Finished challenges between two competitive clans.
Moderator: Clan Directors
JPlo64
Posts: 1552 Joined: Fri Nov 19, 2010 6:38 pm
Gender: Male
Location: Kentucky
Post
by JPlo64 » Sat Jan 08, 2022 10:12 pm
CONQUERORS CUP XII - 2022
Brought to you by the Clan Department
Tournament Organizer: JPlo64
Assistant TO: groovysmurf and Caymanmew
The most prestigious clan event of the year!
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>
BRACKET >
CCXI
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Final Results for All Rounds
show: All Final Results [b]Round One[/b]
LOW (25) vs FOED (18) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4138]Clan War Page[/url]
ATL (22) vs AWOL (21) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4139]Clan War Page[/url]
REP (29) vs RET (14) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4140]Clan War Page[/url]
TOFU (32) vs RGV (11) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4141]Clan War Page[/url]
[b]Round Two[/b]
S&M (33) vs TOFU (16) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4282]Clan War Page[/url]
A^ (27) vs REP (22) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4284]Clan War Page[/url]
FALL (31) vs LOW (18) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4285]Clan War Page[/url]
ATL (26) vs LHDD (23) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4286]Clan War Page[/url]
[b]Round Three - Semi-Finals[/b]
S&M (34) vs FALL (21) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4291]Clan War Page[/url]
A^ (29) vs ATL (26) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4296]Clan War Page[/url]
[b]Round Four - Finals[/b]
S&M (31) vs A^ (30) - [url=https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=4468]Clan War Page[/url]
Celebrating the 12th Edition
show: a little history In January 2010, Chuuuuck started the first Annual Conqueror's Cup. It was obviously a success, since then we have had one (almost) every year. Over the years we have had some minor changes to the format. For 2016 (CC6) the clan department revamped the tournament to keep the duration down to about a year. The basics have remained the same for the 11 years though. Now, in 2022, we run the 12th edition!
[list=1][*]2010: First Annual Conqueror's Cup. TO: Chuuuuck. Clans: 17. Winner: KORT beat THOTA in the final. MVP: josko.ri?
[*]2011: CC2. TO: Chuuuuck. Clans: 29. Winner: KORT beat TSM in the final. MVP: josko.ri?
[*]2012: CC3. TO: Chuuuuck > Dako. Clans: 33. Winner: TOFU beat AFOS in the final. MVP: Chariot of Fire
[*]2013: CC4. TO: Chemefreak. Clans: 34. Winner: KORT beat TOFU in the final. MVP: josko.ri
[*]2014: CC5. TO Chemefreak > Keefie. Clans: 30. Winner: FALL beat TOFU in the final. MVP: IcePack
[*]2016: CC6. TO: Lindax > Keefie. Clans: 23. Winner: TOFU beat FALL in the final. MVP: rockfist
[*]2017: CC7. TO: Lindax > Keefie. Clans: 21. Winner: S&M beat FALL in the final. MVP: davekettering
[*]2018: CC8. TO: Keefie > Lindax. Clans: 19. Winner: TOFU beat LHDD in the final. MVP: rockfist
[*]2019: CC9. TO: Lindax. Clans: 18. Winner: LHDD beat FOED in the final. MVP: Donelladan
[*]2020: CCX. TO: Lindax. Clans: 15. Winner: S&M beat TOFU in the final. MVP: Josko.ri
[*]2021: CCXI TO: Shoop76 > JPlo64. Clans: 16. Winner: FALL beat LHDD in the final. MVP: rcfritz[/list]
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CC12 Format
show: cc12 format This is a clan war tournament with a single elimination bracket. There is a limit of 32 clans participating and 8 clans will be seeded. The finalists of CC11 will be the first 2 seeds, the other 6 will be based on the [url=https://www.conquerclub.com/forum/viewtopic.php?f=438&t=228303&p=5236161#p5236161]January 2022 D400 Clan Ranking[/url]. In case of byes, the higher seeds will get those. The rest of the bracket will be filled randomly.
Every round will be a clan war of an increasing amount of games per round, starting with 43 games in round 1 to 61 games in the final. Every round has 1 tie-breaker game built in. Every round counts as a full standard clan war and the winners will receive a Clan Achievement Medal. The overall CC12 winners and the runners-up will receive an additional Clan Achievement Medal, as well as the MVP.
As usual, clans can negotiate certain clan war "defaults", such as settings, use of maps, etc. For more details, see below.
