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Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 10:44 am
by yeti_c
max is gr8 wrote:Either this map should comply or maps should be allowed to go up to this size
Not this argument again.
C.
Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 10:54 am
by max is gr8
This may be before the rules but rules should affect all things before as well as after. For example, all old maps (with the exception of USA) had to have a large and small.
Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 10:56 am
by yeti_c
max is gr8 wrote:This may be before the rules but rules should affect all things before as well as after. For example, all old maps (with the exception of USA) had to have a large and small.
Not this argument again.
C.
Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 11:02 am
by max is gr8
Yeti, name a valid reason why this map should not be changed?
Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 11:36 am
by RjBeals
I can't stand this map. Probably my least favorite. Simply because it's just so confusing what borders what. For a vector based map, it could have been done so much better.
Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 11:50 am
by max is gr8
In-fact by modern standards this map would still be in Ideas
Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 12:14 pm
by RjBeals
If only the borders were more clear.

Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 12:17 pm
by ZeakCytho
RjBeals wrote:If only the borders were more clear.

DO WANT.
Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 12:54 pm
by zim
If you'd like to debate the rules here is the appropriate thread:
viewtopic.php?f=127&t=25569&start=240&st=0&sk=t&sd=aIf you want to take a stab at remaking W2.1 to fit the size rules and/or make it clearer/prettier go nuts. I've made the illustrator files available and I agree that the graphics standards on CC have improved immensely since W2.1 was made. I think it was up to the standards of it's time but the bar has been raised. Only thing I care about is that the game play remain the same, that zimbabwe retains it's italics, that I get appropriate credit for creating the original and that you send me a link to the foundry revamp topic so that I can add my $0.02 where appropriate.
Cheers,
Zim
Re: World 2.0/1 Map [Quenched]
Posted: Tue Oct 07, 2008 4:15 pm
by edbeard
a revamp competition for this map would be quite interesting.
Re: World 2.0/1 Map [Quenched]
Posted: Wed Oct 08, 2008 1:17 pm
by max is gr8
RJBeals for world 2.2
Re: World 2.0/1 Map [Quenched]
Posted: Wed Oct 08, 2008 1:31 pm
by RjBeals
max is gr8 wrote:RJBeals for world 2.2
Ahhhw hell Naw. No more revamps for me.
Re: World 2.0/1 Map [Quenched]
Posted: Wed Oct 08, 2008 2:12 pm
by max is gr8
What if we give you a catchy slogan, "time for change"
Re: World 2.0/1 Map [Quenched]
Posted: Wed Oct 08, 2008 9:16 pm
by Mr. Squirrel
This map does need a revamp. I would really like to see a competition for this. It would be awesome. The only problem I would see with it is that the CC community might start complaining like they did with the classic revamp.
I would love to see you (RjBeals) do the revamp, since, in my opinion, you are one of the best mapmakers here, but if you don't want to nobody should try to force you. I'm just saying you of all mapmakers could really make this map even greater than it already is.
Re: World 2.0/1 Map [Quenched]
Posted: Thu Oct 09, 2008 11:59 am
by whitestazn88
dude... i love 2.1
for the longest time the only games i would play were
2.1, 1v1, esc, unlim, sunny, seq
Re: World 2.0/1 Map [Quenched]
Posted: Sun Nov 09, 2008 11:40 pm
by OnlyAmbrose
Just thought I'd throw in that this has been my favorite map for around a year now

Massive props to the author.
8 player standard flat rate games are a blast! (and they take forever lol)
Re: World 2.0/1 Map [Quenched]
Posted: Mon Nov 10, 2008 7:20 pm
by n00blet
zim wrote:Only thing I care about is that the game play remain the same, that zimbabwe retains it's italics, that I get appropriate credit for creating the original and that you send me a link to the foundry revamp topic so that I can add my $0.02 where appropriate.
Cheers,
Zim
Just out of sheer curiosity (and I'm sure this has been answered before, sorry ><) but why is Zimbabwe italicized?
Re: World 2.0/1 Map [Quenched]
Posted: Mon Nov 10, 2008 10:43 pm
by JudgeDredd2000
Hey I'm just curious, I love this map, and I wanted to use it for a risk night(non-electronic) with some friends. Is their anywhere I could buy this map?
Re: World 2.0/1 Map [Quenched]
Posted: Mon Nov 10, 2008 10:53 pm
by RjBeals
JudgeDredd2000 wrote:Hey I'm just curious, I love this map, and I wanted to use it for a risk night(non-electronic) with some friends. Is their anywhere I could buy this map?
No. But you can print it and laminate it yourself.
Re: World 2.0/1 Map [Quenched]
Posted: Mon Nov 10, 2008 11:34 pm
by whitestazn88
RjBeals wrote:JudgeDredd2000 wrote:Hey I'm just curious, I love this map, and I wanted to use it for a risk night(non-electronic) with some friends. Is their anywhere I could buy this map?
No. But you can print it and laminate it yourself.
hold that thought!
by now, some admin has seen this comment. they will soon be contacting WM, keeper of the shop. He'll be able to redirect you to the conquerclub store, and within a few weeks, maps on real cardboard will be sold at the low low price of $25.99!
or you can be super nerds, get your laptops together, and have a lan party at your place for free....(well, not counting the electric bill)
Re: World 2.0/1 Map [Quenched]
Posted: Wed Nov 12, 2008 10:30 pm
by OnlyAmbrose
n00blet wrote:zim wrote:Only thing I care about is that the game play remain the same, that zimbabwe retains it's italics, that I get appropriate credit for creating the original and that you send me a link to the foundry revamp topic so that I can add my $0.02 where appropriate.
Cheers,
Zim
Just out of sheer curiosity (and I'm sure this has been answered before, sorry ><) but why is Zimbabwe italicized?
The "Zim" in Zimbabwe is italicized as the author's signature (his name is Zim).
Re: World 2.0/1 Map [Quenched]
Posted: Wed Nov 12, 2008 11:57 pm
by n00blet
OnlyAmbrose wrote:n00blet wrote:zim wrote:Only thing I care about is that the game play remain the same, that zimbabwe retains it's italics, that I get appropriate credit for creating the original and that you send me a link to the foundry revamp topic so that I can add my $0.02 where appropriate.
Cheers,
Zim
Just out of sheer curiosity (and I'm sure this has been answered before, sorry ><) but why is Zimbabwe italicized?
The "Zim" in Zimbabwe is italicized as the author's signature (his name is Zim).
Clever....

Re: World 2.0/1 Map [Quenched]
Posted: Thu Nov 13, 2008 12:31 am
by reggie_mac
You need to get in touch with [player]ZiM[/player] and ask if he has a flattened hih res version, then print it out and stick it together, I've done it with what im trying to make and its alot of fun to play on a board that isn't the usual one, just keep in mind that if you decide to have cards your going to have to make all of them too.
Re: World 2.0/1 Map [Quenched]
Posted: Sun Nov 30, 2008 10:21 pm
by nsdjoe
Is there an exhaustive easy reference text list of what is needed for which bonus?
i.e. for Oceana bonus you need:
Hawaii
Borneo
Philippines
Sumatra
Sulawesi
Java
Irian Jaya
Papua New Guinea
New Caldonia
New Zealand
W. Australia
C. Australia
E. Australia
for Asia bonus you need:
etc?
Re: World 2.0/1 Map [Quenched]
Posted: Sun Nov 30, 2008 10:26 pm
by reggie_mac