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[CCXV] R2: REP (26) vs ATL (23) - REP Wins - Final 7/2/25
Posted: Sat Mar 22, 2025 12:22 pm
by Keefie

vs
War Page:
https://www.conquerclub.com/public.php? ... WarId=4963
49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game
Contacts
[color=#FF0000]REP[/color]
1st contact and privs holder: [player]swimmerdude99[/player]
2nd contact and privs holder: [player]Keefie[/player]
[color=#0000FF]ATL[/color]
1st contact and privs holder: [player]queen victorious[/player]
2nd contact and privs holder: [player]Tin Trumpet[/player]
Schedule and Round Breakdown
Two rounds
March 16th - 6 week schedule begins
1st Set - Sunday 6th April
To be filled by Sunday 13th April
[color=#0000FF]2nd Set - Saturday 19th April
To be filled by Saturday 26th April[/color]
April 20th - 5 week deadline - All 1st set games [b]MUST[/b] be filled by midnight CC Time
April 27th - 6 week deadline - All 2nd set games [b]MUST[/b] be filled by midnight CC Time
Round One - 24 games - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
Round Two - 24 games - 4 Dubs + 4 Trips + 4 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by REP
War Terms
[b]The competitions default rules will be unchanged for this war.[/b]
[*]Only game types allowed are "Teams". (Polymorphic is not considered a team game)
[*]All games must have automatic initial troop deploy. (no manual)
[*]All games must be sequential. (no freestyle)
[*]All games must have 24 hour round length. (no speed)
[*]All spoils are allowed except zombie spoils. (negotiable)
[*]All forts are allowed except "no forts".
[*]There is no limit on the number of trench games allowed per war.
[*]Round limits are not allowed.
[*]Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
[*]Beta maps are not allowed.
[*]Each clan will pick the map and settings for exactly half of the games.
[*]Games will be exchanged in 2 sets.
[*]In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
[*]At least half of the quads games will be exchanged in the first set.
[*]12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue. (negotiable - TO will allow, but will NOT monitor nor enforce the rule)
Player Eligibility:
Maximum games to be played, not counting the tiebreak game, is 18 games.
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Sat Mar 22, 2025 8:51 pm
by groovysmurf
Since not default, the schedule needs to be colored, please.
Also, as this is Round 2, players are allowed to be in 18 games, not counting the tie-breaker.
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Sat Mar 22, 2025 9:17 pm
by queen victorious
Atlantis has read and agrees to all dates and rules.
Good luck to everyone!
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Sun Mar 23, 2025 1:48 am
by groovysmurf
Approved
Keefie wrote:
vs
War Page: To be added
49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game
Contacts
[color=#FF0000]REP[/color]
1st contact and privs holder: [player]swimmerdude99[/player]
2nd contact and privs holder: [player]Keefie[/player]
[color=#0000FF]ATL[/color]
1st contact and privs holder: [player]queen victorious[/player]
2nd contact and privs holder: [player]Tin Trumpet[/player]
Schedule and Round Breakdown
Two rounds
March 16th - 6 week schedule begins
1st Set - Sunday 6th April
To be filled by Sunday 13th April
[color=#0000FF]2nd Set - Saturday 19th April
To be filled by Saturday 26th April[/color]
April 20th - 5 week deadline - All 1st set games [b]MUST[/b] be filled by midnight CC Time
April 27th - 6 week deadline - All 2nd set games [b]MUST[/b] be filled by midnight CC Time
Round One - 24 games - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
Round Two - 24 games - 4 Dubs + 4 Trips + 4 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by REP
War Terms
[b]The competitions default rules will be unchanged for this war.[/b]
[*]Only game types allowed are "Teams". (Polymorphic is not considered a team game)
[*]All games must have automatic initial troop deploy. (no manual)
[*]All games must be sequential. (no freestyle)
[*]All games must have 24 hour round length. (no speed)
[*]All spoils are allowed except zombie spoils. (negotiable)
[*]All forts are allowed except "no forts".
[*]There is no limit on the number of trench games allowed per war.
[*]Round limits are not allowed.