The schedule will be will be strictly enforced, see below for more info. Round 1 will start Sunday, February [s]6[/s] 13, 2021.
[size=140][b][color=#0000BF][i]Please read the details below carefully![/i][/color][/b][/size]
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Signing Up
show: signing up To be eligible for entering CC12, a clan must:
[list=1][*]Be a member of the CAT Forum.
[*]Have successfully completed at least 1 full clan war.[/list]
Note: If your clan is not a CAT Member, but you think that your clan may be eligible for membership, please contact the CD Team.
To sign up, the first clan contact must post:
[list][*]Clan Name and Abbreviation
[*]First Contact
[*]Second Contact
[*]Confirmation that he/she has read this post completely and understands everything[/list]
Note: There is no need to post a list of players. Clans obviously need minimum 10 active players to participate. It's highly recommended you have several more than that.
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Scheduling
show: CC12 estimated schedule by round [list][*]Start round 1: February 2022
[*]Start round 2: April 2022
[*]Start round 3: July/August 2022
[*]Start final: October/November 2022[/list]
show: scheduling clan wars From the start of any round clans have 6 weeks to have all games started.
Round 1 has a set start date, Sunday, February 13[s]6[/s], 2022. Subsequent rounds start the Sunday after the 2 clans meeting in the next round have been decided.
[s]Round 2 starts Sunday, March 6, 2022, for those clans that already know who they are playing in round 2. Clans are free to start earlier, as long as they let us know. To be fair to the other clans, the 6 Week Deadline will still be in effect if they do indeed start earlier.[/s]
If a clan fails to meet the 6 week deadline one game will be forfeited for every day they fail to get all games started. If after 1 week there are still games that have not started, the clan will be disqualified.
The default schedule is:
[list][*]1 Week for negotiating and posting the war thread
[*]2 Weeks for planning and exchanging the first set of games
[*]2 Weeks for filling the first set of games and exchanging the second set of games
[*]1 Week to fill all games[/list]
Notes:
Clans are free to negotiate and deviate from the default schedule, as long as they meet the 6 week deadline to have all games started.
If clans negotiated a schedule different to the default schedule (never exceeding the 6 weeks) it has to be posted in the war thread. See "Clan War threads" below.
IMPORTANT: If no deviations of the default schedule are agreed upon and posted within 1 week, the default schedule stands.
The winning clan has to let the TO know, by PM, when a clan war is decided.
The clan asking for privileges needs to notify the TO by PM after posting in the clan forum.
Participating clans are solely and totally responsible for meeting the 6 week deadline. There will be no mercy. Not meeting the deadline will have consequences.
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Clan Wars
show: games Amount of games per round:
[b]Round 1[/b]: 43 Games, including 1 Tie-Breaker Game
21 Home Games
[list][*]7 Doubles
[*]7 Triples
[*]7 Quads[/list]
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[b]Round 2[/b]: 49 Games, including 1 Tie-Breaker Game
24 Home Games
[list][*]8 Doubles
[*]8 Triples
[*]8 Quads[/list]
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[b]Round 3[/b]: 55 Games, including 1 Tie-Breaker Game
27 Home Games
[list][*]9 Doubles
[*]9 Triples
[*]9 Quads[/list]
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[b]Round 4[/b]: 61 Games, including 1 Tie-Breaker Game
30 Home Games
[list][*]10 Doubles
[*]10 Triples
[*]10 Quads[/list]
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The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum)
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Creating games:
All games have to be created with the [CC12] privileges.
The game labels should include the set and the clan that created the home games (for example: Set 1: LHDD Home).
The clan creating the clan war thread will also create the tie-breaker game for that clan war.
Once the home games have been created they have to be posted in the [url=https://www.conquerclub.com/forum/viewtopic.php?f=441&t=196991]Active Clan War Lists for Full Wars[/url] and send to the other clan by PM or posted in the clan war thread.
