Circus Maximus Strategy?
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Circus Maximus Strategy?
This is one map I can't figure out the best strategy. Is there one? We seem to be just chasing each other around in circles and waiting for someone to get a break on their cards.

- Kugelblitz22
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Nous-irons
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I play this map occasionally there is a strategy - first if you can link up your troops in a circle you basically have the ability to fortify in any direction. Generally keep at least 2 or 3 soldiers on each territory. You can also try to strangle your opponent who is trying to build up on a single territory, especially if it's towards one of the sides.
The idea is that you can risk the fight but if they provoke an attack, they risk diluting their concentration of armies which they are trying to build up. Surround them with three territories. First, your opponent might be intimidated and not attack you - and will stay in your grasp, letting you apply the strangehold further - starving him of cards.
If he tries to break out, he exposes his flanks towards you and you can pounce.
The idea is that you can risk the fight but if they provoke an attack, they risk diluting their concentration of armies which they are trying to build up. Surround them with three territories. First, your opponent might be intimidated and not attack you - and will stay in your grasp, letting you apply the strangehold further - starving him of cards.
If he tries to break out, he exposes his flanks towards you and you can pounce.
- Kugelblitz22
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- dcowboys055
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KevinL wrote: I'd like to try it again with Flat Rate or even No Cards (would probably take a LONG time).
oh god, dont do that...http://www.conquerclub.com/game.php?game=141821 round 106 and going nowhere
- Easy n Dirty
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Let's Talk Circus Maximus
Relative newbie here, playing Circus Maximus now for the second time and for the life of me I cannot figure out what an appropriate strategy might be on this map. As of now, every player in the current game is pretty much taking one territory and one card per turn and accumulating large forces in one or two spots, and none of the large forces are confronting one another. It seems this could go on for quite a while.
Is there an optimal strategy for this map that anyone cares to share? I'm getting dizzy.
Is there an optimal strategy for this map that anyone cares to share? I'm getting dizzy.
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Lone.prophet
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It's a weird ass map all right.
However, playing escalating cards at least makes the game reasonably quick. Then it’s just a matter of spreading yourself out, cashing in around 10-25 armies one round, try to knock of an opponent with four, five cards. If you manage that, then you’re on a roll.
However, playing escalating cards at least makes the game reasonably quick. Then it’s just a matter of spreading yourself out, cashing in around 10-25 armies one round, try to knock of an opponent with four, five cards. If you manage that, then you’re on a roll.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
alstergren wrote:It's a weird ass map all right.
However, playing escalating cards at least makes the game reasonably quick. Then it’s just a matter of spreading yourself out, cashing in around 10-25 armies one round, try to knock of an opponent with four, five cards. If you manage that, then you’re on a roll.
That is, count cards!
Seriously, I'm not a fan of circus maximus though.
Played it once and although I won, I wouldn't recommend it. Personally, I played as aggressively as hell - I put all my armies in one place, picked on one player and eliminated him, got the cards and went on to win easily. That was 3 player freestyle though, I would think 6 player sequential could be a nightmare!
Well dropped all troops on 1 country once but then an opponent had lotsa countries and he got lotsa extra troops.... devide first then concentrate 2 maybe 3 places make sue as many as possible people cannot attack all you forces...
example if red can hit 1 of you concentrated cuntries make sure or try to do it so that he can t easily attack you other country (ies) thus not being able to make a direct kill on you leaving you alone on the other hand try to position yourself so that you can hit as many enemies as possible in 1 go and do a complete kill without having to kill to many other peoples units or worst case having to do a full round to kill that 1 last unit.
Escalating way easier to win or die if you keep getting a new set just wait untill cards are high enough ... just dont wait too long....
Fixed more difficult and slow but same thing as esc except expect others to hit and kill aswell
does this make sense? hhmmmm oh well lol
example if red can hit 1 of you concentrated cuntries make sure or try to do it so that he can t easily attack you other country (ies) thus not being able to make a direct kill on you leaving you alone on the other hand try to position yourself so that you can hit as many enemies as possible in 1 go and do a complete kill without having to kill to many other peoples units or worst case having to do a full round to kill that 1 last unit.
Escalating way easier to win or die if you keep getting a new set just wait untill cards are high enough ... just dont wait too long....
Fixed more difficult and slow but same thing as esc except expect others to hit and kill aswell
does this make sense? hhmmmm oh well lol


