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Bullshit "random" dice
Posted: Sat Apr 24, 2010 10:35 pm
by PapalKings
I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.
Re: Bullshit "random" dice
Posted: Sat Apr 24, 2010 10:49 pm
by jefjef
PapalKings wrote:I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.
Sounds like you have been playing some of my games.
Welcome to
random.
Re: Bullshit "random" dice
Posted: Sat Apr 24, 2010 11:02 pm
by AgentSmith88
If you go to random.org, you can read the following: "RANDOM.ORG offers true random numbers to anyone on the Internet. The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs."
This to me basically means "we generate numbers based on the weather". Which means if it's raining your dice could be fucked, or if there's a tornado in Oklahoma you won't lose any troops attacking. Who knows.
Re: Bullshit "random" dice
Posted: Sat Apr 24, 2010 11:09 pm
by HighlanderAttack
PapalKings wrote:I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.
Highly educated chap with that rant--lol F this F that--laughable
Re: Bullshit "random" dice
Posted: Sat Apr 24, 2010 11:13 pm
by jefjef
HighlanderAttack wrote:PapalKings wrote:I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.
Highly educated chap with that rant--lol F this F that--laughable
He also failed to mention a couple speed games he won.
Re: Bullshit "random" dice
Posted: Sat Apr 24, 2010 11:37 pm
by ljex
jefjef wrote:HighlanderAttack wrote:PapalKings wrote:I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.
Highly educated chap with that rant--lol F this F that--laughable
He also failed to mention a couple speed games he won.
He also fails to mention that he is attacking 3 vs 2
Re: Bullshit "random" dice
Posted: Sun Apr 25, 2010 10:52 am
by Sackett58
Suck it up cupcake.
Re: Bullshit "random" dice
Posted: Sun Apr 25, 2010 1:36 pm
by Rocketry
r-a-n-d-o-m
Rocket.
Re: Bullshit "random" dice
Posted: Sun Apr 25, 2010 1:39 pm
by Serbia
Snakes on six planes!
Black hat assault!
I'd rather die!
Than give you control!
I have officially made as much sense as the OP.
Re: Bullshit "random" dice
Posted: Mon Apr 26, 2010 2:16 pm
by AndyDufresne
What we need to do, is harness some sort of alien power. I'm thinking something must be out there, right? Intelligent aliens, I imagine, would have been no doubt conquered Randomness by now. So we must find them, isolate them, and harness their knowledge.
Now stay with me. I heard about this thing called Area 51 on the interwebs. I think its one of those hush hush kind of things, so keep it between you and me. Anyways, so there was a crash I think. Fake weather balloons.
Turns out---it was a random generator. So what we need is to some how acquire this. Do secret government agencies auction stuff on Ebay? Someone check the listings. If not, something's bound to be on Craigslist.
Get back to us when it is found.
--Andy
Re: Bullshit "random" dice
Posted: Mon Apr 26, 2010 5:28 pm
by lordhaha
Re: Bullshit "random" dice
Posted: Mon Apr 26, 2010 7:01 pm
by jimboston
Wow... it's been at least 2 weeks since our last dice-bitch thread. I think that has to be some kind of record.
I wonder if the incidents of dice-bitch thread creation is random?
It is is randomness is tied to stupidity.
Re: Bullshit "random" dice
Posted: Mon Apr 26, 2010 7:23 pm
by jefjef
I have seen at least a full 50% defender dice rolls of 5 and 6 today. More sixes than fives.
This is random. Randomly manipulated.
Re: Bullshit "random" dice
Posted: Mon Apr 26, 2010 8:28 pm
by natty dread
You should learn to appreciate the intensity cubes.
After all the intensity cubes are your friends.
The intensity cubes are all-powerful, benevolent and wise.
If the intensity cubes give you bad rolls, you have most likely earned them.
Re: Bullshit "random" dice
Posted: Mon Apr 26, 2010 11:06 pm
by donkeymile
I've been thinking about this a lot - and have created my own dice bitch threads too, but that's beside the point ....
some people like to respond to 'impossible' dice stories by talking about the truly amazing amount of dice thrown every day on the site, and justifying the 'impossible' that way .... and by the way, I agree with that to an extent as well ....
so THEN usually the same people argue the true randomness of the dice is actually evidenced by the fact that they are so streaky. I fail to see the logic here and I hope I've explained myself clearly enough.
With literally miriads of dice thrown every day - the dice should NOT be nearly as streaky as they are. We're talking about streaks lasting days and weeks ... where the majority of rolls are sub par OR just way too good - and I have been on both ends of those, although the bad streaks outweigh the good by a mile.
The logic on this makes no sense.
Re: Bullshit "random" dice
Posted: Tue Apr 27, 2010 12:11 am
by AndyDufresne
Donkeymile, are you participating in the stat collecting of streaky dice?
--Andy
Re: Bullshit "random" dice
Posted: Tue Apr 27, 2010 12:12 am
by TheForgivenOne
Re: Bullshit "random" dice
Posted: Tue Apr 27, 2010 11:50 pm
by jefjef
fist·ed, fist·ing, fists
1. To clench into a fist.
2. To grasp with the fist.
3. Vulgar To insert the fist into the rectum or vag*** of (another) as a means of sexual stimulation.
4. What CC thinks we pay $25 a year for.
Thanks for the fisting I just got CC! Your the best!
I damn near came
Re: Bullshit "random" dice
Posted: Wed Apr 28, 2010 4:14 pm
by AndyDufresne
Still, 25 USD is a good value for that---right? I mean, it is a
whole year---not just a one time trick.