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show: default rules and settings [list]Default Rules & Settings:
[*]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
[*]All games must have automatic initial troop deploy (no manual)
[*]All games must be sequential (no freestyle)
[*]All games must have 24 hour round length (no speed)
[*]All spoils are allowed except zombie spoils (negotiable)
[*]All forts are allowed except "no forts" (negotiable)
[*]Round limits are not allowed. (Negotiable for "no forts" and "Trench")
[*]Trench is permitted in a maximum of 60% of home games (negotiable)
[*]Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
[*]Beta maps are not allowed
[*]Each clan will pick the map and settings for exactly half of the games
[*]Games will be exchanged in 2 sets
[*]At least half of the quads games will be exchanged in the first set
[*]12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations)
[*]New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)[/list]
As has been allowed in the past, for each clan war clans can negotiate to adjust certain rules/settings slightly to their liking. Those rules/settings are marked "negotiable" in "Default Rules and Settings" above. Both clans need to agree on the adjusted rules/settings in the clan war thread before any games are started. Any deviation of the default rules/settings need to be posted in the clan war thread (see below for details). The TO, or another CD who is not involved in the clan war, need to approve the changes in the same thread. To avoid delay, please PM the TO once the changes have been posted.
Note: This ability to adjust rules only applies to individual war settings not to overall rules of CC11. For example, clans may not increase the number of games in their match, change the 6 week limit for having all games started, violate the 1 Clan Rule, etc.
IMPORTANT: If no deviations of defaults are agreed upon and posted within 1 week, the defaults stand.
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show: player eligibility and game count The standard 1 Clan Rule will be in effect.
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Maximum amount of games a player can participate in, per round (tie-breaker not included):
[list][*][*]Round 1: 16 Games
[*]Round 2: 18 Games
[*]Round 3: 20 Games
[*]Round 4: 22 Games[/list]
Note: To be eligible for a medal for a clan war a player has to play a minimum of 3 games in the war.
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show: clan war threads At the start of every round, by default the higher ranked clan will set up the clan war thread. As long as both clans agree they can choose to have the other clan do it.
The clan war thread needs to be created in the "Active Challenges" section of the clan forums. In the title the prefix [CC12] has to be used, followed by the round and the abbreviations of the two clans (for example: [CC12] Round 1: TOFU vs FALL).
The clan that sets up the clan war thread is responsible for the following:
[list][*]Post any negotiated and agreed upon changes to the default rules/settings, [color=#FF0000]marked in red[/color]
[*]Post any negotiated and agreed upon deviations from the default schedule, [color=#0000FF]marked in blue[/color]
[*]Send a PM to the TO, or another CD not involved in the clan war, when the above has been posted
[*]Request privileges for both clans by posting in the "Clan Gaming Privileges Request" thread
[*]Send a PM to the TO that the request for privileges has been posted
[*]Post all the games in "Active War Game Lists" thread for standard clan wars
[*]Post a link to the Clan Tab War Page
[*]Update the clan war thread when applicable (results, etc.)
[*]Update the title of the thread with the score and when the clan war is finished (mark title with "FINAL" and the end date)
[*]Send a PM to the TO when the clan war is decided[/list]
Notes:
Sending PMs to the TO is helps us to avoid delays, which helps you to stick to the schedule.
If your clan is not running the clan war thread, please send a PM with your home games to the clan contact who does run the thread. That way it's easier for that person to copy and paste the games in the various threads. You're free to post them in the clan war thread as well.
Please post the games numbers with a link to the game ([game][/game]).
In the "Active Clan War Lists" thread you only need to post the game numbers (linked).
When you have updated the OP or title of the clan war thread, it's recommended you also post that you updated it.
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Medals & Awards, MVP
show: requirements To be eligible for a Clan Achievement Medal for winning a clan war (every round is a clan war), a player must:
[list][*]Play a minimum of 3 games[/list]
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To be eligible for the Clan Achievement Medal for the overall win of CC12 (or second place), a player must:
[list][*]Play a minimum 12 games
[*]Participate in a minimum of 2 rounds[/list]
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To be eligible for the Clan Achievement Medal for the MVP of CC12, a player must:
[list][*]Play a minimum of 32 games
[*]Play in all 4 rounds of the tournament (or 3 rounds in case of a 1st round bye)
[*]Have a clean record with regards to game abuse[/list]
Note: The winning clan chooses the MVP, who will receive an additional award, tbd.
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General Rules & Comments
show All the CC and standard Clan War rules will be in effect, unless stated otherwise.
Game abuse like purposely running out of time or throwing a game is prohibited. The first time a clan breaks this rule in CC12 the game must be re-made (unless other clan wants game to stand). Each subsequent violation during CC12 will result in a forfeit of the game.
