4 Star Meats [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Post Reply
User avatar
dana1971
Posts: 200
Joined: Wed Aug 25, 2010 7:33 am
Location: Scotland

4 Star Meats [Quenched]

Post by dana1971 »

ImageImageImage ImageImageImageImage

Latest version of map is here:

http://www.conquerclub.com/forum/viewtopic.php?f=10&t=156204&start=585

Here is my first map design.

Map Name: 4 Star Meats
Link to thread: none
Mapmaker: Dana 1971
Map Size: 76 regions,
made up of 3 auto deploy regions, 15 bonus continents, 1 killer neutral, and several routes to victory.
Special Features: A cow shaped map on a butcher shop wall with lots of places to build armies, and special offers.
What makes this map Worthy: It provides unique game play with a unique fun theme


[bigimg]http://i46.tinypic.com/2w2l93d.jpg[/bigimg]
[bigimg]http://i50.tinypic.com/359hfs3.jpg[/bigimg]
[bigimg]http://i49.tinypic.com/2qdrhc2.jpg[/bigimg]

older versions
show

show


Working to get the elusive graphics sticker. :)

Best Wishes,
Dana
Last edited by dana1971 on Tue Apr 30, 2013 5:50 pm, edited 57 times in total.
ImageImage
User avatar
Bruceswar
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: How about a COW map? It's different.

Post by Bruceswar »

Roll with it! I will make a post in our forum. Good luck! You will need superize I think to make the numbers fit in.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
josko.ri
Posts: 5012
Joined: Sun Nov 15, 2009 5:18 pm
Gender: Male

Re: How about a COW map? It's different.

Post by josko.ri »

Great idea. If you make it, KORT will play their home games at the map ;)

it is not only idea unique, there are also 3 zones with 5 consecutive dead edge regions. I cannot remember if any other map has it, but I think not, so this addition also make this map good ;)
Image
User avatar
Bruceswar
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: How about a COW map? It's different.

Post by Bruceswar »

Also your neutral values seem a bit high. That is just what I think.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
dana1971
Posts: 200
Joined: Wed Aug 25, 2010 7:33 am
Location: Scotland

Re: How about a COW map? It's different.

Post by dana1971 »

What do you suggest for the neutral values? Because they are auto deploy zones I thought I'd keep then higher than the normal 3. The grass is a barrier between the legs so I felt that needed to be high so you have a better chance of holding one leg instead of easily holding both.
Last edited by dana1971 on Sun Feb 26, 2012 6:14 pm, edited 1 time in total.
ImageImage
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: How about a COW map? It's different.

Post by natty dread »

This has been tried before...

viewtopic.php?f=63&t=115501&hilit=beef+cuts
Image
User avatar
tokle
Posts: 2910
Joined: Tue Mar 17, 2009 11:11 am

Re: How about a COW map? It's different.

Post by tokle »

This one looks a lot better though.
ImageImage
User avatar
dana1971
Posts: 200
Joined: Wed Aug 25, 2010 7:33 am
Location: Scotland

Re: How about a COW map? It's different.

Post by dana1971 »

That's interesting. The other map was last posted in May 2010.
So I don't have to read the thread what was the outcome?

Looking at the other cow map I think mine is a lot better looking and has more interesting game play elements.

Because it's been thought of before should I stop?

I'd like to make it. Perhaps I can succeed where the other map failed.

Best Wishes,
Dana
User avatar
Danyael
Posts: 352
Joined: Fri Jul 04, 2008 4:26 pm
Gender: Male
Location: Winnipeg, Manitoba

Re: How about a COW map?

Post by Danyael »

☺I'm vegetarian and i love it
enjoy the lord of flies right down to the pat

Bruceswar wrote:Also your neutral values seem a bit high. That is just what I think.

i completely agree and is there any bonus for having grass besides the obvious ;)
and fitting army numbers will be an issue

as for that other map that is pat compared to this

also the four corner borders may need adjustment
-D
User avatar
Bruceswar
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: How about a COW map? It's different.

Post by Bruceswar »

dana1971 wrote:That's interesting. The other map was last posted in May 2010.
So I don't have to read the thread what was the outcome?

Looking at the other cow map I think mine is a lot better looking and has more interesting game play elements.

Because it's been thought of before should I stop?

I'd like to make it. Perhaps I can succeed where the other map failed.

Best Wishes,
Dana



Keep going with it. You will make it out.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
tokle
Posts: 2910
Joined: Tue Mar 17, 2009 11:11 am

Re: How about a COW map?

Post by tokle »

It should be "sirloin" not "serloin". Right?
QoH
Posts: 1817
Joined: Fri Aug 20, 2010 12:37 pm

Re: How about a COW map?

Post by QoH »

tokle wrote:It should be "sirloin" not "serloin". Right?

At least in America it is sirloin.
Image
Please don't invite me to any pickup games. I will decline the invite.
User avatar
RjBeals
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:

Re: How about a COW map?

Post by RjBeals »

This map kick ass. I totally support it - you seem to be totally on your way to a quick quench.
Image
User avatar
greenoaks
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: How about a COW map?

Post by greenoaks »

QoH wrote:
tokle wrote:It should be "sirloin" not "serloin". Right?

At least in America it is sirloin.

in australia it is too.

it is gardener, not gardner. btw, a gardener tends the garden and most people don't keep cows in their garden. cows are found on farms, tended to by farmers.
User avatar
denthefrog
Posts: 1690
Joined: Mon Jul 13, 2009 9:47 am
Gender: Male
Location: Bag End, on my way to the misty mountains

Re: How about a COW map?

