Patch Wars [Quenched]

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DiM
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Patch Wars [Quenched]

Post by DiM »

Image ImageImage Image Image Image

Map Name: Patch Wars
Mapmaker(s): DiM, Victor Sullivan
Number of Territories: 68
Special Features: wining objective
What Makes This Map Worthy of Being Made: it's uber cool :mrgreen:


V12:
*added sully
*moved the title
*aligned the toys with the square patches

large large: http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-2.png
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-2.png[/bigimg]
small: http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-2.png
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-2.png[/bigimg]
[spoiler=V11]V11:
*changed the legend
large:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V11.jpg[/bigimg]
small:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-V11.jpg[/bigimg][/spoiler]
[spoiler=V10]V10:
large:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V10.jpg[/bigimg]
small:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-V10-1.jpg[/bigimg][/spoiler]
[spoiler=V9]V9:
Large:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V9-1.jpg[/bigimg]
Small:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-V9-2.jpg[/bigimg][/spoiler]
[spoiler=V8]V8:
*tweaked shadows for buttons
*moved some names around
Large:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V8.jpg[/bigimg]
Small:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-S-V8.jpg[/bigimg][/spoiler]
[spoiler=V7]V7:
*tweaked teddy patch texture for more visibility
*switched casper with zorg
*changed name to Patch Wars

[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V7.jpg[/bigimg][/spoiler]
[spoiler=V6]V6:
*made cars and planes connect
*adjusted the win condition
*adjusted bonuses
*moved casper

[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V6.jpg[/bigimg][/spoiler]
[spoiler=V5]V5:
*added impassables in the legend

[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V5.jpg[/bigimg][/spoiler]
[spoiler=V4]V4:
*changed some colours for better visibility
*added an impassable between Jack/Mortimer <> Casper/Eustace
*added an impassable between Daddy Car <> Hal
*added an impassable between Bruce <> Rita
*added an impassable between Swoosh <> Uma
*added an impassable between Naomi <> Bud
*opened up the Ian <> Sharon <> Rita border
*opened up the Zoe <> Eugene border
*added 3 more toys (foxy/anty/froggy) and the continents will be named in the xml according to the toy they have.
*changed bonuses accordingly

[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V4.jpg[/bigimg][/spoiler]
[spoiler=V3]V3:

*made the patches in the legend a bit bigger. i hope the textures are visible now.
*made all the terit names look like they're made of thread whilst still keeping them as readable as possible.
*changed some colours

[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V3.jpg[/bigimg][/spoiler]
[spoiler=V2]V2:
*added terit names
*army circles
*split up the top right continent into 2 different ones
*added some more impassables
*changed the continent bonuses.

[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V2.jpg[/bigimg][/spoiler]
[spoiler=V1]this probably my simplest map yet but i think that a simple gameplay fits the child at play graphic style.
basically there are classic continents with 2 connecting cars/planes and some scattered toys that besides giving +1 also need to be held to win.

i still need to add terit names and perhaps add more impassables as the continents are rather hard to defend.

V1:
[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V1.jpg[/bigimg][/spoiler]
Last edited by DiM on Thu Apr 12, 2012 7:03 pm, edited 18 times in total.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by isaiah40 »

Um, no. But if the community wants it then ...
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by DiM »

isaiah40 wrote:Um, no. But if the community wants it then ...



i'd appreciate if you could at least try and justify your reluctance towards this map ;)
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by isaiah40 »

Just personal taste, nothing to hold it back if the community wants it.
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by Nola_Lifer »

Looks like one my grandma will play. :P
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by natty dread »

Where's territory labels?

Some of those backgrounds might be hard to read army numbers on...
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by koontz1973 »

Love it, not too sure about the style, but I love it. We could do with another map for the child in us.
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by lostatlimbo »

I hate that I know this, but this really has nothing to do with quilting. Sewing? Yes, but quilting? Not at all.