If you notice a player from the other clan has violated the number of games they are allowed to participate in, please bring it to the TO's attention. If the clan/player is found in violation, the opposing clan will get to pick any game(s) that the offending player is/was in from the last batch played equal to the number of games that went over the limit to be re-made without that player participating.
If a clan or player breaks one or both of the above rules repeatedly it may lead to expulsion of the player and/or disqualification of the clan.
Consequences for breaking any other rule mentioned in this post will be determined on a case by case basis, depending on the severity, repetitiveness, and possible effects on the results of this tournament. The consequences can vary from a warning to the remaking of a game, forfeits, point deductions, or in the worst case, expulsion of a player and/or disqualification of a clan.
If a clan is disqualified from CC12, or leaves CC12 for whatever reason(s) the clan will not be eligible to enter CC13.
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Comments:
Clans are encouraged to solve minor issues between themselves. However, if you feel that a clan or a player has broken a rule, please report this to the TO. Same goes for any other problem you encounter during this clan event.
By signing up your clan, you, your clan and your players express agreement with all the rules mentioned in this post.
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Disclaimer:
The format and the rules are subject to change if deemed appropriate by the CD Team.
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show: Bracket and Seeding [b][color=#000080]Bracket and Seeding[/color][/b]
[b]BRACKET[/b]
[url]https://challonge.com/CCUPXII[/url]
[b]SEEDS[/b]
1. FALL
2. LHDD
3. A^
4. S&M
5. TOFU
6. REP
7. ATL
8. LOW
[b]REMAINING CLANS[/b]
FOED
RET
RGV
AWOL
JPlo64
Posts: 1552 Joined: Fri Nov 19, 2010 6:38 pm
Gender: Male
Location: Kentucky
Post
by JPlo64 » Sat Jan 08, 2022 10:13 pm
Participating Clans and Contacts
1.
The Republic (REP)
1st Contact: TheSpaceCowboy
2nd Contact: Swimmerdude99
2.
AWOL (AWOL)
1st Contact: iAmCaffeine
2nd Contact: i-andrei
3.
Atlantis (ATL)
1st Contact: shoop76
2nd Contact: Tin Trumpet
4.
Ascension (A^)
1st Contact: itake
2nd Contact: mdhill
5.
Les Hussards Du Dragon (LHDD)
1st Contact: donche64
2nd Contact: Donelladan
6.
Retribution (RET)
1st Contact: cpusurfer
2nd Contact: Bobby4254
7.
Legends of War (LOW)
1st Contact: JJ41375
2nd Contact: chard
8.
The Odd Fellows Union (TOFU)
1st Contact: kjsnyi
2nd Contact: rockfist
9.
the Fallen (FALL)
1st Contact: GoranZ
2nd Contact: mc05025
10.
Royal Galactic Vengeance (RGV)
1st Contact: Fewnix
2nd Contact:
11.
Fraternal Order of Exceptional Drinkers (FOED)
1st Contact: sdh
2nd Contact: ElricTheGreat
12.
Spanked and Milked (S&M)
1st Contact: josko.ri
2nd Contact:
---------------------------------
Bracket and Seeding
BRACKET
https://challonge.com/CCUPXII
SEEDS
1. FALL
2. LHDD
3. A^
4. S&M
5. TOFU
6. REP
7. ATL
8. LOW
REMAINING CLANS
FOED
RET
RGV
AWOL
Round 1 :
https://www.conquerclub.com/forum/viewt ... 3#p5239813
Swimmerdude99
Posts: 2579 Joined: Mon Aug 09, 2010 6:07 pm
Gender: Male
Location: North Carolina
Post
by Swimmerdude99 » Mon Jan 10, 2022 5:17 pm
The Republic - REP
1st Contact: TheSpaceCowboy
2nd Contact: Swimmerdude99
We have read and agreed to the information listed in the post above.
shoop76
Community Team
Posts: 5651 Joined: Tue Mar 18, 2008 9:44 am
Gender: Male
Post
by shoop76 » Wed Jan 19, 2022 3:45 am
Atlantis - ATL
1st Contact: shoop76
2nd Contact: Tin Trumpet
We have read and agreed to the information listed in the post above.
mdhill
Posts: 189 Joined: Thu Dec 11, 2008 3:39 pm
Gender: Male
Location: Dallas
Post
by mdhill » Wed Jan 19, 2022 10:20 pm
Ascension - A^
1st Contact: itake
2nd Contact: mdhill
He/she/they/zhe has read this post completely and understands everything.
