can multiple xml files be used for a map and everytime a game starts a random xml is chosen? or even from round to round another xml is chosen.
i have a map idea based on this and i need to know if it's possible
multiple xml
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- DiM
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multiple xml
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WidowMakers
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- hecter
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Maybe you could try to program it into one big XML file. I don't really know how it works, but at the begining you could have it randomly select on of the variables that you have, and each variable would be the XML coding that you have for the map. But again, I don't know that much about it…
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