--Andy
Re: Bullshit "random" dice
Posted: Wed Apr 28, 2010 7:29 pm
by jefjef
AndyDufresne wrote:Still, 25 USD is a good value for that---right? I mean, it is a
whole year---not just a one time trick.

--Andy
LMAO!!! Good one!
For that you get the clap.

and

Re: Bullshit "random" dice
Posted: Thu Apr 29, 2010 10:19 pm
by jimboston
These threads always seem to come in groups.
Re: Bullshit "random" dice
Posted: Thu Apr 29, 2010 10:34 pm
by army of nobunaga
AndyDufresne wrote: Do secret government agencies auction stuff on Ebay? Someone check the listings. If not, something's bound to be on Craigslist.
Get back to us when it is found.
--Andy
The government would just pay a group of pygmies to sit in a cave and roll dice all day plugging them into a complex computer program that they kept fucking up the entry with. They would get tired of messing with the computers and quit rolling the dice and just enter 6's in all the computer blanks.
These pygmies would then (of course we quit paying them after 2 years, we moved to african pygmies (a report said they were more efficient))) take their 300,ooo US bucks a year salary and all the leftover weapons from their caves (of course we give them weapons (so they can protect the dice, duh)) and go forth into the desert to become a highly factious people in the desert of australia. The CIA would then organize them and feed them 5 mill bucks a year, just in case it ever needed to disrupt aussieland (say if aussie ever took away our (EDIT) from their middle desert hellhole (been there, its a hellhole)).
And all because you wanted fair dice.
And you people think im kidding.
Re: Bullshit "random" dice
Posted: Thu Apr 29, 2010 10:37 pm
by jefjef
Probabilities of jefjef actually winning a dice roll in CC
Attacker jefjef
........................one die two dice three dice
Defender one die
jefjef wins .............. 3.46%.. 7.76% 12.17%
Defender wins........ 96.54%. 92.24% 87.83%
Defender two dice
jefjef wins............... 1.67%.. 7.46%. 5.39%
Defender wins........ 98.33%. 90.13% 91.03%
Both win one ............ n/a.... 2.41%.. 3.58%
Re: Bullshit "random" dice
Posted: Sun May 02, 2010 1:25 pm
by PapalKings
No it's honestly fucking bullshit, absolutely fucking retarded. I just lost over 12 men taking out two, bullshit. Then my opponent has a 7 vs 7 battle, behind which are 2 other territories of 1's. He manages to wipe out my seven, and the two other territories with 7 men...Bullshit like this happened all game, over three games at a time. Conquer Club is seriously fucking retarded sometimes.
Re: Bullshit "random" dice
Posted: Sun May 02, 2010 1:31 pm
by Neoteny
Is there some sort of phenomenon that would explain why the dice might be streaky? Does lack pick people out at random (lol?), or are the karmic forces at random.org acting out against you?