Kingm's Conquest Master Terminator Winner = dkmaster
Posted: Sat Mar 02, 2024 6:04 am
Hi guys, after we now got a new medal and a new conquest type map out of beta, I would like to make a tournament that have a similar structure as my feudal epic terminator tournies.
But instead of 10 games on 1 map, I will have 1 game on 10 different maps for each group and for each round.
List of the 10 maps that will be used will come longer down in this message.
Put down your score when signing up, I will use those scores to seed the players, when I make the games for round.1.
The players will be split into groups of 8.
In the following rounds, the groups will be made based on the performance of the earlier rounds. The highest scoring player gets seed 1 etc..
Each group will play 10 games, and the games will come in just 1 batch (so premium players only).
In round 1 you will get 1 point for a kill, and 3 points for the win, and if you do a clean sweep (kill all 7 players on the same turn) you will get a bonus of 5 points.
The points do carry over, but in round 2 the points double (2p for a kill, 6 win, 10 sweep), and in round 3 it will double again and, and so on. (I did this because I wanted every game played to have an impact on the winner of the tourney, but even if you have not done good the rounds before, you could have a shot to turn it around and win, because of more points to play for).
4 players from each group goes through to the next round.
Taking the objective does not count as a kill/kills.
If you win on most troops after the round limit has been reach, you would also don't get the kill/kills.
If 2 or more players are tied, the tiebreakers are as follows : 1.Most kills 2.Most wins 3.Lowest seed advances.
This is so we don't slow down the tournament anymore.
But if it is a tie for 1. in the final, then the winner of the tournament will be decided by a tiebreaker match.
Tiebreaking rules for seeds : 1.Place in group 2.Most kills 3.Previous Seed
Maps:
Antarctica
Baseball
Clandemonium
Classic Conquest
Feudal Epic
King's Court
Labyrinth
Lunar War
New World
Peloponnesian War
Settings :
Game Type - 8 Player Terminator
Play Order - Sequential
Troop Deployment - Automatic
Spoils - Escalating
Reinforcements - Chained
Special Gameplay - Fog, no trench
Round limit - 20 rounds
Players :
But instead of 10 games on 1 map, I will have 1 game on 10 different maps for each group and for each round.
List of the 10 maps that will be used will come longer down in this message.
Put down your score when signing up, I will use those scores to seed the players, when I make the games for round.1.
The players will be split into groups of 8.
In the following rounds, the groups will be made based on the performance of the earlier rounds. The highest scoring player gets seed 1 etc..
Each group will play 10 games, and the games will come in just 1 batch (so premium players only).
In round 1 you will get 1 point for a kill, and 3 points for the win, and if you do a clean sweep (kill all 7 players on the same turn) you will get a bonus of 5 points.
The points do carry over, but in round 2 the points double (2p for a kill, 6 win, 10 sweep), and in round 3 it will double again and, and so on. (I did this because I wanted every game played to have an impact on the winner of the tourney, but even if you have not done good the rounds before, you could have a shot to turn it around and win, because of more points to play for).
4 players from each group goes through to the next round.
Taking the objective does not count as a kill/kills.
If you win on most troops after the round limit has been reach, you would also don't get the kill/kills.
If 2 or more players are tied, the tiebreakers are as follows : 1.Most kills 2.Most wins 3.Lowest seed advances.
This is so we don't slow down the tournament anymore.
But if it is a tie for 1. in the final, then the winner of the tournament will be decided by a tiebreaker match.
Tiebreaking rules for seeds : 1.Place in group 2.Most kills 3.Previous Seed
Maps:
Antarctica
Baseball
Clandemonium
Classic Conquest
Feudal Epic
King's Court
Labyrinth
Lunar War
New World
Peloponnesian War
Settings :
Game Type - 8 Player Terminator
Play Order - Sequential
Troop Deployment - Automatic
Spoils - Escalating
Reinforcements - Chained
Special Gameplay - Fog, no trench
Round limit - 20 rounds
Players :
Spoiler
1.Kingm 3254
2.Italogq79 1290
3.plurple 1705
4.D3A7H 2817
5.Tviorr 2480
6.westbo 2360
7.the warrior65 1590
8.shoop76 3134
9.actorday 1688
10.hjelp 2111
11.LFAW 3089
12.smasher_123 2060
13.mint-murray 1750
14.b00060 2110
15.GROND 2cd. 2612
16.jayvee1000 1792
17.aalii 1824
18.Lobstrosity 2557
19.kcsam87 1920
20.lgrupido 1083
21.Cyclone_23x 2238
22.heatz 2412
23.sinbad93 1764
24.steve1962 1799
25.Silly Knig-it 1509
26.nvrijn 1742
27.dkmaster 2635
28.Swimmerdude99 2244
29.luvlee_blonde 2429
30.Chewie1 1521
31.RICHARDJOHN 815
32.Roofless 1627
33.sealordgalandral 2483
34.MJC7890 1959
35.Darin44 1567
36.Jim1086 1381
37.Q-ello 1687
38.zeus066168 865
39.luxbock 2419
40.JaLoMen 2099
41.mr_inverto 1983
42.waimana 2349
43.Mageplunka69 1912
44.kongming3 2358
45.Frox333 2400
46.crazystef 1043
47.RKCVED 2370
48.notsosmart 2313
49.Donelladan 2801
50.hmsps 2001
51.Begbie 1950
52.Ukey 2600
53.UdayanDasgupta 1482
54.fuatpanza 2059
55.Nucker 2455
56.middleton 2233
57.2007spaceodyssey 2269
58.b00060 2113
59.*Pixar* 2343
60.overlander 2214
61.coloradoguy 2303
62.ajnicol1973 1210
63.Wizz00 2201
64.general cod 2235