[CCXV] R1: LION (27) vs RET (16) - LION Wins - Final 4/5/25

Finished challenges between two competitive clans.

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davekettering
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[CCXV] R1: LION (27) vs RET (16) - LION Wins - Final 4/5/25

Post by davekettering »

LION vs RET

War Page: https://www.conquerclub.com/public.php? ... WarId=4959
43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game

Contacts
Spoiler
[color=#FF0000]LION[/color] 1st contact and privs holder: davekettering 2nd contact and privs holder: *Pixar* [color=#0000FF]RET[/color] 1st contact and privs holder: cpusurfer 2nd contact and privs holder: lehmanjk
Schedule and Round Breakdown
Spoiler
Two rounds [color=#FF8000]Round 1 to be exchanged by January 19th 23:59 CCT Round 2 to be exchanged by February 2nd 23:59 CCT[/color] Clans will have 1 week to fill games. Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by LION
War Terms
Spoiler
Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils All forts are allowed except "no forts" There is no limit on the number of trench games [color=#FF0000]Round limits are enforced on Trench Games[/color] Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged" 12 Hour Fog of War Rule will not be in effect New settings that are implemented after the start of the Cup will be excluded from wars
Player Eligibility:
Spoiler
Maximum games to be played in Round 1 not counting the tiebreak game is 16 games
Games:
Spoiler
CCXV: Round 1 [color=#00BF00][b][u][size=150]Set 1[/size][/u][/b][/color] [color=#FF0000][b][u]LION:[/u][/b][/color] Dubs: [color=#FF0000][b]D1: [game]23673391[/game] 1982 - ns, para, fog, tr, 20 rnds[/b][/color] [color=#FF0000][b]D2: [game]23673392[/game] Feudal WR - flat, ch, fog[/b][/color] [color=#FF0000][b]D3: [game]23673395[/game] AOR2 - ns, ch, fog, tr, 20 rnds [/b][/color] Trips: [color=#0000FF][b]T1: [game]23673398[/game] Cricket - ns, ch, fog, tr, 20 rnds[/b][/color] [color=#0000FF][b]T2: [game]23673399[/game] Stalingrad - ns, ch, fog[/b][/color] [color=#0000FF][b]T3: [game]23673403[/game] WW1 Gallipoli - ns, ch, fog[/b][/color] [color=#FF0000][b]T4: [game]23673406[/game] Clandemonium - esc, ch, fog[/b][/color] Quads: [color=#FF0000][b]Q1: [game]23673409[/game] Rail South America - esc, para, fog Q2: [game]23673411[/game] Conquer Rome - ns, ch, fog, tr, 20 rnds[/b][/color] Q3: [game]23673413[/game] Antarctica - ns, ch, fog [color=#FF0000][b]Q4: [game]23673426[/game] Kings Court - ns, ch, fog[/b][/color] [color=#0000FF][b][u]RET:[/u][/b][/color] Dubs: [color=#FF0000][b]D1: [game]23670951[/game] Classic - fl, ch, fog[/b][/color] [color=#0000FF][b]D2: [game]23670930[/game] 13 Colonies - fl, ch, fog, tr, 30 rnds[/b][/color] [color=#0000FF][b]D3: [game]23670927[/game] 1982 - fl, ch, fog, tr, 30 rnds[/b] [/color] Trips: [color=#FF0000][b]T1: [game]23670923[/game] Oasis - fl, ch, fog, tr, 30 rnds[/b][/color] [color=#FF0000][b]T2: [game]23670912[/game] Canada - fl, ch, fog, tr, 30 rnds[/b][/color] [color=#0000FF][b]T3: [game]23670904[/game] Texan Wars - fl, ch, sunny[/b][/color] [color=#0000FF][b]T4: [game]23670902[/game] Supermax: Prison Riot! - fl, para, fog [/b][/color] Quads: [color=#FF0000][b]Q1: [game]23670977[/game] Napoleonic Europe - fl, ch, fog[/b][/color] [color=#FF0000][b]Q2: [game]23670969[/game] Charleston - fl, ch, fog[/b][/color] Q3: [game]23670965[/game] Monsters - fl, para, fog, tr, 30 rnds [color=#0000FF][b]Q4: [game]23670964[/game] Quads Cities - fl, ch, fog, tr, 30 rnds[/b][/color] [color=#00BF00][b][u][size=150]Set 2[/size][/u][/b][/color] [color=#FF0000][b][u]LION[/u][/b][/color] Dubs: D1: [game]23700317[/game] Antarctica - ns, ch, fog [color=#FF0000][b]D2: [game]23700318[/game] Age of Merchants - ns, ch, fog, tr, 20 rnds[/b][/color] [color=#FF0000][b]D3: [game]23700319[/game] Conquer Rome - ns, ch, fog, tr, 20 rnds[/b][/color] [color=#FF0000][b]D4: [game]23700320[/game] Treasures of Galapagos - ns, ch, fog[/b][/color] Trips: [color=#4000FF][b]T1: [game]23700321[/game] Feudal War - Fl, ch, fog[/b][/color] T2: [game]23700322[/game] Rail South America - esc, para, fog [color=#0000FF][b]T3: [game]23700323[/game] Battle For Iraq! - ns, ch, fog [/b][/color] Quads: [color=#FF0000][b]Q1: [game]23700324[/game] Labyrinth - esc, para, fog[/b][/color] Q2: [game]23700326[/game] Conquer Man - ns, ch, fog Q3: [game]23700327[/game] Monsters - ns, ch, fog, tr, 20 rnds TieBreak: [color=#0000FF][b]TB1: [game]23700328[/game] Classic - ns, ch, sunny[/b][/color] [color=#0000FF][b]RET[/b][/color]: Dubs: [color=#FF0000][b]D1: [game]23696487[/game] Three Kingdoms of Korea - ns, ch, fog[/b][/color] [color=#0000FF][b]D2: [game]23696485[/game] Feudal War - ns, ch, fog[/b][/color] [color=#FF0000][b]D3: [game]23696478[/game] WW2 Poland - ns, ch, fog[/b][/color] [color=#FF0000][b]D4: [game]23696474[/game] Knights - Fl, ch, fog, tr, 30 rnds [/b][/color] Trips T1: [game]23699880[/game] Jamaica - Fl, ch, fog, tr, 30 rnds [b][color=#FF0000]T2: [game]23699878[/game] Third Crusade - Fl, ch, fog, tr, 30 rnds[/color][/b] [color=#FF0000][b]T3: [game]23699876[/game] Age of Realms 3 - esc, ch, fog[/b][/color] Quads Q1: [game]23699888[/game] New World - Fl, ch, fog, tr, 30 rnds Q2: [game]23699896[/game] Clandemonium - ns, ch, fog, tr, 30 rnds Q3: [game]23699890[/game] World 2.1 - Fl, ch, fog
Last edited by davekettering on Sun Mar 02, 2025 12:37 pm, edited 28 times in total.
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cpusurfer
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Re: [CCXV] Round 1: LION (0) vs RET (0)

