I. G. K. Tournament III [TotalFluke WINS]
Posted: Thu Dec 29, 2011 9:13 pm
edit: mc29. This Tournament has been rescued by MC29
Scores and updates can be found here: Scores and Updates
Welcome to the I. G. K. Tournament III!
This is the 3rd installment of my I. G. K. series; featuring all maps beginning with those letters!
Premium only please (8 games at once in Round 1), and at least 97% attendance please.
Settings
All games will be 6-player with default settings; the only different settings will be Round Limits which will be as follows:
Round 1: 30-round limit
Round 2: 50-round limit
Final Round: No round limit
Scoring
Points will be awarded for all games in all rounds as follows:
1st place: 8 points
2nd place: 5 points
3rd place: 3 points
4th place: 2 points
5th place: 1 point
6th place: 0 points
Points from each round will be carried over to the next round.
Round 1
12 groups of 6 players will each play the 8 maps beginning with the letter I:
Iberia
Iceland
Imperium Romanum
Indian Empire
Indochina
Ireland
Italy
Istanbul
The two players with the most points in each group will go through to Round 2.
Round 2
Each group in this round will consist of three Round 1 group-winners and three Round 1 group-runners-up. Players will not be in the same group as any players from their Round 1 group.
4 groups of 6 players will each play the 6 maps beginning with the letter G:
Germany
Gilgamesh
Golfe Du Saint-Laurent
Great Lakes
Greater China
Greenland
The top player from each group will go through to the Final Round. The 2 players with the most points out of all the groups that didn't win their group will also go through.
Final Round
1 group of 6 players will play the 3 maps beginning with the letter K twice:
King of the Mountains
King's Court
Kingdom of Denmark
The player with the highest total points at the end of the round will be declared the winner!
[spoiler=Tie Breaks]If there is a tie to go through in Round 1, the player with the most wins will go through. If players are still tied, the number of 2nd-place finishes will determine who goes through. If players' results are exactly the same, the tied players will play the 8 maps again; I will publish scoring details if this happens.
If there is a tie to go through in Round 2, the player who scored the most points in Round 2 alone will go through. Failing that, the tie-break rules from Round 1 will apply.[/spoiler]
[spoiler=Joining Games]I will use the invite method to send out games. Players will have a maximum of 3 invites in which to join their games. Any drop-outs in Round 1 will be replaced by a reserve; any drop-outs in subsequent rounds will be replaced by the next highest-scoring player.[/spoiler]
[spoiler=Group Assignments]Whilst sticking to the rules outlined above, group assignments will be determined by random.org. That is to say that I will use random.org to assign all the Group 1 winners to their groups, then do the same with all the runners-up. If any runners-up are placed in the same group as their winner from Round 1, I will use random.org to re-order the list.[/spoiler]
[spoiler=Round Limits]If a game ends due to reaching the round limit, only the number of troops will be used to determine the order of the players. If there is a tie, the players will share the points equally; for example two players tied for 2nd place would receive 4 points each, instead of 5 and 3.[/spoiler]
Scores and updates can be found here: Scores and Updates
Welcome to the I. G. K. Tournament III!
This is the 3rd installment of my I. G. K. series; featuring all maps beginning with those letters!
Premium only please (8 games at once in Round 1), and at least 97% attendance please.
Settings
All games will be 6-player with default settings; the only different settings will be Round Limits which will be as follows:
Round 1: 30-round limit
Round 2: 50-round limit
Final Round: No round limit
Scoring
Points will be awarded for all games in all rounds as follows:
1st place: 8 points
2nd place: 5 points
3rd place: 3 points
4th place: 2 points
5th place: 1 point
6th place: 0 points
Points from each round will be carried over to the next round.
Round 1
12 groups of 6 players will each play the 8 maps beginning with the letter I:
Iberia
Iceland
Imperium Romanum
Indian Empire
Indochina
Ireland
Italy
Istanbul
The two players with the most points in each group will go through to Round 2.
Round 2
Each group in this round will consist of three Round 1 group-winners and three Round 1 group-runners-up. Players will not be in the same group as any players from their Round 1 group.
4 groups of 6 players will each play the 6 maps beginning with the letter G:
Germany
Gilgamesh
Golfe Du Saint-Laurent
Great Lakes
Greater China
Greenland
The top player from each group will go through to the Final Round. The 2 players with the most points out of all the groups that didn't win their group will also go through.
Final Round
1 group of 6 players will play the 3 maps beginning with the letter K twice:
King of the Mountains
King's Court
Kingdom of Denmark
The player with the highest total points at the end of the round will be declared the winner!
[spoiler=Tie Breaks]If there is a tie to go through in Round 1, the player with the most wins will go through. If players are still tied, the number of 2nd-place finishes will determine who goes through. If players' results are exactly the same, the tied players will play the 8 maps again; I will publish scoring details if this happens.
If there is a tie to go through in Round 2, the player who scored the most points in Round 2 alone will go through. Failing that, the tie-break rules from Round 1 will apply.[/spoiler]
[spoiler=Joining Games]I will use the invite method to send out games. Players will have a maximum of 3 invites in which to join their games. Any drop-outs in Round 1 will be replaced by a reserve; any drop-outs in subsequent rounds will be replaced by the next highest-scoring player.[/spoiler]
[spoiler=Group Assignments]Whilst sticking to the rules outlined above, group assignments will be determined by random.org. That is to say that I will use random.org to assign all the Group 1 winners to their groups, then do the same with all the runners-up. If any runners-up are placed in the same group as their winner from Round 1, I will use random.org to re-order the list.[/spoiler]
[spoiler=Round Limits]If a game ends due to reaching the round limit, only the number of troops will be used to determine the order of the players. If there is a tie, the players will share the points equally; for example two players tied for 2nd place would receive 4 points each, instead of 5 and 3.[/spoiler]
