Include Territories attacked, but not conquered in log

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lencollard
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Include Territories attacked, but not conquered in log

Post by lencollard »

Concise description:
  • Include Territories attacked, but not conquered in log
Specifics/Details:
  • The log does not contain information about territories that were attacked, but not conquered.
  • Including this information would provide an alert about what the other combatants are doing. That information otherwise can only be gleaned from memory or snapshots if the attack was partially successful. In other cases, it cannot be determined. This information is useful to determine what your opponents' plans are.
How this will benefit the site and/or other comments:
  • This provides additional information for the user. It also can serve as an alert that the wolf tried to break into the house, but was thwarted. :D
TeeGee
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Re: Include Territories attacked, but not conquered in log

Post by TeeGee »

if you use snapshots. click on the snapshot tag and hit analyze
It will show you what has changed (attacked but not conquered included)
if you don't use snapshots, then go to settings and turn them on ;)
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GoranZ
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Re: Include Territories attacked, but not conquered in log

Post by GoranZ »

TeeGee wrote:if you use snapshots. click on the snapshot tag and hit analyze
It will show you what has changed (attacked but not conquered included)
if you don't use snapshots, then go to settings and turn them on ;)
He likes much more than this, he likes details behind the fog.

I'm against the proposal. Too much will be revealed, and its called fog for a reason. Speaking for my self I will be able to win more games just by analyzing the log, especially versus inexperienced/new players on most of my favorite maps.
And on top of that the log will be huge for some games.
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Evil Semp
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Re: Include Territories attacked, but not conquered in log

Post by Evil Semp »

GoranZ wrote:
TeeGee wrote:if you use snapshots. click on the snapshot tag and hit analyze
It will show you what has changed (attacked but not conquered included)
if you don't use snapshots, then go to settings and turn them on ;)
He likes much more than this, he likes details behind the fog.

I'm against the proposal. Too much will be revealed, and its called fog for a reason. Speaking for my self I will be able to win more games just by analyzing the log, especially versus inexperienced/new players on most of my favorite maps.
And on top of that the log will be huge for some games.
I agree here. Sometimes you might want to take a few troops away from someone and hope they don't blame you.
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lencollard
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Re: Include Territories attacked, but not conquered in log

Post by lencollard »

I do not think that it should apply for fog.

Consider an enemy drops 3 troops on a territory, then attacks, but loses those 3 troops only. Will Analyze indicate what happened? I realize that you can do a combination of looking at the log and the map to kind of figure out what happened, but you don't know for sure what they attacked if there was more than 1 possible target. It just seems that if you have cumbersome access to the data, then why not make it easier? You already have attacked and conquered. That could be amended to either of the following:
attacked on a single line
conquered on a single line
(you still need to do some thinking)

or
attacked and conquered on a single line
attacked but defended on a single line
(this is the most direct way to show what happened)

This quickly shows what the enemy was doing and alerts you to where you may need more defensive measures.

Thanks for your consideration. It is merely a suggestion.
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