7 UP II [TPA3] [COMPLETE]
Posted: Thu Dec 20, 2012 1:37 am
edit: mc29. This Tournament has been rescued by DaveH
Scores and updates can be found here: Scores and Updates

This is a Tournament Players Association Year 3 (TPA3) event, and is governed by its rules, guidelines, and judgments which are detailed at http://www.conquerclub.com/forum/viewtopic.php?f=89&t=175675.
All are welcome to join and participate in the association. You need do nothing more than join one or more of the TPA3 events that will be announced each Monday. Check back on the scoreboard to see how you're doing:

*credit goes to barterer2002 for the design of this tournament (minus a few minor tweaks). You can find the original 7 up tournament here.
Get your teams get your teams get your teams!
You're going to need 7 players. Here's how it'll work.
You will break up into a quad team and a triples team with each of those teams playing 1 game. Next you will break the quads team into 2 doubles team and the triples team into a doubles teams and a singles player. Each of the three doubles teams will play one doubles match while the singles player will engage in a best of 5 match.
Teams will get 5 points for each win (singles match counts as one game for all scoring). Teams will get 4 points for winning in less than 10 rounds (for singles-look at the three fastest games-all three must be faster than 10).
Teams will get 1 point for each opponent eliminated. No points awarded for eliminating one's own teammate.
This will be a round robin affair with each team playing every other team. In the event that we have an odd number of teams, there will be one team on bye each week.
You may not switch positions during the tournament so if you start off with Player X being your singles player in Round 1 that player will be the singles player throughout.
Replacements are allowed in the event that a teammate needs to drop from the tournament or out of CC. The replacement must be slotted into the slot vacated by the dropping player, so if your singles player drops out the replacement will find him/herself playing 1 triples and 5 singles each week.
We can take as many teams as wish to join. Sign ups will be open for 3 weeks or I will give a deadline with at least 2 days notice if sign-ups are quick. Games will be sent out approximately every 7-14 days, depending on number of teams to limit the overall tournament length.
Your team sign up should look like this :
Player 1 (quads, doubles 1) :
Player 2 (quads, doubles 1) :
Player 3 (quads, doubles 2) :
Player 4 (quads, doubles 2) :
Player 5 (triples, doubles 3) :
Player 6 (triples, doubles 3) :
Player 7 (triples, singles) :
Indicate the team captain with an asterisk (*). I will communicate directly with the captains for anything related to this tournament.
Settings are :
Here are all 17 weeks of maps.
[spoiler=Week 1 - Water World]
[spoiler=Week 2 - Historic Battles]
[spoiler=Week 3 - Games]
[spoiler=Week 4 - Feudal Ages]
[spoiler=Week 5 - Apocalypse]
[spoiler=Week 6 - City Life]
[spoiler=Week 7 - Alternate realities]
[spoiler=Week 8 - Planes, trains and automobiles]
[spoiler=Week 9 - Ahh]
[spoiler=Week 10 - Fallen Empires]
[spoiler=Week 11 - Stand-offs]
[spoiler=Week 12 - Great Rivers]
[spoiler=Week 13 - Open Spaces]
[spoiler=Week 14 - Island Nations]
[spoiler=Week 15 - Kings and Queens]
[spoiler=Week 16 - Africa]
[spoiler=Week 17 - Law and Order]
After the regular season ends, the top 4 teams will participate in the finals, scores will be re-set and we'll play another round robin. Top 3 teams will each pick a week to replay those maps. 3 weeks for the win.
Good luck and happy playing!
Scores and updates can be found here: Scores and Updates

This is a Tournament Players Association Year 3 (TPA3) event, and is governed by its rules, guidelines, and judgments which are detailed at http://www.conquerclub.com/forum/viewtopic.php?f=89&t=175675.
All are welcome to join and participate in the association. You need do nothing more than join one or more of the TPA3 events that will be announced each Monday. Check back on the scoreboard to see how you're doing:

