MoB's Crazed Mafia! [Poll]
Posted: Fri Nov 04, 2011 4:23 pm
Hey guys! I have seen some crazy setups online and would like to see if CC community wants one of these hosted. Obviously the players would know what the setup is so they can gameplan accordingly. Please vote and give feedback on which you would like to play!
[spoiler=Option A, Masonic Medschool]This game would allow Day PMS
All Docs 1 time heal per night
Doc
Doc
Doc
Doc
Doc
Doc
Doc
Mason
Mason
Mason
Arsonist -immune to bullets and knives
(win together but do not know who each other are)
Serial Killer -immune to bullets and knives
Serial Killer -immune to bullets and knives
Godfather -Night Kill -immune to bullets and knives
No invest roles at all. Town can try to win by stopping deaths for long enough or by a mild amount of guesswork from rolecalling then seeing who actually gets healed. Masons can provide the most clears/info if they stay alive. Docs try to form healing groups and see if those claiming to heal them actually do.
Killing roles will probably need to overkill some of the time, but none share night chat or know eachother. Immune is on for all, so they can detect eachother in a roundabout way and focus fire through pms. Arson would be key to stopping the town from forcing the game to end.[/spoiler]
[spoiler=Option B, Town BBQ]Investigator
Mafia Role Cop
Witch
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Arsonist
Arsonist
Arsonist
Arsonist
Arsonist[/spoiler]
[spoiler=Option C]5 Bus Drivers
2 Sheriffs
1 Godfather (Can be detected)
2 Jesters
2 Executioners (Lynchers, with random target)
2 Arsonists[/spoiler]
[spoiler=Option D, Random Randomness]Godfather
Vigilante (unlimited shots)
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
I will generate a list of possible roles, and will literally use random.org to complete the setup. I will make it pseudo-random. Pretty much as long as town outnumbers the mafia I will let it go. Could be 1 mafia member, could have 6 serial killers. Could have a lonely mason.[/spoiler]
[spoiler=Option A, Masonic Medschool]This game would allow Day PMS
All Docs 1 time heal per night
Doc
Doc
Doc
Doc
Doc
Doc
Doc
Mason
Mason
Mason
Arsonist -immune to bullets and knives
(win together but do not know who each other are)
Serial Killer -immune to bullets and knives
Serial Killer -immune to bullets and knives
Godfather -Night Kill -immune to bullets and knives
No invest roles at all. Town can try to win by stopping deaths for long enough or by a mild amount of guesswork from rolecalling then seeing who actually gets healed. Masons can provide the most clears/info if they stay alive. Docs try to form healing groups and see if those claiming to heal them actually do.
Killing roles will probably need to overkill some of the time, but none share night chat or know eachother. Immune is on for all, so they can detect eachother in a roundabout way and focus fire through pms. Arson would be key to stopping the town from forcing the game to end.[/spoiler]
[spoiler=Option B, Town BBQ]Investigator
Mafia Role Cop
Witch
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Bus Driver
Arsonist
Arsonist
Arsonist
Arsonist
Arsonist[/spoiler]
[spoiler=Option C]5 Bus Drivers
2 Sheriffs
1 Godfather (Can be detected)
2 Jesters
2 Executioners (Lynchers, with random target)
2 Arsonists[/spoiler]
[spoiler=Option D, Random Randomness]Godfather
Vigilante (unlimited shots)
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
I will generate a list of possible roles, and will literally use random.org to complete the setup. I will make it pseudo-random. Pretty much as long as town outnumbers the mafia I will let it go. Could be 1 mafia member, could have 6 serial killers. Could have a lonely mason.[/spoiler]