML options like the MAP MAKING Tips, Tricks...POST

Example, Describe Borders, Bombardments, One Way Borders, Objectives, Decay, All types of Bonuses, Etc.

I remember seeing a post that had this and couldn't Find It. Figured it should be here as well


check how to make a map ;)
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Coleman
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Post by Coleman »

Tell you what. I'm going to find it and then I'm going to sticky it in here, and then I'm going to post links to it in a lot of places. I get annoyed with trying to find it too.
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Coleman
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Post by Coleman »

Ta-Da!

http://www.conquerclub.com/forum/viewtopic.php?t=23382

Added some links around town. Can't move and sticky it though.
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Keredrex
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Post by Keredrex »

Thank You that is exactly what i was looking for.

When we have an update to the xml can it be incorporated In this thread

It helps the creation of a map when you know all the possible TOOLS
(Bombardments, decay, etc.) you can use for it.
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yeti_c
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Post by yeti_c »

Keredrex wrote:Thank You that is exactly what i was looking for.

When we have an update to the xml can it be incorporated In this thread

It helps the creation of a map when you know all the possible TOOLS
(Bombardments, decay, etc.) you can use for it.


Yeah this tutorial has been around for a while - but it needs to be stickied...

C.
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