*credit goes to barterer2002 for the design of this tournament (minus a few minor tweaks). You can find the original 7 up tournament here.
Get your teams get your teams get your teams!
You're going to need 7 players. Here's how it'll work.
You will break up into a quad team and a triples team with each of those teams playing 1 game. Next you will break the quads team into 2 doubles team and the triples team into a doubles teams and a singles player. Each of the three doubles teams will play one doubles match while the singles player will engage in a best of 5 match.
Teams will get 5 points for each win (singles match counts as one game for all scoring). Teams will get 4 points for winning in less than 10 rounds (for singles-look at the three fastest games-all three must be faster than 10).
Teams will get 1 point for each opponent eliminated. No points awarded for eliminating one's own teammate.
This will be a round robin affair with each team playing every other team. In the event that we have an odd number of teams, there will be one team on bye each week.
You may not switch positions during the tournament so if you start off with Player X being your singles player in Round 1 that player will be the singles player throughout.
Replacements are allowed in the event that a teammate needs to drop from the tournament or out of CC. The replacement must be slotted into the slot vacated by the dropping player, so if your singles player drops out the replacement will find him/herself playing 1 triples and 5 singles each week.
We can take as many teams as wish to join. Sign ups will be open for 3 weeks or I will give a deadline with at least 2 days notice if sign-ups are quick. Games will be sent out approximately every 7-14 days, depending on number of teams to limit the overall tournament length.
Your team sign up should look like this :
Player 1 (quads, doubles 1) :
Player 2 (quads, doubles 1) :
Player 3 (quads, doubles 2) :
Player 4 (quads, doubles 2) :
Player 5 (triples, doubles 3) :
Player 6 (triples, doubles 3) :
Player 7 (triples, singles) :
Indicate the team captain with an asterisk (*). I will communicate directly with the captains for anything related to this tournament.
Settings are :
- Automatic
- Sequential
- No Cards
- Chained
- Sunny
- 30 round limit
- No trench
Here are all 17 weeks of maps.
[spoiler=Week 1 - Water World]
- Quads : Extreme Global Warming
- Triples : Land and Sea
- Doubles 1 : High Seas
- Doubles 2 : Northwest Passage
- Doubles 3 : Oceania
- Singles : Treasures of Galapagos
[spoiler=Week 2 - Historic Battles]
- Quads : Trafalgar
- Triples : Battle for Iraq!
- Doubles 1 : Napoleonic Europe
- Doubles 2 : Third Crusade
- Doubles 3 : Battle of Actium
- Singles : American Civil War
[spoiler=Week 3 - Games]
- Quads : Chinese Checkers
- Triples : Conquer Man
- Doubles 1 : Knights
- Doubles 2 : Patch Wars
- Doubles 3 : Conquer 4
- Singles : Crossword
[spoiler=Week 4 - Feudal Ages]
- Quads : Middle Ages
- Triples : Siege!
- Doubles 1 : King's Court
- Doubles 2 : Age of Realms 1 : Might
- Doubles 3 : Castle Lands
- Singles : Feudal War
[spoiler=Week 5 - Apocalypse]
- Quads : All Your Bases Are Belong To Us
- Triples : Fractured America
- Doubles 1 : Duck and Cover
- Doubles 2 : Fractured China
- Doubles 3 : USApocalypse
- Singles : Arms Race
[spoiler=Week 6 - City Life]
- Quads : CCU
- Triples : The Citadel
- Doubles 1 : Circus Maximus
- Doubles 2 : City Mogul
- Doubles 3 : Baseball
- Singles : Woodboro
[spoiler=Week 7 - Alternate realities]
- Quads : Clandemonium
- Triples : Tamriel
- Doubles 1 : Midgard
- Doubles 2 : Midkemdil
- Doubles 3 : Discworld
- Singles : Archipelago
[spoiler=Week 8 - Planes, trains and automobiles]
- Quads : Orient Express 1883
- Triples : Bamboo Jack
- Doubles 1 : Pearl Harbor
- Doubles 2 : Indian Empire
- Doubles 3 : Route 66
- Singles : WWII Poland
[spoiler=Week 9 - Ahh]
- Quads : Island of Doom
- Triples : Salem's Switch
- Doubles 1 : Age of Realms 3 : Mayhem
- Doubles 2 : Halloween Hollows
- Doubles 3 : Monsters
- Singles : Draknor - Level 1
[spoiler=Week 10 - Fallen Empires]
- Quads : Holy Roman Empire
- Triples : Eastern Hemisphere
- Doubles 1 : Waterloo
- Doubles 2 : Imperium Romanum
- Doubles 3 : Forbidden City
- Singles : Mongol Empire
[spoiler=Week 11 - Stand-offs]
- Quads : Das Schloss
- Triples : WWII Ardennes
- Doubles 1 : Trench Warfare
- Doubles 2 : D-Day: Omaha Beach!
- Doubles 3 : Cuban Missile Crisis
- Singles : Rorke's Drift
[spoiler=Week 12 - Great Rivers]
- Quads : Quad Cities
- Triples : NYC
- Doubles 1 : Golfe du Saint-Laurent
- Doubles 2 : London
- Doubles 3 : Montreal
- Singles : Egypt: Upper
[spoiler=Week 13 - Open Spaces]
- Quads : Feudal Epic
- Triples : Cricket
- Doubles 1 : Oasis
- Doubles 2 : Space
- Doubles 3 : Antartica
- Singles : Dust Bowl
[spoiler=Week 14 - Island Nations]
- Quads : Jamaica
- Triples : Japan
- Doubles 1 : Haiti
- Doubles 2 : Philippines
- Doubles 3 : Malta
- Singles : Iceland
[spoiler=Week 15 - Kings and Queens]
- Quads : Hive
- Triples : King of the Mountains
- Doubles 1 : Three Kingdomes of Korea
- Doubles 2 : Poker Club
- Doubles 3 : Kingdom of Denmark
- Singles : Egypt: Valley of the Kings
[spoiler=Week 16 - Africa]
- Quads : Rail Africa
- Triples : WWII Gazala
- Doubles 1 : Dark Continent
- Doubles 2 : South Africa 1885
- Doubles 3 : Egypt: Nubia
- Singles : Madagascar
[spoiler=Week 17 - Law and Order]
- Quads : Supermax: Prison Riot!
- Triples : U.S. Senate
- Doubles 1 : San Francisco
- Doubles 2 : Operation Drug War
- Doubles 3 : Prohibition Chicago
- Singles : Berlin 1961
After the regular season ends, the top 4 teams will participate in the finals, scores will be re-set and we'll play another round robin. Top 3 teams will each pick a week to replay those maps. 3 weeks for the win.
Good luck and happy playing!