Mostly though... I just don't see the point. Maybe if you were trying to do a crafty map and had a few different types of craft in there, but I'm just not feeling this one.
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by anonymus »

awesome, little animals can attack other little animals.. starting positions all neutrals but start.. small variations in steps and bonuses (readable)

could be a new favourite map

/ :?:
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by Bruceswar »

I like it. Run with it.
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by Victor Sullivan »

Now that's a sexy map right there.

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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by DiM »

lostatlimbo wrote:I hate that I know this, but this really has nothing to do with quilting. Sewing? Yes, but quilting? Not at all.

Mostly though... I just don't see the point. Maybe if you were trying to do a crafty map and had a few different types of craft in there, but I'm just not feeling this one.



actually it's not about quilting it's about wars that happens on a quilt hence the name Quilt Wars instead of QUILTING Wars.

and as koontz said it's a map for the child in us. in fact i was inspired by this after looking at my kid play.
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by DiM »

seeing as there is support for this idea i shall go forward with it.
i'll get on now and split the top right continent in 2, then i'll add terit names and post a new update.
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by AndyDufresne »

I think overall, it is a pretty image. I might play on it, but I think you some people would just avoid it, so it might be an uphill battle some.


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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by DiM »

AndyDufresne wrote:I think overall, it is a pretty image. I might play on it, but I think you some people would just avoid it, so it might be an uphill battle some.


--Andy



yeah, obviously some will like it some won't. but that's something you can say about any other map. i'm not too fond of some maps either but that doesn't stop other people to play them like crazy.

so those with a soft spot for kids and those that are still kids or wish they were still kids will probably enjoy some games on it. we already have tons of realistic historically accurate maps but the funny kiddy like ones are very rare.
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Re: Quilt Wars [17.Oct.11] - V1 - p1

Post by DiM »

V2:
*added terit names
*army circles
*split up the top right continent into 2 different ones
*added some more impassables
*changed the continent bonuses.

[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V2.jpg[/bigimg]
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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by natty dread »

One thing: the bonus legend isnt' very clear, the quilt patterns are partially obscured by the bonus numbers... maybe you could move the numbers to the sides of the patches or make the patches larger?

Also you should probably also have names for the bonus areas.

Also, the 2nd and 4th one look kinda similar... maybe tweak the colours a bit?

One more thing, and this might be too troublesome to actually do, but it would be really cool if you could make all the text look like it was stitched on...
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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by Industrial Helix »

Pokemon meets grandma's quilting club...

The concept is novel... but I'm not sure I'd play it more than once cause I really don't give a crap about quilting.
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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by AndyDufresne »

The more I look at the map, the more I think I'd like to play on it, if only for a nice change of pace from all the war themed maps we have.


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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by Gillipig »

Reminds me of the "Monsters" map so I'm gonna have to say no to it.
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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by DiM »

Gillipig wrote:Reminds me of the "Monsters" map so I'm gonna have to say no to it.



there is absolutely NOTHING in common with that map. not the gameplay and certainly not the graphics and obviously neither the theme. :shock:
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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by Gillipig »

The twist I get in my stomach when I look at it is very similar to when I look at the monsters map ;) . I like a lot of your maps but not this one so I'll opt out on following it.
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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by Flapcake »

I think it's sweet, go for it. I'm excited about your graphic skills, there is nothing to pinpoint.

I agree with Natty that bonus patches can be difficult to distinguish from each other, with names or more diffrend color it will be more clearly.

when that is said, then who ever wear that shirt has a creepy taste :mrgreen:
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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by AndyDufresne »

I'm going to give this map a look over maybe today or tomorrow, and see what real feedback I can give it, since I think I'd actually like to see it in play.

This is why I love the Foundry. We can have the following maps all in development at the same time: Quilt Wars, Trench Warfare, and Tokyo.


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Re: Quilt Wars [17.Oct.11] - V2 - p1&2

Post by DiM »

V3:

*made the patches in the legend a bit bigger. i hope the textures are visible now.
*made all the terit names look like they're made of thread whilst still keeping them as readable as possible.
*changed some colours

[bigimg]http://i178.photobucket.com/albums/w250/DiM-topia/QuiltWars-L-V3.jpg[/bigimg]
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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