Post by cpusurfer »

RET accepts the terms.
davekettering wrote:LION vs RET

War Page:
43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game

Contacts
Spoiler
LION 1st contact and privs holder: davekettering 2nd contact and privs holder: *Pixar* RET 1st contact and privs holder: cpusurfer 2nd contact and privs holder: lehmanjk
Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by January 19th 23:59 CCT and Round 2 to be exchanged by February 2nd 23:59 CCT
Clans will have 1 week to fill games.
Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan
Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by ACES)

War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are enforced on Trench Games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars

Maximum games to be played in Round 1 not counting the tiebreak game is 16 games
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Keefie
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Re: [CCXV] Round 1: LION (0) vs RET (0)

Post by Keefie »

Approved
Spoiler
[LION vs RET War Page: 43 Game War 14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game Contacts hide LION 1st contact and privs holder: davekettering 2nd contact and privs holder: *Pixar* RET 1st contact and privs holder: cpusurfer 2nd contact and privs holder: lehmanjk Schedule and Round Breakdown hide Two rounds Round 1 to be exchanged by January 19th 23:59 CCT Round 2 to be exchanged by February 2nd 23:59 CCT Clans will have 1 week to fill games. Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by LION War Terms hide Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils All forts are allowed except "no forts" There is no limit on the number of trench games Round limits are enforced on Trench Games Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged" 12 Hour Fog of War Rule will not be in effect New settings that are implemented after the start of the Cup will be excluded from wars Player Eligibility: hide Maximum games to be played in Round 1 not counting the tiebreak game is 16 games Games: hide LION: Dubs: D1: D2: D3: Trips: T1: T2: T3: T4: Quads: Q1: Q2: Q3: Q4: RET: Dubs: D1: D2: D3: Trips: T1: T2: T3: T4: Quads: Q1: Q2: Q3: Q4: Last edited by davekettering on Thu Jan 16, 2025 4:56 am, edited 3 times in total.
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groovysmurf
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Re: [CCXV] Round 1: LION vs RET (1- 1)

Post by groovysmurf »

Please add the war link to the OP.
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Re: [CCXV] R1: LION (27) vs RET (16) - LION Wins - Final 4/5

Post by groovysmurf »

Congratulations to LION!

War complete, privs removed, achievements issued, topic moved
Wiltooks
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Re: [CCXV] R1: LION (27) vs RET (16) - LION Wins - Final 4/5

Post by Wiltooks »

wonderful
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