Post by denthefrog »

[quote="tokle"]It should be "sirloin" not "serloin". Right?[/quote
in UK too
also tenderloin is use for pork cut mainly too
in beef its called Fillet
map looks good, i agree with neutral
Image
User avatar
perchorin
Posts: 1859
Joined: Mon Sep 04, 2006 8:19 am
Gender: Male
Location: Busan, South Korea

Re: How about a COW map?

Post by perchorin »

Great looking map, hope you stick with it! That plus two auto-deploy from the cow pat seems awfully easy to defend though, i think everyone would go for the tail right at the start.

Have you thought about having any victory objectives? I had an idea where you could win the game by holding certain cuts that are prized in different places. for example, for the American Victory you would need to hold the Prime Rib, Bottom Round, Brisket and Tenderloin for one round, while for the Chinese Victory you would need to hold the flap steak, ox tail base, short rib and tongue for one round, etc. These are just off the top of my head and it would take some research to get better examples but just thought I'd throw it out there for you.
Image
Silvanus wrote:perch is a North Korean agent to infiltrate south Korean girls
User avatar
Dukasaur
Community Team
Community Team
Posts: 28213
Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara

Re: How about a COW map?

Post by Dukasaur »

Cow-abunga?
“‎Life is a shipwreck, but we must not forget to sing in the lifeboats.”
― Voltaire
User avatar
dana1971
Posts: 200
Joined: Wed Aug 25, 2010 7:33 am
Location: Scotland

Re: How about a COW map?

Post by dana1971 »

Thanks for the feedback so far. I'm not the best speller so thanks for spotting my mistakes. In terms of the neutrals, I'll lower the auto deploy ones to 4. But I think the pat should stay fairly high, because getting that is one of the keys to winning the map.

I,ll work on an updated version tonight. Who do I need to impress to get a stamp?
User avatar
dana1971
Posts: 200
Joined: Wed Aug 25, 2010 7:33 am
Location: Scotland

Re: How about a COW map?

Post by dana1971 »

denthefrog wrote:
tokle wrote:It should be "sirloin" not "serloin". Right?[/quote
in UK too
also tenderloin is use for pork cut mainly too
in beef its called Fillet
map looks good, i agree with neutral


I did a fair bit of research on google and tenderloin was regularly used, with the fillet almost never being mentioned. When it is mention it is a part of the tenderloin. I also found that the names varied from one source to the next.

In the end it's a game so I'm not sure that it matters that much but it's easy to change a name is need be.

Thanks for the comment.

Best wishes
Dana
andrewpearce44
Posts: 10
Joined: Wed Aug 25, 2010 11:10 am
Location: Glasgow, Scotland

Re: How about a COW map?

Post by andrewpearce44 »

Like the look of this map, would definitely beta test it if you like.
User avatar
dazza2008
Posts: 1750
Joined: Wed Apr 28, 2010 2:50 pm
Gender: Male
Location: Scotland

Re: How about a COW map?

Post by dazza2008 »

Love it Dana. Good work. I think this will be an awesome addition to the maps. I would love to give feedback to help but I will leave that to the clever people :oops:
Image
User avatar
ckyrias
Posts: 1177
Joined: Mon Sep 06, 2010 3:27 pm
Gender: Male

Re: How about a COW map?

Post by ckyrias »

dana this looks awesome. i am sure it will get the stamp!
Image

Image
User avatar
zimmah
Posts: 1652
Joined: Fri Jun 01, 2007 12:43 pm
Gender: Male
Location: VDLL

Re: How about a COW map?

Post by zimmah »

15 neutrals is way too much on the grass if it's just acting as some kind of bridge, especially if it's killer neutrals.
[bigimg]http://sense4seo.nl/signatures/sig-zimmah.jpg[/bigimg]
User avatar
dana1971
Posts: 200
Joined: Wed Aug 25, 2010 7:33 am
Location: Scotland

Re: How about a COW map?

Post by dana1971 »

The reason I put the killer neutral of 15 in the grass is to stop people from being able to easily take both legs. That way the army that holds one leg will need to decide to I use 15 of my troops to break the neutral or go up into the rest of the body. If it was a low number you wouldn't think twice about going for the other leg and then whoever had them would probably build up fast while everyone else fights over the bigger bonuses in the body. For the game to be balanced I felt the leg bonuses needed to have a barrier that would be hard to cross at the start of the game when troop numbers are low.

I set it up that the front of the cow had the esier bonuses, while the middle had the bigger harder bonuses, with a few auto deploys stuck in there to help balance it.

I would imagine in a fog of war game it would be a tense game, because you wouldn't be sure how much was in the other leg, a bit like the killer neutrals in Das Schloss.

Another key spot would be the tail, however it only gives 1 bonus so although easy to hold with one choke point you wouldn't be getting a lot for it. The main benefit of the tail is that it leads to the 2+ autodeploy Cow Pat which can build up quietly without the hind hoof being able to see it. And if you only had the cow pat you would not know how big an army was waiting to drop on you from the tail.

In a fog of war game I think this could be a lot of fun.

Anyway, right or wrong that's my thinking.

Best Wishes,
Dana
User avatar
greenoaks
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: How about a COW map?

Post by greenoaks »

cows eat grass.

the mouth should be able to attack the grass.
Post Reply

Return to “The Atlas”