[*]Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
[*]Beta maps are not allowed.
[*]Each clan will pick the map and settings for exactly half of the games.
[*]Games will be exchanged in 2 sets.
[*]In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
[*]At least half of the quads games will be exchanged in the first set.
[*]12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue. (negotiable - TO will allow, but will NOT monitor nor enforce the rule)
Player Eligibility:
Maximum games to be played, not counting the tiebreak game, is 18 games.
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Wed Apr 09, 2025 7:03 pm
by groovysmurf
Please remember to add the war page link to the OP. Thanks!
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Tue Apr 29, 2025 11:01 pm
by TrafalgarLaw01
Really close war looks like 11-10 on set 1
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Sat May 10, 2025 12:24 pm
by queen victorious
question for TOs:
when preparing this page for wars i've handled in the pasast, i have always had to have all games listed (and linked), and updated as won/lost
or soon after.
in addition, the Subject line should be updated regularly with the score as it changes. this hasn't been done in this REP v ATL thread.
have i been driving myself crazy unnecessarily when i've run these threads??? it does take time, but i thought it was required.
thanks.
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Sat May 10, 2025 10:53 pm
by groovysmurf
Posting and linking the games is not required. Some people choose to do it because they want to. Updating the score at least once a week IS required and 100% should be done here asap.
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Sat May 10, 2025 11:15 pm
by Keefie
queen victorious wrote:question for TOs:
when preparing this page for wars i've handled in the pasast, i have always had to have all games listed (and linked), and updated as won/lost
or soon after.
in addition, the Subject line should be updated regularly with the score as it changes. this hasn't been done in this REP v ATL thread.
have i been driving myself crazy unnecessarily when i've run these threads??? it does take time, but i thought it was required.
thanks.
The requirement to post the games in the OP ended years ago when the clan database was introduced.
Re: [CCXV] Rd 2 - REP vs ATL - 0-0 of 49
Posted: Sat May 10, 2025 11:32 pm
by queen victorious
Keefie wrote:queen victorious wrote:question for TOs:
when preparing this page for wars i've handled in the pasast, i have always had to have all games listed (and linked), and updated as won/lost
or soon after.
in addition, the Subject line should be updated regularly with the score as it changes. this hasn't been done in this REP v ATL thread.
have i been driving myself crazy unnecessarily when i've run these threads??? it does take time, but i thought it was required.
thanks.
The requirement to post the games in the OP ended years ago when the clan database was introduced.
good to know...a huge time saver!..i was taught to do it that way, and ATL is not the only clan to still follow that discontinued rule.
Re: [CCXV] Rd 2 - REP vs ATL - 15-17 of 49
Posted: Tue Jun 03, 2025 8:43 am
by TrafalgarLaw01
Still super close war - REP 23/24 - ATL - 22 on my count
Re: [CCXV] Rd 2 - REP vs ATL - 15-17 of 49
Posted: Tue Jun 03, 2025 11:17 am
by Keefie
TrafalgarLaw01 wrote:Still super close war - REP 23/24 - ATL - 22 on my count
but who will get to 25 ?
Re: [CCXV] Rd 2 - REP vs ATL - 15-17 of 49
Posted: Wed Jun 18, 2025 3:43 pm
by detlef
Keefie wrote:TrafalgarLaw01 wrote:Still super close war - REP 23/24 - ATL - 22 on my count
but who will get to 25 ?
Whoever wins Labyrinth it seems...
Re: [CCXV] Rd 2 - REP vs ATL - 15-17 of 49
Posted: Sun Jun 22, 2025 10:17 am
by queen victorious
Keefie wrote:TrafalgarLaw01 wrote:Still super close war - REP 23/24 - ATL - 22 on my count
but who will get to 25 ?
Close round, but congrats to REP who will get to 25 before ATL. Well done.

Re: [CCXV] R2: REP (26) vs ATL (23) - REP Wins - Final 7/2/2
Posted: Fri Jul 11, 2025 12:24 am
by groovysmurf
Congratulations to REP!
War complete, privs removed, achievements issued, topic moved