[bigimg]https://lh3.googleusercontent.com/_FaokRtlfTEyodiaznq0LjfitYDSN9kO2ZTQOrUQhRTIOwPlaQqCMMKpgWTRzKl1szPQ2FEgvJXkxe0PWsIBaXz6pPJ1F48NMJD4okmMTZRcPvIgaGWzKLVVTSOj63EqTB5IpLcaygg=w2400[/bigimg]
Donelladan
Posts: 3681 Joined: Tue Mar 03, 2009 8:48 am
Post
by Donelladan » Thu Jan 20, 2022 5:25 pm
LHDD
1st contact : donche64
2nd contact : Donelladan
Read and understood.
cpusurfer
Posts: 397 Joined: Wed Oct 30, 2013 10:33 am
Location: SITTERS - Bobby4254, spanishclaret
Post
by cpusurfer » Sun Jan 23, 2022 12:29 am
Retribution - RET
1st Contact:
cpusurfer
2nd Contact:
Bobby4254
We have read and agreed to the information listed.
JJ41375
SoC Training Adviser
Posts: 2388 Joined: Mon Mar 09, 2009 7:19 pm
Gender: Male
Location: Capital Region of New York
Post
by JJ41375 » Sun Jan 23, 2022 8:13 pm
Legends of War - LOW
1st contact -
JJ41375
2nd contact -
chard
We have read this post completely and understand everything.
rockfist
Posts: 2178 Joined: Mon Apr 27, 2009 9:17 pm
Gender: Male
Location: On the Wings of Death.
Post
by rockfist » Thu Jan 27, 2022 10:01 am
The Odd Fellows Union TOFU
1st Contact
kjsnyi
2nd Contact
rockfist
Privileges for both please.
read and agreed
shoop76
Community Team
Posts: 5651 Joined: Tue Mar 18, 2008 9:44 am
Gender: Male
Post
by shoop76 » Mon Jan 31, 2022 2:52 am
Looks like a very disappointing turnout.
rockfist
Posts: 2178 Joined: Mon Apr 27, 2009 9:17 pm
Gender: Male
Location: On the Wings of Death.
Post
by rockfist » Mon Jan 31, 2022 11:11 am
I can't believe no S&M, no Fallen, no FOED...
we love beating those teams (and yes we lose sometimes to them), but without them...its not the same tournament...I wonder if the signup will be extended?
Extreme Ways
Posts: 1731 Joined: Sun Nov 19, 2006 10:02 am
Post
by Extreme Ways » Mon Jan 31, 2022 11:12 am
Mini Cup: Conqueror's Cup edition
TOFU, ex-REP, ex-VDLL, ex-KoRT.
Keefie
Clan Director
Posts: 6745 Joined: Sun Dec 03, 2006 1:05 pm
Gender: Male
Location: Sleepy Hollow
Post
by Keefie » Mon Jan 31, 2022 1:09 pm
I think the missing clans should be contacted and an extension given if required.
rockfist
Posts: 2178 Joined: Mon Apr 27, 2009 9:17 pm
Gender: Male
Location: On the Wings of Death.
Post
by rockfist » Mon Jan 31, 2022 1:20 pm
Not speaking for TOFU, speaking only as someone who loves this tournament - I'm 100% on board with that.
shoop76
Community Team
Posts: 5651 Joined: Tue Mar 18, 2008 9:44 am
Gender: Male
Post
by shoop76 » Mon Jan 31, 2022 2:11 pm
Keefie wrote: I think the missing clans should be contacted and an extension given if required.
3 weeks wasn’t enough?
IcePack
Multi Hunter
Posts: 16847 Joined: Wed Aug 04, 2010 6:42 pm
Gender: Male
Location: California
Post
by IcePack » Mon Jan 31, 2022 3:19 pm
shoop76 wrote: Keefie wrote: I think the missing clans should be contacted and an extension given if required.
3 weeks wasn’t enough?
Apparently not...or maybe no outreach was done? IDK. People are human, need reminders etc
fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
GoranZ
Posts: 2921 Joined: Sat Aug 22, 2009 3:14 pm
Post
by GoranZ » Mon Jan 31, 2022 3:25 pm
The Fallen (FALL)
1st Contact: GoranZ
2nd Contact: mc05025
Privileges for both please.
Read and understood.
Swimmerdude99
Posts: 2579 Joined: Mon Aug 09, 2010 6:07 pm
Gender: Male
Location: North Carolina
Post
by Swimmerdude99 » Mon Jan 31, 2022 3:33 pm
rockfist wrote: I can't believe no S&M, no Fallen, no FOED...
we love beating those teams (and yes we lose sometimes to them), but without them...its not the same tournament...I wonder if the signup will be extended?
S&M would surprise me if they are playing. I kinda always figured it was the josko show from planning... but I don't know their internals all that much, I suppose.
fishydance
Clan Director
Posts: 979 Joined: Wed Aug 15, 2007 8:28 am
Gender: Female
Location: Mini-soda (basically southern Canada)
Post
by fishydance » Mon Jan 31, 2022 4:42 pm
Swimmerdude99 wrote: rockfist wrote: I can't believe no S&M, no Fallen, no FOED...
we love beating those teams (and yes we lose sometimes to them), but without them...its not the same tournament...I wonder if the signup will be extended?
S&M would surprise me if they are playing. I kinda always figured it was the josko show from planning... but I don't know their internals all that much, I suppose.
As someone who has been a leader in S&M for years, I can give insights on our internals. In a nutshell, whomever is listed as the contacts for the challenge is expected to do the planning. They can ask for planning assistance if they wish, but planning is considered their responsibility. Sometimes the primary contact was Josko, but not every time. In fact, in recent years Dave did most of it.
Swimmerdude99
Posts: 2579 Joined: Mon Aug 09, 2010 6:07 pm
Gender: Male
Location: North Carolina
Post
by Swimmerdude99 » Mon Jan 31, 2022 5:25 pm
fishydance wrote: Swimmerdude99 wrote: rockfist wrote: I can't believe no S&M, no Fallen, no FOED...
we love beating those teams (and yes we lose sometimes to them), but without them...its not the same tournament...I wonder if the signup will be extended?
S&M would surprise me if they are playing. I kinda always figured it was the josko show from planning... but I don't know their internals all that much, I suppose.
As someone who has been a leader in S&M for years, I can give insights on our internals. In a nutshell, whomever is listed as the contacts for the challenge is expected to do the planning. They can ask for planning assistance if they wish, but planning is considered their responsibility. Sometimes the primary contact was Josko, but not every time. In fact, in recent years Dave did most of it.
Ah, that makes sense. Thanks for your reply!
Do you have any insight on why there wasn't interest in CC this year from S&M?
Extreme Ways
Posts: 1731 Joined: Sun Nov 19, 2006 10:02 am
Post
by Extreme Ways » Mon Jan 31, 2022 6:35 pm
Swimmerdude99 wrote: [
Do you have any insight on why there wasn't interest in CC this year from S&M?
Furthermore, I'm curious what S&M has planned in its stead? A break, or more interesting endeavours?
TOFU, ex-REP, ex-VDLL, ex-KoRT.
fishydance
Clan Director
Posts: 979 Joined: Wed Aug 15, 2007 8:28 am
Gender: Female
Location: Mini-soda (basically southern Canada)
Post
by fishydance » Mon Jan 31, 2022 7:04 pm
Swimmerdude99 wrote: fishydance wrote: Swimmerdude99 wrote: rockfist wrote: I can't believe no S&M, no Fallen, no FOED...
we love beating those teams (and yes we lose sometimes to them), but without them...its not the same tournament...I wonder if the signup will be extended?
S&M would surprise me if they are playing. I kinda always figured it was the josko show from planning... but I don't know their internals all that much, I suppose.
As someone who has been a leader in S&M for years, I can give insights on our internals. In a nutshell, whomever is listed as the contacts for the challenge is expected to do the planning. They can ask for planning assistance if they wish, but planning is considered their responsibility. Sometimes the primary contact was Josko, but not every time. In fact, in recent years Dave did most of it.
Ah, that makes sense. Thanks for your reply!
Do you have any insight on why there wasn't interest in CC this year from S&M?
Successful clans are composed of great players, as well as active leaders who make sure everything runs smoothly. Although we have players who are interested, we simply don't have leaders with enough time to devote to planning and managing this challenge properly.
JPlo64
Posts: 1552 Joined: Fri Nov 19, 2010 6:38 pm
Gender: Male
Location: Kentucky
Post
by JPlo64 » Mon Jan 31, 2022 9:56 pm
Sign-ups will be extended for another week till Feb 6th.
PM's will be going out to other possible participants.